Player Matchup

Kukulkan
Kukulkan
Durzulgor
Kukulkan
Level 65
God Stats
12W - 16L
1,425 SR
Queue Stats
31W - 46L
1,412 Elo+
Solo
Osiris
Osiris
LORD97A
Osiris
Level 147
God Stats
6W - 5L
1,603 SR
Queue Stats
181W - 179L
1,549 Elo+
Solo
Ymir
Ymir
YäggerMS
Ymir
Level 82
God Stats
8W - 6L
1,465 SR
Queue Stats
69W - 71L
1,489 Elo+
Solo
Team Averages
Level 98
1,498 SR
1,483 Elo+

VS

Team Averages
Level 33
1,567 SR
1,587 Elo+
Anubis
Anubis
DackelLord
Anubis
Level 5
God Stats
1W - 2L
1,648 SR
Queue Stats
2W - 3L
1,620 Elo+
Solo
Chaac
Chaac
MInjoy
Chaac
Level 48
God Stats
0W - 2L
1,552 SR
Queue Stats
36W - 35L
1,520 Elo+
Solo
Nemesis
Nemesis
ZeroTwo0221
Nemesis
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 76L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Durzulgor
Kukulkan
19
9 / 2 / 5
13,636
718
24,371
10,012
3,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
LORD97A
Osiris
17
6 / 1 / 11
13,130
691
12,696
19,599
22,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
3 / 5 / 13
13,770
725
10,448
22,388
22,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DackelLord
Anubis
16
4 / 7 / 1
11,572
609
13,632
15,804
8,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
MInjoy
Chaac
15
3 / 3 / 4
12,490
657
12,820
23,285
25,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ZeroTwo0221
Nemesis
14
1 / 8 / 5
11,087
584
7,186
15,252
7,586
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
8
8
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
DackelLord
Anubis
4
7
1
0.64
W
Kukulkan
Durzulgor
Kukulkan
9
2
5
5.75
W
Osiris
LORD97A
Osiris
6
1
11
11.5
L
Chaac
MInjoy
Chaac
3
3
4
1.67
W
Ymir
3
5
13
1.9
L
Nemesis
ZeroTwo0221
Nemesis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,515
Damage
33,638
51,999
Taken
54,341
48,828
Mitigated
42,364
6,005
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DackelLord
Anubis
13,632
367
576
3,014
15,804
8,953
882
10,269
5,535
61,581
0
W
Kukulkan
Durzulgor
Kukulkan
24,371
1,551
612
1,763
10,012
3,637
57
3,602
6,410
91,673
0
W
Osiris
LORD97A
Osiris
12,696
4,592
0
0
19,599
22,446
380
2,747
16,852
0
50,529
L
Chaac
MInjoy
Chaac
12,820
3,511
0
7,661
23,285
25,825
0
17,157
6,128
0
33,941
W
Ymir
10,448
2,239
0
3,630
22,388
22,745
410
7,283
15,105
25,687
0
L
Nemesis
ZeroTwo0221
Nemesis
7,186
2,510
0
1,182
15,252
7,586
0
7,393
7,859
0
20,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
35,149
207
Minions Killed
177
0
Camps Cleared
0
984,376
Distance Traveled
974,833
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,572
609
97
5
0
291,390
2
W
Kukulkan
13,636
718
150
8
0
368,188
3
W
Osiris
13,130
691
38
2
0
334,377
5
L
Chaac
12,490
657
34
2
0
357,342
4
W
Ymir
13,770
725
19
1
0
281,811
3
L
Nemesis
11,087
584
46
2
0
326,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role