Player Matchup

Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
BabyManDown
Persephone
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 164L
1,546 Elo+
Solo
Ymir
Ymir
I texx I
Ymir
Level 8
God Stats
12W - 5L
1,850 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 2
Xbalanque
Xbalanque
RebelliousBabyA
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
oTitanic
Gilgamesh
Level 8
God Stats
4W - 2L
1,767 SR
Queue Stats
108W - 91L
1,588 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,533 Elo+

VS

Team Averages
Level 17
1,550 SR
1,503 Elo+
Izanami
Izanami
Fleqzo_loves_u
Izanami
Level 18
God Stats
15W - 12L
1,403 SR
Queue Stats
72W - 68L
1,392 Elo+
Party 1
Chaac
Chaac
Sakimoto
Chaac
Level 23
God Stats
24W - 15L
1,683 SR
Queue Stats
47W - 37L
1,570 Elo+
Solo
Raijin
Raijin
Sir_Dic_U
Raijin
Level 24
God Stats
10W - 9L
1,621 SR
Queue Stats
72W - 58L
1,477 Elo+
Solo
Bellona
Bellona
TP_ClickAssist
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 1
Nemesis
Nemesis
inf3ction875
Nemesis
Level 11
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
9 / 2 / 7
12,679
488
21,303
28,403
20,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
BabyManDown
Persephone
20
3 / 1 / 6
13,597
523
26,716
18,401
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
3 / 4 / 6
11,013
424
6,239
19,385
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
RebelliousBabyA
Xbalanque
4
0 / 3 / 0
6,985
269
1,006
2,295
465
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
oTitanic
Gilgamesh
17
1 / 2 / 10
11,122
428
14,923
26,967
18,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,552
406
8,334
12,281
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Sakimoto
Chaac
20
4 / 1 / 0
13,204
508
25,374
31,035
25,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Sir_Dic_U
Raijin
18
0 / 7 / 4
11,089
427
13,320
23,480
9,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 3
12,737
490
10,615
26,014
21,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
inf3ction875
Nemesis
17
1 / 4 / 2
11,076
426
7,501
17,229
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
16
Kills
11
12
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
7
6.25
W
Persephone
BabyManDown
Persephone
3
1
6
6
L
1
2
4
1.5
W
Ymir
3
4
6
1.5
W
Xbalanque
RebelliousBabyA
Xbalanque
0
3
0
0
L
Chaac
Sakimoto
Chaac
4
1
0
4
L
Raijin
Sir_Dic_U
Raijin
0
7
4
0.29
L
5
3
3
2.17
L
Nemesis
inf3ction875
Nemesis
1
4
2
0.5
W
Gilgamesh
oTitanic
Gilgamesh
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,187
Damage
65,144
95,451
Taken
110,039
65,641
Mitigated
68,277
27,813
Healing
34,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
21,303
10,097
0
11,565
28,403
20,610
48
4,133
24,270
0
90,445
W
Persephone
BabyManDown
Persephone
26,716
1,713
273
5,414
18,401
7,862
1,597
4,843
13,557
109,583
0
L
8,334
4,841
0
3,884
12,281
5,754
460
3,478
8,803
0
70,427
W
Ymir
6,239
1,282
0
605
19,385
17,733
966
2,861
16,524
41,619
0
W
Xbalanque
RebelliousBabyA
Xbalanque
1,006
701
0
0
2,295
465
31
0
2,295
0
7,819
L
Chaac
Sakimoto
Chaac
25,374
3,642
0
20,774
31,035
25,014
778
10,678
20,357
0
127,773
L
Raijin
Sir_Dic_U
Raijin
13,320
778
153
7,089
23,480
9,799
144
9,476
14,004
77,869
0
L
10,615
2,277
0
1,089
26,014
21,230
591
10,119
15,895
0
50,512
L
Nemesis
inf3ction875
Nemesis
7,501
3,465
0
1,340
17,229
6,480
528
3,321
13,908
0
89,992
W
Gilgamesh
oTitanic
Gilgamesh
14,923
3,308
0
9,956
26,967
18,971
0
1,483
25,484
0
62,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
58,658
466
Minions Killed
637
0
Camps Cleared
0
2,169,585
Distance Traveled
2,423,836
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,679
488
113
4
0
583,383
7
W
Persephone
13,597
523
173
7
0
505,896
7
L
Izanami
10,552
406
96
4
0
470,552
2
W
Ymir
11,013
424
66
3
0
442,297
0
W
Xbalanque
6,985
269
15
1
0
93,873
1
L
Chaac
13,204
508
220
8
0
513,247
6
L
Raijin
11,089
427
106
4
0
420,015
0
L
Bellona
12,737
490
83
3
0
542,799
2
L
Nemesis
11,076
426
132
5
0
477,223
0
W
Gilgamesh
11,122
428
99
4
0
544,136
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role