Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ArchSilver
Sylvanus
Level 149
God Stats
2W - 3L
1,159 SR
Queue Stats
104W - 65L
1,701 Elo+
Solo
Zeus
Zeus
IIFlashbackII
Zeus
Level 146
God Stats
1W - 1L
1,887 SR
Queue Stats
48W - 45L
1,641 Elo+
Party 1
Team Averages
Level 147
1,516 SR
1,614 Elo+

VS

Team Averages
Level 127
1,500 SR
1,625 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Spliita
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,627 Elo+
Solo
Cthulhu
Cthulhu
frostwilly
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 29L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
4 / 1 / 2
5,005
1,001
2,652
3,322
1,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
ArchSilver
Sylvanus
8
2 / 0 / 4
4,957
991
2,348
3,650
1,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 2 / 4
4,487
897
2,520
3,344
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 3 / 1
4,541
908
3,388
3,535
958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
4
0 / 2 / 2
3,763
753
257
1,598
318
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
frostwilly
Cthulhu
6
1 / 2 / 1
4,218
844
3,419
3,825
1,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
3
3
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
2
5
L
Medusa
 
Medusa
2
3
1
0.83
W
Sylvanus
ArchSilver
Sylvanus
2
0
4
4
W
1
2
4
1.5
L
Hel
0
2
2
0.5
L
Cthulhu
frostwilly
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,520
Damage
7,064
10,316
Taken
8,958
3,537
Mitigated
3,075
4,494
Healing
1,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,652
648
0
2,286
3,322
1,101
104
1,263
2,059
0
7,988
L
Medusa
 
Medusa
3,388
1,173
0
161
3,535
958
0
2,137
1,220
0
10,726
W
Sylvanus
ArchSilver
Sylvanus
2,348
780
816
837
3,650
1,617
0
1,935
1,715
10,643
0
W
2,520
271
0
555
3,344
819
198
478
2,866
8,739
0
L
Hel
257
83
0
224
1,598
318
0
582
966
3,128
0
L
Cthulhu
frostwilly
Cthulhu
3,419
559
258
598
3,825
1,799
0
1,823
1,904
8,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,449
Gold Earned
12,522
50
Minions Killed
44
0
Camps Cleared
0
244,680
Distance Traveled
209,315
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,005
1,001
11
2
0
83,337
2
L
Medusa
4,541
908
13
3
0
99,775
0
W
Sylvanus
4,957
991
21
4
0
81,326
2
W
Zeus
4,487
897
18
4
0
80,017
0
L
Hel
3,763
753
4
1
0
31,511
0
L
Cthulhu
4,218
844
27
5
0
78,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role