Player Matchup

Eset
Eset
Abubakar-Albahad
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,615 Elo+
Party 2
Chaac
Chaac
ChanzzModzzHD
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,291 Elo+
Party 3
Hou Yi
Hou Yi
DyingTrying69
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,360 Elo+
Party 3
Jormungandr
Jormungandr
GibHeoLo
Jormungandr
Level 27
God Stats
12W - 5L
1,786 SR
Queue Stats
69W - 47L
1,588 Elo+
Party 2
Loki
Loki
IHopeSh3Was18
Loki
Level 10
God Stats
30W - 36L
1,309 SR
Queue Stats
66W - 62L
1,344 Elo+
Party 3
Team Averages
Level 17
1,519 SR
1,440 Elo+

VS

Team Averages
Level 21
1,542 SR
1,448 Elo+
Bakasura
Bakasura
Papies99
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,309 Elo+
Solo
Scylla
Scylla
RedLegendOne
Scylla
Level 34
God Stats
3W - 4L
1,551 SR
Queue Stats
102W - 96L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TROPKILLA65
Morgan Le Fay
Level 22
God Stats
1W - 4L
1,341 SR
Queue Stats
52W - 57L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
camo7755
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Solo
Ares
Ares
l_snzx
Ares
Level 29
God Stats
7W - 3L
1,818 SR
Queue Stats
45W - 38L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 12
14,966
1,151
31,515
10,424
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 3 / 16
11,773
906
12,481
15,795
13,648
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 3 / 13
12,324
948
12,327
12,433
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
GibHeoLo
Jormungandr
20
4 / 0 / 23
13,415
1,032
17,700
15,571
14,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 6 / 15
14,315
1,101
25,529
15,577
6,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Papies99
Bakasura
14
0 / 1 / 0
9,638
741
673
1,307
344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
18
8 / 8 / 2
13,348
1,027
23,028
18,977
7,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TROPKILLA65
Morgan Le Fay
18
2 / 9 / 6
11,890
915
13,389
23,646
10,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
camo7755
Cernunnos
17
0 / 14 / 5
11,183
860
12,596
25,444
11,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
l_snzx
Ares
19
1 / 6 / 7
12,841
988
10,500
35,190
45,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
38
Kills
11
12
Deaths
38
79
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
0
12
21
W
4
3
16
4
W
4
3
13
3.5
W
Jormungandr
GibHeoLo
Jormungandr
4
0
23
15.5
W
11
6
15
3.08
L
Bakasura
Papies99
Bakasura
0
1
0
0
L
Scylla
8
8
2
1.13
L
Morgan Le Fay
TROPKILLA65
Morgan Le Fay
2
9
6
0.56
L
Cernunnos
camo7755
Cernunnos
0
14
5
0.18
L
Ares
l_snzx
Ares
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,552
Damage
60,186
69,800
Taken
104,564
42,499
Mitigated
75,069
9,845
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,515
3,312
1,526
1,465
10,424
3,279
0
7,441
2,829
62,747
0
W
12,481
3,179
0
4,278
15,795
13,648
0
9,460
6,079
0
24,154
W
12,327
6,719
0
2,426
12,433
4,450
0
8,595
3,584
0
27,157
W
Jormungandr
GibHeoLo
Jormungandr
17,700
4,162
0
150
15,571
14,953
0
10,757
4,414
32,250
0
W
25,529
7,541
0
0
15,577
6,169
0
9,475
5,680
0
41,498
L
Bakasura
Papies99
Bakasura
673
243
0
0
1,307
344
0
174
1,103
0
664
L
Scylla
23,028
1,341
0
585
18,977
7,264
0
8,340
10,329
41,166
0
L
Morgan Le Fay
TROPKILLA65
Morgan Le Fay
13,389
1,113
0
1,434
23,646
10,361
0
8,845
14,575
29,862
0
L
Cernunnos
camo7755
Cernunnos
12,596
6,303
0
1,279
25,444
11,806
0
10,678
14,474
0
25,319
L
Ares
l_snzx
Ares
10,500
1,073
0
7,259
35,190
45,294
0
19,804
14,868
28,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,793
Gold Earned
58,900
207
Minions Killed
146
11
Camps Cleared
4
1,184,263
Distance Traveled
914,533
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,966
1,151
80
6
3
259,076
0
W
Chaac
11,773
906
25
2
0
225,160
0
W
Hou Yi
12,324
948
42
3
0
192,346
0
W
Jormungandr
13,415
1,032
37
3
1
272,260
0
W
Loki
14,315
1,101
23
2
7
235,421
1
L
Bakasura
9,638
741
0
0
0
32,015
0
L
Scylla
13,348
1,027
47
4
2
256,574
2
L
Morgan Le Fay
11,890
915
46
4
1
225,610
0
L
Cernunnos
11,183
860
25
2
1
183,297
6
L
Ares
12,841
988
28
2
0
217,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role