Player Matchup

Chaac
Chaac
Dpkcolts
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,564 Elo+
Party 1
Yemoja
Yemoja
Ilikewiener
Yemoja
Level 85
God Stats
1W - 0L
1,691 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 1
Agni
Agni
KnottyNuff
Agni
Level 14
God Stats
2W - 3L
1,458 SR
Queue Stats
15W - 13L
1,466 Elo+
Party 1
Set
Set
Taco1ord
Set
Level 18
God Stats
15W - 8L
1,354 SR
Queue Stats
380W - 367L
1,451 Elo+
Solo
Cupid
Cupid
TurkeyChan
Cupid
Level 24
God Stats
3W - 3L
1,648 SR
Queue Stats
16W - 16L
1,564 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,484 Elo+

VS

Team Averages
Level 18
1,578 SR
1,598 Elo+
Ah Puch
Ah Puch
JamDext
Ah Puch
Level 28
God Stats
5W - 3L
1,698 SR
Queue Stats
165W - 167L
1,581 Elo+
Solo
Nemesis
Nemesis
KingBargy
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Ymir
Ymir
YmirEveryLane
Ymir
Level 28
God Stats
21W - 10L
1,877 SR
Queue Stats
21W - 10L
1,703 Elo+
Solo
Thor
Thor
ZakHavoc
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,390 Elo+
Solo
Jing Wei
Jing Wei
smiteswack
Jing Wei
Level 23
God Stats
2W - 4L
1,314 SR
Queue Stats
129W - 53L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dpkcolts
Chaac
18
4 / 3 / 5
11,147
531
12,938
16,681
11,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
15
1 / 0 / 11
10,158
484
8,022
9,267
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 2
9,001
429
4,795
9,800
3,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
6 / 3 / 7
10,775
513
17,059
15,118
9,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
17
6 / 1 / 1
10,267
489
14,099
14,123
6,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JamDext
Ah Puch
18
7 / 3 / 2
11,618
553
18,548
17,353
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
KingBargy
Nemesis
13
1 / 5 / 3
8,729
416
3,687
13,107
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 2
8,256
393
5,477
18,084
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
15
2 / 4 / 3
9,518
453
8,077
15,951
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
smiteswack
Jing Wei
12
0 / 4 / 2
8,063
384
4,408
10,490
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
10
11
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dpkcolts
Chaac
4
3
5
2.17
W
Yemoja
1
0
11
6.5
L
Ah Puch
JamDext
Ah Puch
7
3
2
2.67
L
Nemesis
KingBargy
Nemesis
1
5
3
0.5
W
2
4
2
0.75
W
6
3
7
3.17
W
Cupid
6
1
1
6.5
L
0
4
2
0.25
L
Thor
2
4
3
0.88
L
Jing Wei
smiteswack
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,913
Damage
40,197
64,989
Taken
74,985
40,668
Mitigated
45,572
23,283
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dpkcolts
Chaac
12,938
4,120
0
7,426
16,681
11,906
0
6,050
10,335
0
80,739
W
Yemoja
8,022
1,900
2,538
2,211
9,267
9,097
833
4,736
4,393
34,346
0
L
Ah Puch
JamDext
Ah Puch
18,548
1,258
498
8,961
17,353
6,476
206
2,850
14,503
84,706
0
L
Nemesis
KingBargy
Nemesis
3,687
843
0
2,538
13,107
6,204
0
613
12,494
0
39,929
W
4,795
999
0
362
9,800
3,660
0
3,093
6,451
44,943
0
W
17,059
6,839
0
2,481
15,118
9,980
46
4,946
9,374
0
58,442
W
Cupid
14,099
8,207
117
8,148
14,123
6,025
2,277
4,384
9,487
0
80,721
L
5,477
854
0
2,207
18,084
12,585
0
4,147
13,937
27,041
0
L
Thor
8,077
2,323
0
1,767
15,951
16,500
231
1,700
14,251
0
53,060
L
Jing Wei
smiteswack
Jing Wei
4,408
2,482
0
1,176
10,490
3,807
0
3,686
6,804
0
36,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
46,184
499
Minions Killed
439
0
Camps Cleared
0
1,960,765
Distance Traveled
1,965,233
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,147
531
123
6
0
371,538
4
W
Yemoja
10,158
484
52
2
0
396,370
2
L
Ah Puch
11,618
553
143
7
0
391,412
2
L
Nemesis
8,729
416
83
4
0
398,101
3
W
Agni
9,001
429
81
4
0
428,162
1
W
Set
10,775
513
97
5
0
393,292
6
W
Cupid
10,267
489
146
7
0
371,403
6
L
Ymir
8,256
393
36
2
0
412,124
4
L
Thor
9,518
453
91
4
0
381,212
1
L
Jing Wei
8,063
384
86
4
0
382,384
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role