Player Matchup

Cthulhu
Cthulhu
AboodLaw
Cthulhu
Level 24
God Stats
19W - 11L
1,697 SR
Queue Stats
79W - 72L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheFireMan1
Morgan Le Fay
Level 15
God Stats
5W - 5L
1,524 SR
Queue Stats
6W - 6L
1,447 Elo+
Solo
Zeus
Zeus
V1ra_911
Zeus
Level 7
God Stats
4W - 6L
1,466 SR
Queue Stats
36W - 25L
1,490 Elo+
Party 1
Izanami
Izanami
ZephJLF
Izanami
Level 21
God Stats
1W - 1L
1,200 SR
Queue Stats
19W - 9L
1,539 Elo+
Solo
Da Ji
Da Ji
essajr
Da Ji
Level 37
God Stats
21W - 20L
1,771 SR
Queue Stats
34W - 40L
1,470 Elo+
Party 1
Team Averages
Level 21
1,532 SR
1,482 Elo+

VS

Team Averages
Level 25
1,479 SR
1,445 Elo+
Sobek
Sobek
Austrayak
Sobek
Level 29
God Stats
8W - 17L
1,345 SR
Queue Stats
55W - 65L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
ShyYurei
Baron Samedi
Level 25
God Stats
3W - 2L
1,650 SR
Queue Stats
94W - 86L
1,445 Elo+
Solo
Thor
Thor
dambel
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 141L
1,334 Elo+
Solo
Xbalanque
Xbalanque
mavillawolf
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,500 Elo+
Party 2
Hachiman
Hachiman
xROMDZx
Hachiman
Level 47
God Stats
21W - 29L
1,398 SR
Queue Stats
79W - 104L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AboodLaw
Cthulhu
20
6 / 2 / 27
14,112
1,086
19,704
27,939
34,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
TheFireMan1
Morgan Le Fay
20
7 / 5 / 25
14,392
1,107
25,960
16,948
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
14 / 8 / 16
15,007
1,154
26,483
12,647
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ZephJLF
Izanami
19
8 / 7 / 13
13,319
1,025
18,369
16,180
6,514
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
essajr
Da Ji
20
12 / 4 / 22
14,534
1,118
22,082
14,534
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Austrayak
Sobek
19
8 / 6 / 13
13,621
1,048
14,316
27,738
36,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ShyYurei
Baron Samedi
20
8 / 7 / 13
14,779
1,137
36,029
20,986
9,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
dambel
Thor
19
5 / 12 / 9
13,036
1,003
10,934
23,568
9,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
mavillawolf
Xbalanque
18
2 / 16 / 12
12,246
942
9,489
24,817
9,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
xROMDZx
Hachiman
19
3 / 6 / 11
12,343
949
9,847
24,152
11,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
84
47
Kills
26
26
Deaths
47
103
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AboodLaw
Cthulhu
6
2
27
9.75
L
Sobek
Austrayak
Sobek
8
6
13
2.42
L
Baron Samedi
ShyYurei
Baron Samedi
8
7
13
2.07
W
Morgan Le Fay
TheFireMan1
Morgan Le Fay
7
5
25
3.9
W
Zeus
14
8
16
2.75
W
Izanami
ZephJLF
Izanami
8
7
13
2.07
L
Thor
dambel
Thor
5
12
9
0.79
W
Da Ji
essajr
Da Ji
12
4
22
5.75
L
Xbalanque
mavillawolf
Xbalanque
2
16
12
0.5
L
Hachiman
xROMDZx
Hachiman
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,598
Damage
80,615
88,248
Taken
121,261
61,032
Mitigated
75,913
19,770
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AboodLaw
Cthulhu
19,704
1,015
736
10,276
27,939
34,899
0
15,487
12,452
32,495
0
L
Sobek
Austrayak
Sobek
14,316
1,869
0
2,302
27,738
36,187
0
18,085
9,291
20,349
0
L
Baron Samedi
ShyYurei
Baron Samedi
36,029
4,098
5,474
6,855
20,986
9,495
0
10,852
9,815
64,050
0
W
Morgan Le Fay
TheFireMan1
Morgan Le Fay
25,960
2,410
453
4,328
16,948
7,484
0
8,188
8,760
49,391
0
W
Zeus
26,483
4,655
0
0
12,647
5,075
0
8,975
3,672
46,079
0
W
Izanami
ZephJLF
Izanami
18,369
12,869
0
0
16,180
6,514
0
11,044
5,136
0
35,038
L
Thor
dambel
Thor
10,934
3,505
0
0
23,568
9,062
0
14,680
8,618
0
33,836
W
Da Ji
essajr
Da Ji
22,082
6,884
1,641
2,336
14,534
7,060
0
6,651
7,883
0
34,697
L
Xbalanque
mavillawolf
Xbalanque
9,489
6,206
0
1,784
24,817
9,412
0
13,340
11,387
0
27,957
L
Hachiman
xROMDZx
Hachiman
9,847
6,450
0
1,541
24,152
11,757
0
13,939
10,003
0
32,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,364
Gold Earned
66,025
199
Minions Killed
209
8
Camps Cleared
4
1,106,661
Distance Traveled
1,062,527
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,112
1,086
45
3
2
235,185
0
L
Sobek
13,621
1,048
11
1
1
241,936
0
L
Baron Samedi
14,779
1,137
85
7
1
203,799
1
W
Morgan Le Fay
14,392
1,107
46
4
0
240,447
0
W
Zeus
15,007
1,154
39
3
2
187,485
0
W
Izanami
13,319
1,025
40
3
4
203,098
0
L
Thor
13,036
1,003
38
3
2
235,365
0
W
Da Ji
14,534
1,118
29
2
0
240,446
0
L
Xbalanque
12,246
942
36
3
0
182,481
0
L
Hachiman
12,343
949
39
3
0
198,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role