Player Matchup

Mulan
Mulan
Forty8
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 112L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Kaisten70
Kukulkan
Level 9
God Stats
16W - 18L
1,643 SR
Queue Stats
421W - 448L
1,400 Elo+
Solo
Sobek
Sobek
LIVEURLIFE
Sobek
Level 26
God Stats
2W - 1L
1,314 SR
Queue Stats
80W - 79L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Ungroomedowl
Gilgamesh
Level 25
God Stats
20W - 29L
1,305 SR
Queue Stats
139W - 165L
1,404 Elo+
Solo
Apollo
Apollo
efbuabgjsnguj
Apollo
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 195L
1,489 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,438 Elo+

VS

Team Averages
Level 33
1,560 SR
1,455 Elo+
Guan Yu
Guan Yu
MarcelGalarneau
Guan Yu
Level 5
God Stats
3W - 4L
1,540 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 1
Sol
Sol
TMAN8626
Sol
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 64L
1,685 Elo+
Party 3
Sobek
Sobek
TmD6708
Sobek
Level 11
God Stats
0W - 5L
1,743 SR
Queue Stats
37W - 50L
1,611 Elo+
Party 3
Ratatoskr
Ratatoskr
edenV
Ratatoskr
Level 27
God Stats
21W - 24L
1,516 SR
Queue Stats
373W - 368L
1,466 Elo+
Solo
Odin
Odin
epicdeltoroqc
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Forty8
Mulan
9
1 / 1 / 0
5,408
541
5,348
8,265
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Kaisten70
Kukulkan
10
4 / 1 / 0
6,030
603
3,592
3,827
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
6 / 1 / 6
6,174
617
2,912
6,694
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Ungroomedowl
Gilgamesh
9
2 / 1 / 3
5,392
539
1,441
5,268
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 0 / 11
6,578
658
7,922
4,980
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
3,955
396
2,302
5,422
1,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 1
5,252
525
3,710
5,753
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
TmD6708
Sobek
4
0 / 2 / 2
4,122
412
968
5,832
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
edenV
Ratatoskr
10
2 / 2 / 0
5,361
536
4,364
9,033
3,736
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 6 / 0
4,404
440
2,007
4,801
2,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Forty8
Mulan
1
1
0
1
W
Kukulkan
Kaisten70
Kukulkan
4
1
0
4
W
Sobek
6
1
6
9
L
0
6
1
0.08
L
1
3
1
0.5
L
Sobek
TmD6708
Sobek
0
2
2
0.5
W
Gilgamesh
Ungroomedowl
Gilgamesh
2
1
3
3.5
L
Ratatoskr
edenV
Ratatoskr
2
2
0
1
W
5
0
11
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
13,351
29,034
Taken
30,841
11,785
Mitigated
11,211
11,547
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Forty8
Mulan
5,348
1,247
0
3,940
8,265
4,003
787
114
7,701
0
20,536
W
Kukulkan
Kaisten70
Kukulkan
3,592
0
0
479
3,827
1,279
301
2,403
1,424
25,645
0
W
Sobek
2,912
482
0
3,921
6,694
3,702
360
1,205
5,489
14,808
0
L
2,302
219
127
572
5,422
1,224
0
900
4,522
0
8,167
L
3,710
1,360
0
2,239
5,753
1,614
0
2,712
2,787
25,628
0
L
Sobek
TmD6708
Sobek
968
222
0
776
5,832
2,620
0
907
4,917
6,690
0
W
Gilgamesh
Ungroomedowl
Gilgamesh
1,441
279
0
566
5,268
1,648
45
0
5,238
0
26,408
L
Ratatoskr
edenV
Ratatoskr
4,364
1,010
0
4,277
9,033
3,736
0
0
8,463
0
20,578
W
7,922
5,177
0
2,641
4,980
1,153
975
956
4,024
0
32,056
L
2,007
504
0
0
4,801
2,017
0
1,715
3,078
0
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
23,094
235
Minions Killed
108
0
Camps Cleared
0
945,425
Distance Traveled
922,378
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,408
541
44
4
0
200,952
0
W
Kukulkan
6,030
603
52
5
0
176,216
0
W
Sobek
6,174
617
20
2
0
193,574
5
L
Guan Yu
3,955
396
11
1
0
192,163
0
L
Sol
5,252
525
42
4
0
168,570
0
L
Sobek
4,122
412
10
1
0
193,288
2
W
Gilgamesh
5,392
539
60
6
0
205,413
2
L
Ratatoskr
5,361
536
38
4
0
183,156
2
W
Apollo
6,578
658
59
6
0
169,270
0
L
Odin
4,404
440
7
1
0
185,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role