Player Matchup

Kumbhakarna
Kumbhakarna
Boogie1488
Kumbhakarna
Level 96
God Stats
2W - 1L
1,712 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 1
Tiamat
Tiamat
InvictaMM
Tiamat
Level 109
God Stats
2W - 3L
1,617 SR
Queue Stats
18W - 16L
1,513 Elo+
Party 1
King Arthur
King Arthur
LegendaryReuben
King Arthur
Level 12
God Stats
1W - 2L
1,324 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 1
Team Averages
Level 72
1,551 SR
1,580 Elo+

VS

Team Averages
Level 18
1,614 SR
1,523 Elo+
Chang'e
Chang'e
CrimsonCringe
Chang'e
Level 29
God Stats
3W - 0L
1,814 SR
Queue Stats
157W - 106L
1,536 Elo+
Party 2
Neith
Neith
MyGoatBoat
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
OwOCringe
Gilgamesh
Level 18
God Stats
7W - 1L
1,528 SR
Queue Stats
165W - 110L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boogie1488
Kumbhakarna
11
1 / 7 / 5
7,914
609
5,098
12,495
9,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
InvictaMM
Tiamat
12
4 / 4 / 4
8,884
683
10,292
9,839
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LegendaryReuben
King Arthur
11
3 / 6 / 4
8,841
680
3,657
13,374
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 4 / 9
9,320
717
8,171
8,523
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
6 / 1 / 10
10,394
800
10,047
6,104
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
OwOCringe
Gilgamesh
15
7 / 3 / 9
10,880
837
12,256
14,849
11,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
17
17
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Boogie1488
Kumbhakarna
1
7
5
0.5
W
Chang'e
4
4
9
2.13
L
Tiamat
InvictaMM
Tiamat
4
4
4
1.5
L
King Arthur
LegendaryReuben
King Arthur
3
6
4
0.83
W
Neith
6
1
10
11
W
Gilgamesh
OwOCringe
Gilgamesh
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,047
Damage
30,474
35,708
Taken
29,476
26,051
Mitigated
16,877
4,830
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Boogie1488
Kumbhakarna
5,098
224
544
1,105
12,495
9,965
0
3,307
8,920
18,873
0
W
Chang'e
8,171
1,023
1,489
2,895
8,523
3,332
82
5,132
3,081
24,643
0
L
Tiamat
InvictaMM
Tiamat
10,292
1,146
0
1,568
9,839
5,892
281
2,106
7,625
30,845
0
L
King Arthur
LegendaryReuben
King Arthur
3,657
448
246
1,367
13,374
10,194
185
3,966
9,087
0
13,297
W
Neith
10,047
4,486
660
1,890
6,104
2,487
2,267
2,299
3,627
0
39,577
W
Gilgamesh
OwOCringe
Gilgamesh
12,256
2,616
0
923
14,849
11,058
271
7,033
7,378
8,634
28,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
30,594
89
Minions Killed
124
0
Camps Cleared
0
623,336
Distance Traveled
635,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,914
609
16
1
0
206,357
2
W
Chang'e
9,320
717
29
2
0
199,427
1
L
Tiamat
8,884
683
55
4
0
207,958
2
L
King Arthur
8,841
680
18
1
0
209,021
1
W
Neith
10,394
800
59
5
0
196,294
0
W
Gilgamesh
10,880
837
36
3
0
239,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role