Player Matchup

Morgan Le Fay
Morgan Le Fay
Firesight
Morgan Le Fay
Level 22
God Stats
5W - 13L
1,266 SR
Queue Stats
34W - 50L
1,356 Elo+
Party 2
Pele
Pele
Kaybird527
Pele
Level 15
God Stats
7W - 11L
1,399 SR
Queue Stats
81W - 90L
1,396 Elo+
Solo
Cerberus
Cerberus
MadFost64
Cerberus
Level 13
God Stats
3W - 5L
1,233 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Odin
Odin
Rocer4ya
Odin
Level 28
God Stats
2W - 5L
1,482 SR
Queue Stats
17W - 16L
1,394 Elo+
Party 2
Sol
Sol
UponThyChups
Sol
Level 29
God Stats
13W - 15L
1,497 SR
Queue Stats
32W - 32L
1,484 Elo+
Solo
Team Averages
Level 21
1,376 SR
1,407 Elo+

VS

Team Averages
Level 17
1,483 SR
1,515 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Maknae15
Pele
Level 17
God Stats
3W - 1L
1,445 SR
Queue Stats
39W - 29L
1,460 Elo+
Solo
Izanami
Izanami
SenpaiSZN
Izanami
Level 9
God Stats
17W - 16L
1,444 SR
Queue Stats
34W - 28L
1,428 Elo+
Party 1
Ymir
Ymir
YoWhoDatBe4171
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 10L
1,786 Elo+
Solo
Hou Yi
Hou Yi
reyesmeep
Hou Yi
Level 15
God Stats
19W - 7L
1,526 SR
Queue Stats
45W - 38L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Firesight
Morgan Le Fay
15
1 / 8 / 5
9,725
973
12,045
13,578
5,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 5 / 5
9,012
901
3,794
13,237
4,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MadFost64
Cerberus
17
0 / 15 / 6
9,941
994
6,878
27,648
28,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
15
0 / 15 / 7
9,430
943
11,990
25,659
19,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 6 / 1
12,147
1,215
23,077
17,983
5,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

14

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 0 / 29
11,593
1,159
16,006
6,784
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
5 / 1 / 25
10,877
1,088
15,287
12,280
5,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SenpaiSZN
Izanami
19
16 / 4 / 18
12,735
1,274
24,011
12,219
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 2 / 30
11,916
1,192
13,648
19,893
26,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
reyesmeep
Hou Yi
18
18 / 1 / 13
12,417
1,242
22,873
11,238
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
164
8
Kills
49
49
Deaths
8
24
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
29
19.5
L
Morgan Le Fay
Firesight
Morgan Le Fay
1
8
5
0.44
L
0
5
5
0.5
L
Cerberus
MadFost64
Cerberus
0
15
6
0.2
W
Pele
5
1
25
17.5
L
Odin
0
15
7
0.23
W
Izanami
SenpaiSZN
Izanami
16
4
18
6.25
L
7
6
1
1.25
W
5
2
30
10
W
Hou Yi
reyesmeep
Hou Yi
18
1
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,784
Damage
91,825
98,105
Taken
62,414
63,719
Mitigated
44,244
9,265
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,006
877
3,748
1,644
6,784
2,897
0
3,880
2,844
49,681
0
L
Morgan Le Fay
Firesight
Morgan Le Fay
12,045
955
0
282
13,578
5,401
0
3,327
10,251
25,454
0
L
3,794
61
0
49
13,237
4,754
0
4,332
8,905
0
12,688
L
Cerberus
MadFost64
Cerberus
6,878
682
0
3,270
27,648
28,409
0
7,474
20,174
34,352
0
W
Pele
15,287
3,865
1,404
3,267
12,280
5,702
0
8,119
4,076
0
25,473
L
Odin
11,990
2,750
0
420
25,659
19,175
0
8,938
16,721
0
19,281
W
Izanami
SenpaiSZN
Izanami
24,011
19,664
0
1,794
12,219
4,969
0
7,236
4,743
0
37,115
L
23,077
8,210
551
4,693
17,983
5,980
0
5,583
12,400
55,430
0
W
13,648
3,810
0
786
19,893
26,367
0
13,867
5,754
20,994
0
W
Hou Yi
reyesmeep
Hou Yi
22,873
13,550
0
1,192
11,238
4,309
0
8,898
2,250
0
31,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
59,538
183
Minions Killed
190
4
Camps Cleared
6
894,362
Distance Traveled
903,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,593
1,159
85
9
2
223,778
0
L
Morgan Le Fay
9,725
973
20
2
2
191,596
0
L
Pele
9,012
901
23
2
1
199,982
0
L
Cerberus
9,941
994
62
6
1
149,781
0
W
Pele
10,877
1,088
16
2
0
166,375
0
L
Odin
9,430
943
23
2
0
176,774
0
W
Izanami
12,735
1,274
48
5
0
165,006
0
L
Sol
12,147
1,215
55
6
0
176,229
2
W
Ymir
11,916
1,192
18
2
0
156,701
0
W
Hou Yi
12,417
1,242
23
2
4
191,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role