Player Matchup

Jormungandr
Jormungandr
MrAndrsn
Jormungandr
Level 5
God Stats
4W - 4L
1,558 SR
Queue Stats
6W - 5L
1,495 Elo+
Party 1
Nemesis
Nemesis
NeoNewSawatari
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
Safier
Ao Kuang
Level 24
God Stats
4W - 3L
1,852 SR
Queue Stats
11W - 7L
1,629 Elo+
Solo
Izanami
Izanami
Sholrack
Izanami
Level 17
God Stats
24W - 15L
1,629 SR
Queue Stats
117W - 108L
1,511 Elo+
Solo
Odin
Odin
Teerminate
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Team Averages
Level 11
1,608 SR
1,532 Elo+

VS

Team Averages
Level 24
1,542 SR
1,453 Elo+
Bellona
Bellona
Deydra33
Bellona
Level 12
God Stats
2W - 0L
1,784 SR
Queue Stats
13W - 8L
1,581 Elo+
Solo
Merlin
Merlin
JulioGay
Merlin
Level 68
God Stats
14W - 17L
1,500 SR
Queue Stats
88W - 107L
1,309 Elo+
Party 2
Thor
Thor
Leonsanz
Thor
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 73L
1,309 Elo+
Party 2
Athena
Athena
Mkarn
Athena
Level 29
God Stats
3W - 6L
1,391 SR
Queue Stats
138W - 117L
1,569 Elo+
Solo
Neith
Neith
kingjunkyone
Neith
Level 6
God Stats
2W - 1L
1,535 SR
Queue Stats
3W - 2L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrAndrsn
Jormungandr
9
1 / 8 / 2
5,879
420
4,789
11,466
5,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 9 / 1
5,575
398
3,126
10,599
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Safier
Ao Kuang
11
11 / 5 / 0
7,782
556
11,075
13,245
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Sholrack
Izanami
12
0 / 4 / 3
7,129
509
4,467
8,229
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 4 / 0
6,577
470
2,742
7,890
5,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deydra33
Bellona
14
5 / 1 / 6
8,472
605
8,436
7,444
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Merlin
JulioGay
Merlin
13
9 / 3 / 7
8,674
620
12,374
7,089
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
3 / 5 / 7
6,935
495
2,555
8,005
2,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Mkarn
Athena
11
8 / 3 / 10
8,584
613
5,543
10,010
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 3 / 8
7,871
562
8,995
8,205
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
15
Kills
30
30
Deaths
15
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deydra33
Bellona
5
1
6
8
W
Merlin
JulioGay
Merlin
9
3
7
4.17
W
Thor
3
5
7
1.3
W
Athena
Mkarn
Athena
8
3
10
4.33
L
Jormungandr
MrAndrsn
Jormungandr
1
8
2
0.25
L
0
9
1
0.06
L
Ao Kuang
Safier
Ao Kuang
11
5
0
2.2
L
Izanami
Sholrack
Izanami
0
4
3
0.38
L
3
4
0
0.75
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
37,903
51,429
Taken
40,753
20,529
Mitigated
19,696
8,733
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deydra33
Bellona
8,436
3,577
0
2,698
7,444
6,367
494
1,963
5,481
0
46,514
W
Merlin
JulioGay
Merlin
12,374
1,155
0
859
7,089
2,511
486
4,661
2,428
27,681
0
W
Thor
2,555
628
0
999
8,005
2,335
0
2,465
5,540
0
17,378
W
Athena
Mkarn
Athena
5,543
2,240
0
1,900
10,010
5,983
0
2,989
7,021
24,733
0
L
Jormungandr
MrAndrsn
Jormungandr
4,789
1,402
239
438
11,466
5,666
318
4,218
7,100
21,615
0
L
3,126
1,181
0
1,200
10,599
3,343
154
3,071
7,386
0
18,685
L
Ao Kuang
Safier
Ao Kuang
11,075
3,468
0
4,557
13,245
4,164
648
6,550
6,189
30,975
0
L
Izanami
Sholrack
Izanami
4,467
3,217
0
2,299
8,229
2,314
418
1,818
6,309
0
43,473
L
2,742
1,817
0
0
7,890
5,042
974
1,252
6,528
0
17,211
W
8,995
5,248
0
3,754
8,205
2,500
1,653
3,786
4,419
0
43,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
40,536
248
Minions Killed
308
0
Camps Cleared
0
1,256,542
Distance Traveled
1,295,736
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,472
605
115
8
0
291,689
2
W
Merlin
8,674
620
49
4
0
244,714
1
W
Thor
6,935
495
39
3
0
253,677
0
W
Athena
8,584
613
29
2
0
265,360
5
L
Jormungandr
5,879
420
30
2
0
269,405
1
L
Nemesis
5,575
398
41
3
0
265,654
0
L
Ao Kuang
7,782
556
43
3
0
257,187
0
L
Izanami
7,129
509
92
7
0
227,924
2
L
Odin
6,577
470
42
3
0
236,372
0
W
Neith
7,871
562
76
5
0
240,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role