Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Its93palm
Olorun
Level 141
God Stats
3W - 3L
1,603 SR
Queue Stats
293W - 266L
1,616 Elo+
Party 1
Yemoja
Yemoja
STRAY-fox_7
Yemoja
Level 65
God Stats
1W - 2L
1,504 SR
Queue Stats
43W - 41L
1,555 Elo+
Party 1
Bellona
Bellona
TheScriptkeeper
Bellona
Level 75
God Stats
8W - 11L
1,551 SR
Queue Stats
69W - 60L
1,581 Elo+
Party 4
Odin
Odin
solar9057
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 167L
1,605 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,572 Elo+

VS

Team Averages
Level 88
1,545 SR
1,537 Elo+
Hachiman
Hachiman
BeardieDaPirate
Hachiman
Level 69
God Stats
4W - 4L
1,482 SR
Queue Stats
212W - 158L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
Fronkowski
Cthulhu
Level 108
God Stats
15W - 14L
1,487 SR
Queue Stats
293W - 273L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
NarNar0985
Gilgamesh
Level 90
God Stats
51W - 45L
1,500 SR
Queue Stats
225W - 217L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
itsBDENERGY
Ratatoskr
Level 67
God Stats
21W - 9L
1,713 SR
Queue Stats
443W - 408L
1,548 Elo+
Solo
Tiamat
Tiamat
looooooool789
Tiamat
Level 108
God Stats
17W - 11L
1,541 SR
Queue Stats
293W - 292L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 3 / 4
7,373
527
9,878
9,269
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Its93palm
Olorun
11
1 / 6 / 1
6,350
454
6,345
13,796
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
9
0 / 5 / 3
5,950
425
3,939
11,420
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 5 / 1
7,141
510
4,719
12,913
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
10
1 / 5 / 2
6,193
442
4,533
8,894
3,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 2 / 9
6,869
491
8,138
6,716
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Fronkowski
Cthulhu
13
5 / 0 / 10
8,066
576
10,497
10,007
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NarNar0985
Gilgamesh
13
8 / 2 / 3
8,263
590
7,803
11,139
8,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
itsBDENERGY
Ratatoskr
14
7 / 1 / 5
8,125
580
8,186
7,656
2,751
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 4 / 2
7,140
510
9,314
10,036
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
24
24
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
4
1.33
W
Hachiman
2
2
9
3.25
W
Cthulhu
Fronkowski
Cthulhu
5
0
10
10
L
Olorun
Its93palm
Olorun
1
6
1
0.25
W
Gilgamesh
NarNar0985
Gilgamesh
8
2
3
4.75
L
Yemoja
0
5
3
0.3
L
5
5
1
1.1
W
Ratatoskr
itsBDENERGY
Ratatoskr
7
1
5
9.5
W
2
4
2
0.75
L
Odin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
43,938
56,292
Taken
45,554
24,731
Mitigated
26,634
13,723
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,878
805
0
1,916
9,269
3,200
0
5,221
3,498
42,087
0
W
Hachiman
8,138
4,097
0
2,634
6,716
2,201
510
4,258
2,408
0
36,889
W
Cthulhu
Fronkowski
Cthulhu
10,497
453
816
3,164
10,007
6,224
161
4,838
5,109
31,974
0
L
Olorun
Its93palm
Olorun
6,345
3,228
482
5,264
13,796
4,607
0
4,499
9,271
48,093
0
W
Gilgamesh
NarNar0985
Gilgamesh
7,803
1,311
0
3,183
11,139
8,042
702
1,628
9,453
0
38,818
L
Yemoja
3,939
974
1,227
1,988
11,420
5,867
0
3,869
7,505
11,963
0
L
4,719
1,654
0
2,118
12,913
7,375
0
3,882
8,829
0
28,526
W
Ratatoskr
itsBDENERGY
Ratatoskr
8,186
1,629
0
1,031
7,656
2,751
179
2,422
5,162
0
49,115
W
9,314
413
0
2,962
10,036
7,416
0
6,257
3,260
40,083
0
L
Odin
4,533
1,102
0
728
8,894
3,682
0
1,470
7,378
0
25,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
38,463
335
Minions Killed
374
0
Camps Cleared
0
1,274,008
Distance Traveled
1,394,622
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,373
527
113
8
0
261,769
1
W
Hachiman
6,869
491
71
5
0
261,478
2
W
Cthulhu
8,066
576
53
4
0
295,912
8
L
Olorun
6,350
454
87
6
0
223,114
0
W
Gilgamesh
8,263
590
74
5
0
255,624
0
L
Yemoja
5,950
425
24
2
0
236,937
4
L
Bellona
7,141
510
66
5
0
268,422
0
W
Ratatoskr
8,125
580
90
6
0
323,453
1
W
Tiamat
7,140
510
86
6
0
258,155
4
L
Odin
6,193
442
45
3
0
283,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role