Player Matchup

Guan Yu
Guan Yu
Doaboy
Guan Yu
Level 11
God Stats
2W - 0L
1,777 SR
Queue Stats
6W - 5L
1,627 Elo+
Party 3
Loki
Loki
MCXTIAN
Loki
Level 153
God Stats
1W - 2L
1,190 SR
Queue Stats
142W - 127L
1,646 Elo+
Party 3
Athena
Athena
MachadinhoAc
Athena
Level 25
God Stats
8W - 7L
1,596 SR
Queue Stats
146W - 132L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
MeloAC
Heimdallr
Level 18
God Stats
1W - 3L
1,222 SR
Queue Stats
66W - 57L
1,516 Elo+
Party 1
Tiamat
Tiamat
xXCalybanXx
Tiamat
Level 14
God Stats
6W - 2L
1,711 SR
Queue Stats
105W - 110L
1,580 Elo+
Party 1
Team Averages
Level 44
1,499 SR
1,573 Elo+

VS

Team Averages
Level 19
1,479 SR
1,441 Elo+
Bellona
Bellona
AlphaDelhinus
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,056 Elo+
Party 4
Xing Tian
Xing Tian
AthosMFRs
Xing Tian
Level 48
God Stats
0W - 2L
1,305 SR
Queue Stats
109W - 92L
1,587 Elo+
Party 2
Freya
Freya
TheGuimp_BR
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 19L
1,821 Elo+
Party 2
Medusa
Medusa
ZacariasBoladao
Medusa
Level 25
God Stats
36W - 27L
1,589 SR
Queue Stats
74W - 65L
1,588 Elo+
Party 2
Nemesis
Nemesis
etchebehere01
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,152 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doaboy
Guan Yu
20
10 / 1 / 6
13,271
577
15,587
15,389
15,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
MCXTIAN
Loki
18
12 / 2 / 4
12,624
549
14,291
17,746
10,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
16
1 / 1 / 13
11,856
515
7,561
21,236
21,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MeloAC
Heimdallr
19
1 / 1 / 6
12,472
542
5,726
11,849
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
19
5 / 1 / 3
11,740
510
12,627
7,363
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 8 / 2
7,787
339
3,387
15,755
8,364
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
AthosMFRs
Xing Tian
17
1 / 2 / 4
10,959
476
8,948
16,653
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
2 / 3 / 2
10,745
467
10,197
16,600
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 8 / 1
10,938
476
12,683
18,748
6,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
12
0 / 9 / 2
8,279
360
2,880
16,829
4,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
29
Kills
6
6
Deaths
30
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
8
2
0.13
L
Xing Tian
AthosMFRs
Xing Tian
1
2
4
1.5
W
Guan Yu
Doaboy
Guan Yu
10
1
6
13
W
Loki
MCXTIAN
Loki
12
2
4
7
W
Athena
1
1
13
7.5
W
Heimdallr
MeloAC
Heimdallr
1
1
6
4
L
2
3
2
1
L
3
8
1
0.44
L
Nemesis
0
9
2
0.11
W
Tiamat
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
38,095
73,583
Taken
84,585
58,200
Mitigated
42,494
18,151
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,387
795
0
1,609
15,755
8,364
279
4,630
10,943
0
27,324
L
Xing Tian
AthosMFRs
Xing Tian
8,948
893
0
2,686
16,653
15,054
400
5,189
11,102
58,636
0
W
Guan Yu
Doaboy
Guan Yu
15,587
2,280
1,475
4,938
15,389
15,619
2,405
6,515
8,673
0
73,688
W
Loki
MCXTIAN
Loki
14,291
3,806
0
460
17,746
10,985
0
3,488
14,258
0
94,934
W
Athena
7,561
1,371
0
3,040
21,236
21,528
163
8,042
13,036
24,945
0
W
Heimdallr
MeloAC
Heimdallr
5,726
3,195
0
5,421
11,849
4,991
2,189
1,663
10,186
0
94,988
L
10,197
3,064
0
9,009
16,600
7,660
0
6,208
10,024
84,796
5,808
L
12,683
6,831
0
3,928
18,748
6,882
1,360
3,441
15,243
0
69,791
L
Nemesis
2,880
1,185
0
2,932
16,829
4,534
319
1,527
15,251
0
33,962
W
Tiamat
12,627
477
0
2,817
7,363
5,077
917
2,232
5,131
73,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,963
Gold Earned
48,708
591
Minions Killed
490
0
Camps Cleared
0
2,271,694
Distance Traveled
2,002,191
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,787
339
40
2
0
415,616
0
L
Xing Tian
10,959
476
98
4
0
424,234
2
W
Guan Yu
13,271
577
138
6
0
474,826
5
W
Loki
12,624
549
133
6
0
496,547
5
W
Athena
11,856
515
39
2
0
464,473
9
W
Heimdallr
12,472
542
161
7
0
380,306
2
L
Freya
10,745
467
166
7
0
414,692
10
L
Medusa
10,938
476
117
5
0
370,464
3
L
Nemesis
8,279
360
69
3
0
377,185
2
W
Tiamat
11,740
510
120
5
0
455,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role