Player Matchup

Chaac
Chaac
Abraham 1009
Chaac
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 137L
1,326 Elo+
Solo
Cthulhu
Cthulhu
PakaPakaBih
Cthulhu
Level 62
God Stats
26W - 52L
1,477 SR
Queue Stats
365W - 430L
1,498 Elo+
Party 2
Ravana
Ravana
Reactionzzx
Ravana
Level 109
God Stats
0W - 3L
1,186 SR
Queue Stats
103W - 152L
1,412 Elo+
Party 2
Ullr
Ullr
ikickyourash21
Ullr
Level 95
God Stats
16W - 15L
1,525 SR
Queue Stats
189W - 218L
1,518 Elo+
Party 2
Merlin
Merlin
itselpollote115
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,473 Elo+
Party 2
Team Averages
Level 71
1,438 SR
1,445 Elo+

VS

Team Averages
Level 112
1,508 SR
1,449 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CuervoNegro12
Artemis
Level 154
God Stats
3W - 0L
1,867 SR
Queue Stats
48W - 39L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
Mendal09
Ah Puch
Level 154
God Stats
2W - 0L
1,571 SR
Queue Stats
84W - 83L
1,562 Elo+
Party 1
Pele
Pele
PAP1CHULOx1
Pele
Level 66
God Stats
117W - 121L
1,136 SR
Queue Stats
177W - 194L
1,003 Elo+
Solo
Khepri
Khepri
martinversh
Khepri
Level 36
God Stats
2W - 0L
1,465 SR
Queue Stats
51W - 39L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,516
394
2,389
9,958
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
PakaPakaBih
Cthulhu
13
4 / 2 / 1
7,495
535
9,537
10,055
5,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
9
0 / 3 / 0
5,742
410
578
6,815
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
0 / 1 / 0
6,242
446
2,716
5,465
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 7 / 0
5,600
400
2,233
7,727
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 2
7,022
502
4,736
11,716
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
4 / 0 / 1
8,159
583
8,770
7,275
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Mendal09
Ah Puch
15
10 / 0 / 1
9,131
652
7,865
3,025
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
5,717
408
334
4,889
1,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 0 / 9
7,508
536
3,067
8,993
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
16
16
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
2
0.67
L
0
3
0
0
W
Artemis
4
0
1
4.5
W
Ah Puch
Mendal09
Ah Puch
10
0
1
10.5
W
0
3
1
0.17
L
Cthulhu
PakaPakaBih
Cthulhu
4
2
1
2.25
L
Ravana
0
3
0
0
L
0
1
0
0
L
0
7
0
0
W
Khepri
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
24,772
40,020
Taken
35,898
15,994
Mitigated
15,791
9,866
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,736
997
223
5,508
11,716
5,115
406
6,531
5,185
42,933
0
L
2,389
107
246
3,615
9,958
3,992
0
644
9,314
0
27,020
W
Artemis
8,770
5,196
0
4,537
7,275
2,453
948
0
7,275
0
55,261
W
Ah Puch
Mendal09
Ah Puch
7,865
440
0
1,912
3,025
970
182
923
1,940
64,344
0
W
334
0
0
1,396
4,889
1,350
87
2,054
2,835
0
18,058
L
Cthulhu
PakaPakaBih
Cthulhu
9,537
1,388
0
3,490
10,055
5,794
0
5,930
3,926
46,984
0
L
Ravana
578
186
0
584
6,815
2,421
0
3,037
3,778
0
28,689
L
2,716
1,836
0
900
5,465
1,440
0
667
4,798
0
36,687
L
2,233
226
0
1,031
7,727
2,347
934
5,191
2,536
25,359
0
W
Khepri
3,067
279
0
1,039
8,993
5,903
272
1,988
6,893
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
37,537
330
Minions Killed
368
0
Camps Cleared
0
1,106,319
Distance Traveled
1,278,559
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,022
502
84
6
0
215,221
5
L
Chaac
5,516
394
47
3
0
259,983
0
W
Artemis
8,159
583
97
7
0
229,066
3
W
Ah Puch
9,131
652
119
9
0
302,874
3
W
Pele
5,717
408
30
2
0
246,996
0
L
Cthulhu
7,495
535
94
7
0
229,863
1
L
Ravana
5,742
410
67
5
0
209,752
4
L
Ullr
6,242
446
73
5
0
199,713
2
L
Merlin
5,600
400
49
4
0
207,008
0
W
Khepri
7,508
536
38
3
0
284,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role