Player Matchup

Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BigPuccyDemocrat
Discordia
Level 6
God Stats
6W - 6L
1,633 SR
Queue Stats
54W - 41L
1,699 Elo+
Solo
Bakasura
Bakasura
SoloDiff1337
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,577 Elo+
Solo
Neith
Neith
TaylorBae
Neith
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
54W - 62L
1,575 Elo+
Party 2
Team Averages
Level 19
1,527 SR
1,570 Elo+

VS

Team Averages
Level 39
1,708 SR
1,656 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Omnisun
Sylvanus
Level 29
God Stats
5W - 2L
1,869 SR
Queue Stats
89W - 88L
1,583 Elo+
Solo
Jing Wei
Jing Wei
OriginDragon
Jing Wei
Level 19
God Stats
0W - 4L
1,620 SR
Queue Stats
85W - 91L
1,689 Elo+
Party 3
Nemesis
Nemesis
Rweper
Nemesis
Level 14
God Stats
21W - 13L
1,656 SR
Queue Stats
148W - 136L
1,771 Elo+
Party 3
Persephone
Persephone
VenenusBathWater
Persephone
Level 5
God Stats
14W - 8L
1,894 SR
Queue Stats
65W - 44L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 4 / 1
8,970
641
7,300
9,135
2,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
13
7 / 2 / 5
7,623
545
10,221
6,965
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
14
1 / 1 / 4
8,064
576
4,830
5,314
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SoloDiff1337
Bakasura
14
8 / 2 / 4
8,549
611
9,553
11,095
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
TaylorBae
Neith
13
3 / 1 / 7
7,745
553
7,364
7,486
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 5 / 0
7,055
504
5,778
12,094
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Omnisun
Sylvanus
9
0 / 6 / 2
6,217
444
4,949
13,413
4,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
OriginDragon
Jing Wei
10
2 / 5 / 0
6,142
439
2,986
9,889
2,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Rweper
Nemesis
12
3 / 6 / 0
7,107
508
4,940
9,888
4,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
VenenusBathWater
Persephone
13
2 / 3 / 1
7,990
571
5,302
8,323
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
10
10
Deaths
25
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
4
1
1.63
W
Baron Samedi
 
Baron Samedi
7
2
5
4.75
L
Fenrir
 
Fenrir
3
5
0
0.6
W
Discordia
1
1
4
3
L
Sylvanus
Omnisun
Sylvanus
0
6
2
0.17
L
Jing Wei
OriginDragon
Jing Wei
2
5
0
0.4
L
Nemesis
Rweper
Nemesis
3
6
0
0.5
W
Bakasura
SoloDiff1337
Bakasura
8
2
4
5
W
Neith
TaylorBae
Neith
3
1
7
6.5
L
Persephone
VenenusBathWater
Persephone
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
23,955
39,995
Taken
53,607
14,471
Mitigated
19,100
13,585
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,300
3,203
0
2,275
9,135
2,856
1,428
0
9,135
0
47,572
W
Baron Samedi
 
Baron Samedi
10,221
1,287
729
2,639
6,965
3,451
204
3,205
3,760
33,975
0
L
Fenrir
 
Fenrir
5,778
1,725
0
3,410
12,094
4,854
0
2,523
8,433
0
35,952
W
Discordia
4,830
279
0
2,101
5,314
1,642
909
1,154
4,160
56,162
0
L
Sylvanus
Omnisun
Sylvanus
4,949
1,078
738
2,240
13,413
4,460
0
5,245
7,671
15,814
0
L
Jing Wei
OriginDragon
Jing Wei
2,986
2,365
0
1,552
9,889
2,792
0
4,839
5,050
0
28,761
L
Nemesis
Rweper
Nemesis
4,940
2,378
0
671
9,888
4,623
346
0
9,731
0
33,654
W
Bakasura
SoloDiff1337
Bakasura
9,553
6,858
0
3,168
11,095
4,131
237
2,890
8,205
0
45,771
W
Neith
TaylorBae
Neith
7,364
4,298
0
2,673
7,486
2,391
352
3,002
4,484
0
42,065
L
Persephone
VenenusBathWater
Persephone
5,302
129
0
2,009
8,323
2,371
0
2,444
5,476
52,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
34,511
471
Minions Killed
315
0
Camps Cleared
0
1,285,694
Distance Traveled
1,264,483
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,970
641
102
7
0
254,272
2
W
Baron Samedi
7,623
545
47
3
0
235,598
3
L
Fenrir
7,055
504
64
5
0
252,872
4
W
Discordia
8,064
576
113
8
0
267,551
4
L
Sylvanus
6,217
444
31
2
0
226,793
2
L
Jing Wei
6,142
439
41
3
0
263,464
3
L
Nemesis
7,107
508
69
5
0
255,673
0
W
Bakasura
8,549
611
109
8
0
304,609
1
W
Neith
7,745
553
100
7
0
223,664
0
L
Persephone
7,990
571
110
8
0
265,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role