Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BerserkerGuts21
Bellona
Level 24
God Stats
147W - 97L
1,711 SR
Queue Stats
449W - 457L
1,588 Elo+
Solo
Neith
Neith
MEELLOWVIBEZ
Neith
Level 23
God Stats
0W - 3L
1,265 SR
Queue Stats
55W - 46L
1,681 Elo+
Solo
Kukulkan
Kukulkan
PXDeathGun11
Kukulkan
Level 6
God Stats
1W - 2L
1,490 SR
Queue Stats
5W - 2L
1,804 Elo+
Solo
Cerberus
Cerberus
cruzened
Cerberus
Level 26
God Stats
2W - 2L
1,823 SR
Queue Stats
6W - 9L
1,610 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,637 Elo+

VS

Team Averages
Level 21
1,489 SR
1,614 Elo+
Morgan Le Fay
Morgan Le Fay
Chaos Princess9
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,522 SR
Queue Stats
83W - 59L
1,647 Elo+
Party 1
Skadi
Skadi
Markusxz
Skadi
Level 29
God Stats
13W - 8L
1,704 SR
Queue Stats
81W - 57L
1,647 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nevada6470
Cu Chulainn
Level 29
God Stats
2W - 5L
1,219 SR
Queue Stats
61W - 60L
1,555 Elo+
Solo
Bakasura
Bakasura
juancitolobezno
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,477 Elo+
Solo
Terra
Terra
lDuDu Supsl
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 7 / 9
14,575
561
29,192
28,813
19,449
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 7 / 8
12,311
474
14,516
26,052
19,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
10 / 3 / 5
13,444
517
12,210
14,667
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PXDeathGun11
Kukulkan
18
1 / 7 / 5
11,583
446
5,149
14,512
10,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
cruzened
Cerberus
12
0 / 7 / 5
8,675
334
5,248
17,225
16,501
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaos Princess9
Morgan Le Fay
20
3 / 5 / 8
14,853
571
15,737
19,629
9,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Markusxz
Skadi
20
21 / 2 / 3
18,090
696
31,135
21,793
10,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Nevada6470
Cu Chulainn
20
3 / 8 / 7
13,950
537
20,264
24,947
27,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
14
0 / 10 / 2
10,885
419
2,238
17,390
5,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 1 / 14
15,888
611
7,564
21,953
26,456
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
65
26
Kills
31
31
Deaths
26
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
7
9
2.21
L
4
7
8
1.14
W
Morgan Le Fay
Chaos Princess9
Morgan Le Fay
3
5
8
1.4
L
10
3
5
4.17
W
Skadi
Markusxz
Skadi
21
2
3
11.25
W
Cu Chulainn
Nevada6470
Cu Chulainn
3
8
7
0.81
L
Kukulkan
PXDeathGun11
Kukulkan
1
7
5
0.5
L
Cerberus
cruzened
Cerberus
0
7
5
0.36
W
Bakasura
0
10
2
0.1
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,315
Damage
76,938
101,269
Taken
105,712
71,809
Mitigated
79,411
26,449
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
29,192
6,780
0
9,686
28,813
19,449
633
9,296
19,272
0
102,006
L
14,516
5,480
0
4,280
26,052
19,927
741
4,898
20,685
0
74,681
W
Morgan Le Fay
Chaos Princess9
Morgan Le Fay
15,737
1,126
367
6,480
19,629
9,888
1,088
1,340
18,289
115,404
0
L
12,210
5,423
0
5,678
14,667
5,845
3,680
7,213
7,454
0
77,610
W
Skadi
Markusxz
Skadi
31,135
14,627
0
3,896
21,793
10,605
11,720
3,809
17,984
0
193,167
W
Cu Chulainn
Nevada6470
Cu Chulainn
20,264
4,258
0
4,359
24,947
27,261
763
3,662
21,285
7,086
85,577
L
Kukulkan
PXDeathGun11
Kukulkan
5,149
1,406
0
1,673
14,512
10,087
934
603
13,899
76,561
0
L
Cerberus
cruzened
Cerberus
5,248
454
1,106
4,026
17,225
16,501
678
4,200
13,015
14,575
0
W
Bakasura
2,238
1,421
0
1,191
17,390
5,201
0
2,795
14,595
0
27,697
W
7,564
1,454
4,013
5,394
21,953
26,456
613
4,514
17,439
49,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
73,666
601
Minions Killed
674
0
Camps Cleared
0
2,096,292
Distance Traveled
2,317,564
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,575
561
150
6
0
499,965
2
L
Bellona
12,311
474
144
6
0
407,467
8
W
Morgan Le Fay
14,853
571
168
6
0
461,288
3
L
Neith
13,444
517
163
6
0
376,731
3
W
Skadi
18,090
696
202
8
0
465,030
3
W
Cu Chulainn
13,950
537
151
6
0
393,346
1
L
Kukulkan
11,583
446
123
5
0
436,409
4
L
Cerberus
8,675
334
21
1
0
375,720
4
W
Bakasura
10,885
419
67
3
0
493,831
0
W
Terra
15,888
611
86
3
0
504,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role