Player Matchup

Tiamat
Tiamat
AbsolutePIeasure
Tiamat
Level 29
God Stats
8W - 3L
1,501 SR
Queue Stats
101W - 63L
1,621 Elo+
Party 3
Horus
Horus
Callsign_Poison
Horus
Level 21
God Stats
31W - 30L
1,566 SR
Queue Stats
129W - 103L
1,454 Elo+
Party 3
Neith
Neith
GRatedClaps
Neith
Level 23
God Stats
166W - 164L
1,560 SR
Queue Stats
166W - 166L
1,475 Elo+
Solo
Hercules
Hercules
iCaIiber
Hercules
Level 28
God Stats
13W - 1L
1,893 SR
Queue Stats
239W - 211L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
iFIee
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 175L
1,491 Elo+
Party 1
Team Averages
Level 26
1,604 SR
1,506 Elo+

VS

Team Averages
Level 15
1,454 SR
1,434 Elo+
Yemoja
Yemoja
JohnFrydaddy
Yemoja
Level 29
God Stats
2W - 2L
1,655 SR
Queue Stats
226W - 240L
1,363 Elo+
Party 2
Neith
Neith
Mannedgryphon
Neith
Level 6
God Stats
1W - 1L
1,818 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 2
Kali
Kali
PsiH2033
Kali
Level 16
God Stats
7W - 4L
1,252 SR
Queue Stats
36W - 40L
1,412 Elo+
Solo
Fenrir
Fenrir
frost_byte84
Fenrir
Level 19
God Stats
0W - 2L
1,274 SR
Queue Stats
41W - 48L
1,467 Elo+
Solo
Olorun
Olorun
pocket_blizzard1
Olorun
Level 6
God Stats
0W - 2L
1,270 SR
Queue Stats
15W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,485
680
6,220
3,195
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 4
5,490
499
3,267
5,680
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
5 / 2 / 0
6,204
564
5,225
4,506
1,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Hercules
iCaIiber
Hercules
9
2 / 0 / 3
5,633
512
2,120
4,615
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
iFIee
Xbalanque
9
2 / 1 / 3
5,638
513
3,303
5,698
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 3 / 0
4,838
440
1,415
5,213
2,499
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 1
4,781
435
3,501
3,446
711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
8
1 / 3 / 0
4,839
440
2,876
6,731
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
9
1 / 6 / 3
5,763
524
2,010
9,140
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 1
5,700
518
1,219
6,148
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
5
6
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
2
3
4
1.33
W
5
2
0
2.5
L
Yemoja
1
3
0
0.33
L
0
2
1
0.25
L
Kali
1
3
0
0.33
L
Fenrir
1
6
3
0.42
W
Hercules
iCaIiber
Hercules
2
0
3
3.5
W
Xbalanque
iFIee
Xbalanque
2
1
3
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
11,021
23,694
Taken
30,678
10,190
Mitigated
9,851
7,834
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,220
808
0
1,072
3,195
1,623
233
382
2,813
42,300
0
W
3,267
1,385
73
1,562
5,680
2,299
0
142
5,538
0
17,161
W
5,225
1,921
270
1,175
4,506
1,386
1,936
189
4,317
0
28,450
L
Yemoja
1,415
76
62
513
5,213
2,499
360
159
4,963
9,349
0
L
3,501
1,877
0
620
3,446
711
30
0
3,386
0
15,275
L
Kali
2,876
1,215
0
1,717
6,731
2,043
561
1,063
5,652
0
13,069
L
Fenrir
2,010
653
0
2,565
9,140
2,832
499
1,859
7,149
0
18,009
W
Hercules
iCaIiber
Hercules
2,120
264
0
1,209
4,615
3,234
24
719
3,896
0
14,210
W
Xbalanque
iFIee
Xbalanque
3,303
1,237
0
2,473
5,698
1,648
226
1,202
4,496
0
24,420
L
1,219
449
80
2,659
6,148
1,766
0
2,686
3,158
24,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
25,921
256
Minions Killed
175
0
Camps Cleared
0
951,224
Distance Traveled
926,562
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,485
680
97
9
0
188,912
2
W
Horus
5,490
499
33
3
0
204,516
3
W
Neith
6,204
564
50
5
0
158,272
2
L
Yemoja
4,838
440
17
2
0
156,464
0
L
Neith
4,781
435
43
4
0
217,325
0
L
Kali
4,839
440
18
2
0
193,833
0
L
Fenrir
5,763
524
47
4
0
178,009
0
W
Hercules
5,633
512
29
3
0
222,691
1
W
Xbalanque
5,638
513
47
4
0
176,833
0
L
Olorun
5,700
518
50
5
0
180,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role