Player Matchup

The Morrigan
The Morrigan
BossyLUIS117
The Morrigan
Level 68
God Stats
0W - 1L
1,800 SR
Queue Stats
12W - 18L
1,447 Elo+
Solo
Fenrir
Fenrir
DoublexSx3
Fenrir
Level 65
God Stats
8W - 18L
1,286 SR
Queue Stats
335W - 361L
1,448 Elo+
Solo
Khepri
Khepri
IssaRaeMe
Khepri
Level 68
God Stats
15W - 11L
1,544 SR
Queue Stats
442W - 419L
1,504 Elo+
Solo
Tiamat
Tiamat
ZACKR1SE
Tiamat
Level 63
God Stats
13W - 13L
1,407 SR
Queue Stats
306W - 285L
1,495 Elo+
Solo
King Arthur
King Arthur
craftyzach14
King Arthur
Level 86
God Stats
1W - 5L
1,300 SR
Queue Stats
145W - 127L
1,528 Elo+
Solo
Team Averages
Level 70
1,467 SR
1,485 Elo+

VS

Team Averages
Level 64
1,546 SR
1,429 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ChromeGFX
Hun Batz
Level 61
God Stats
20W - 22L
1,434 SR
Queue Stats
179W - 169L
1,440 Elo+
Party 1
Horus
Horus
TimboFury
Horus
Level 69
God Stats
6W - 1L
1,578 SR
Queue Stats
20W - 16L
1,413 Elo+
Party 1
Nemesis
Nemesis
swtpooh247
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXLoneBloodXx
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,720 SR
Queue Stats
222W - 226L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BossyLUIS117
The Morrigan
16
1 / 1 / 1
11,109
794
10,112
4,803
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
DoublexSx3
Fenrir
17
1 / 7 / 3
11,496
821
10,121
20,572
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
IssaRaeMe
Khepri
18
1 / 1 / 3
12,786
913
9,468
14,613
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ZACKR1SE
Tiamat
18
1 / 3 / 3
11,864
847
23,749
12,718
10,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
craftyzach14
King Arthur
18
0 / 4 / 4
11,234
802
10,185
21,113
21,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

145

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 1 / 8
12,127
866
17,650
19,215
20,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ChromeGFX
Hun Batz
19
6 / 0 / 8
13,176
941
16,455
10,656
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
TimboFury
Horus
18
2 / 1 / 7
11,752
839
9,411
14,056
13,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
swtpooh247
Nemesis
19
2 / 2 / 10
12,138
867
7,635
12,700
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xXLoneBloodXx
Morgan Le Fay
19
3 / 0 / 9
12,776
913
19,305
12,194
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
4
Kills
16
16
Deaths
4
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
8
7
L
The Morrigan
BossyLUIS117
The Morrigan
1
1
1
1.5
W
Hun Batz
ChromeGFX
Hun Batz
6
0
8
10
L
Fenrir
DoublexSx3
Fenrir
1
7
3
0.36
L
Khepri
IssaRaeMe
Khepri
1
1
3
2.5
W
Horus
TimboFury
Horus
2
1
7
5.5
L
Tiamat
ZACKR1SE
Tiamat
1
3
3
0.83
L
King Arthur
craftyzach14
King Arthur
0
4
4
0.5
W
Nemesis
swtpooh247
Nemesis
2
2
10
3.5
W
Morgan Le Fay
xXLoneBloodXx
Morgan Le Fay
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,635
Damage
70,456
73,819
Taken
68,821
60,542
Mitigated
48,530
12,967
Healing
24,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,650
776
3,059
5,969
19,215
20,373
0
11,553
6,940
34,934
0
L
The Morrigan
BossyLUIS117
The Morrigan
10,112
946
694
746
4,803
1,597
0
2,703
1,917
22,351
688
W
Hun Batz
ChromeGFX
Hun Batz
16,455
2,768
891
2,277
10,656
4,383
0
6,606
3,758
0
51,842
L
Fenrir
DoublexSx3
Fenrir
10,121
1,753
1,114
1,330
20,572
10,130
0
8,599
11,673
0
22,769
L
Khepri
IssaRaeMe
Khepri
9,468
148
1,963
3,491
14,613
17,608
0
8,143
6,258
28,874
0
W
Horus
TimboFury
Horus
9,411
5,618
2,589
4,249
14,056
13,883
0
7,296
6,444
0
15,201
L
Tiamat
ZACKR1SE
Tiamat
23,749
1,114
0
1,483
12,718
10,114
0
5,776
6,836
60,862
0
L
King Arthur
craftyzach14
King Arthur
10,185
883
1,196
950
21,113
21,093
0
10,563
10,180
0
23,598
W
Nemesis
swtpooh247
Nemesis
7,635
2,744
0
2,172
12,700
4,912
0
8,108
4,318
0
18,084
W
Morgan Le Fay
xXLoneBloodXx
Morgan Le Fay
19,305
3,404
709
2,810
12,194
4,979
0
7,757
4,149
58,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,489
Gold Earned
61,969
248
Minions Killed
264
5
Camps Cleared
7
1,220,064
Distance Traveled
1,280,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,127
866
58
4
0
275,031
0
L
The Morrigan
11,109
794
43
3
0
133,510
1
W
Hun Batz
13,176
941
97
7
1
297,411
2
L
Fenrir
11,496
821
32
2
2
267,429
0
L
Khepri
12,786
913
49
4
2
272,388
3
W
Horus
11,752
839
11
1
0
208,097
0
L
Tiamat
11,864
847
105
8
0
272,109
0
L
King Arthur
11,234
802
19
1
1
274,628
0
W
Nemesis
12,138
867
24
2
0
264,858
2
W
Morgan Le Fay
12,776
913
74
5
6
235,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role