Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Brat2284
Ganesha
Level 29
God Stats
75W - 10L
2,100 SR
Queue Stats
269W - 52L
1,964 Elo+
Party 1
Cerberus
Cerberus
JoyrdKavil
Cerberus
Level 158
God Stats
66W - 37L
1,742 SR
Queue Stats
547W - 528L
1,560 Elo+
Party 1
Zeus
Zeus
Mr Waffle Seven
Zeus
Level 156
God Stats
3W - 1L
1,716 SR
Queue Stats
141W - 107L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
xxGrimmSniperxx
Ne Zha
Level 159
God Stats
15W - 14L
1,493 SR
Queue Stats
161W - 153L
1,525 Elo+
Party 1
Team Averages
Level 132
1,710 SR
1,641 Elo+

VS

Team Averages
Level 75
1,514 SR
1,411 Elo+
Kukulkan
Kukulkan
DemonicAngel049
Kukulkan
Level 24
God Stats
13W - 12L
1,225 SR
Queue Stats
13W - 16L
1,206 Elo+
Party 2
Horus
Horus
Meeseeks2840
Horus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 54L
1,458 Elo+
Party 3
Athena
Athena
Reaper6164
Athena
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
TheGunGuru73
Hou Yi
Level 128
God Stats
0W - 1L
1,845 SR
Queue Stats
56W - 40L
1,564 Elo+
Party 2
Zeus
Zeus
cry51x
Zeus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 82L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 0 / 15
10,200
1,020
13,622
6,877
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Brat2284
Ganesha
17
0 / 0 / 28
9,865
987
7,764
8,244
7,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
JoyrdKavil
Cerberus
17
7 / 1 / 21
10,815
1,082
19,370
13,231
10,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 0 / 12
12,479
1,248
31,451
5,272
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 16
9,729
973
9,179
4,619
1,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

331

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 12 / 0
8,115
812
4,857
15,639
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 5 / 2
8,147
815
5,880
18,231
15,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Reaper6164
Athena
14
0 / 3 / 2
9,202
920
7,062
18,859
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
2 / 3 / 0
9,160
916
7,720
15,325
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
cry51x
Zeus
14
0 / 13 / 2
8,252
825
6,047
20,982
6,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
8
35
Kills
2
2
Deaths
36
92
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
15
13.5
W
Ganesha
Brat2284
Ganesha
0
0
28
14
L
Kukulkan
0
12
0
0
W
Cerberus
JoyrdKavil
Cerberus
7
1
21
17.5
L
0
5
2
0.2
W
17
0
12
23
L
Athena
Reaper6164
Athena
0
3
2
0.33
L
Hou Yi
2
3
0
0.67
L
Zeus
cry51x
Zeus
0
13
2
0.08
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
31,566
38,243
Taken
89,036
24,953
Mitigated
44,876
6,990
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,622
12,464
0
1,725
6,877
2,975
0
4,072
2,711
0
36,950
W
Ganesha
Brat2284
Ganesha
7,764
229
0
0
8,244
7,551
0
2,911
5,277
23,586
0
L
Kukulkan
4,857
759
0
82
15,639
4,663
0
9,953
5,686
18,297
0
W
Cerberus
JoyrdKavil
Cerberus
19,370
507
0
2,340
13,231
10,265
0
5,042
8,083
25,988
0
L
5,880
3,137
520
1,125
18,231
15,332
0
11,113
7,118
0
9,655
W
31,451
3,772
0
2,174
5,272
2,216
0
2,413
2,749
62,141
0
L
Athena
Reaper6164
Athena
7,062
1,007
0
1,195
18,859
14,092
0
13,005
5,854
17,409
0
L
Hou Yi
7,720
3,963
0
1,066
15,325
4,363
0
11,253
4,072
0
37,989
L
Zeus
cry51x
Zeus
6,047
922
675
1,036
20,982
6,426
0
13,261
7,721
16,992
0
W
9,179
2,596
0
751
4,619
1,946
0
3,088
1,457
0
19,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
42,876
216
Minions Killed
144
12
Camps Cleared
3
900,494
Distance Traveled
758,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,200
1,020
47
5
5
166,238
0
W
Ganesha
9,865
987
0
0
0
193,830
0
L
Kukulkan
8,115
812
30
3
0
149,831
0
W
Cerberus
10,815
1,082
40
4
0
191,037
0
L
Horus
8,147
815
4
0
0
156,110
0
W
Zeus
12,479
1,248
97
10
4
180,687
0
L
Athena
9,202
920
27
3
0
175,885
0
L
Hou Yi
9,160
916
67
7
2
156,218
0
L
Zeus
8,252
825
16
2
1
120,352
0
W
Ne Zha
9,729
973
32
3
3
168,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role