Player Matchup

Ao Kuang
Ao Kuang
Arigorn1999
Ao Kuang
Level 149
God Stats
2W - 2L
1,833 SR
Queue Stats
93W - 82L
1,601 Elo+
Solo
Hera
Hera
Cantankerous-God
Hera
Level 140
God Stats
15W - 10L
1,541 SR
Queue Stats
755W - 776L
1,592 Elo+
Solo
Artio
Artio
Flern
Artio
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 209L
1,590 Elo+
Solo
Tiamat
Tiamat
Incitatus117
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,343 Elo+
Solo
Nike
Nike
Sterben_1022
Nike
Level 122
God Stats
2W - 6L
1,295 SR
Queue Stats
256W - 256L
1,546 Elo+
Solo
Team Averages
Level 128
1,534 SR
1,534 Elo+

VS

Team Averages
Level 121
1,586 SR
1,558 Elo+
Zhong Kui
Zhong Kui
Peerless Reaper
Zhong Kui
Level 145
God Stats
6W - 4L
1,834 SR
Queue Stats
559W - 573L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Ransackz
Gilgamesh
Level 108
God Stats
3W - 3L
1,381 SR
Queue Stats
382W - 355L
1,597 Elo+
Party 1
Chernobog
Chernobog
YaBoi0215
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,489 Elo+
Solo
Sobek
Sobek
adrianjr101
Sobek
Level 117
God Stats
8W - 5L
1,571 SR
Queue Stats
312W - 331L
1,536 Elo+
Solo
Cthulhu
Cthulhu
shwa1
Cthulhu
Level 131
God Stats
3W - 1L
1,643 SR
Queue Stats
290W - 280L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arigorn1999
Ao Kuang
16
4 / 8 / 8
9,908
762
10,437
13,753
6,526
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 6 / 6
11,328
871
16,769
10,935
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Flern
Artio
15
2 / 7 / 9
9,476
729
9,028
22,475
26,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
16
1 / 6 / 12
9,727
748
18,093
15,757
14,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 6
9,830
756
15,038
26,278
22,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Peerless Reaper
Zhong Kui
16
7 / 4 / 18
10,693
823
14,938
14,648
15,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Ransackz
Gilgamesh
17
10 / 5 / 13
10,950
842
17,114
20,821
16,386
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
YaBoi0215
Chernobog
19
9 / 3 / 22
12,170
936
23,937
13,084
6,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 24
10,701
823
8,792
22,655
29,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
shwa1
Cthulhu
17
2 / 3 / 20
10,513
809
12,786
17,222
20,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
18
Kills
33
33
Deaths
19
41
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arigorn1999
Ao Kuang
4
8
8
1
L
6
6
6
1.5
L
Artio
Flern
Artio
2
7
9
0.93
L
Tiamat
1
6
12
1.17
W
Zhong Kui
Peerless Reaper
Zhong Kui
7
4
18
4
W
Gilgamesh
Ransackz
Gilgamesh
10
5
13
3.3
L
5
6
6
1.33
W
Chernobog
YaBoi0215
Chernobog
9
3
22
6.67
W
5
4
24
4.25
W
Cthulhu
shwa1
Cthulhu
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,365
Damage
77,567
89,198
Taken
88,430
76,217
Mitigated
88,649
26,835
Healing
40,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arigorn1999
Ao Kuang
10,437
821
0
2,375
13,753
6,526
0
5,038
8,595
15,308
0
L
16,769
4,985
1,041
1,044
10,935
5,764
706
4,255
6,590
32,581
0
L
Artio
Flern
Artio
9,028
670
3,915
5,335
22,475
26,770
31
9,430
12,685
16,190
0
L
Tiamat
18,093
1,896
2,247
3,636
15,757
14,403
347
6,252
9,467
31,874
0
W
Zhong Kui
Peerless Reaper
Zhong Kui
14,938
2,605
3,372
5,287
14,648
15,554
1,644
9,318
5,190
28,008
0
W
Gilgamesh
Ransackz
Gilgamesh
17,114
4,833
3,145
4,529
20,821
16,386
490
10,930
9,649
0
25,366
L
15,038
1,104
556
6,686
26,278
22,754
306
10,783
15,345
0
26,129
W
Chernobog
YaBoi0215
Chernobog
23,937
10,190
2,106
2,085
13,084
6,647
2,249
9,198
3,738
0
51,873
W
8,792
498
3,884
8,088
22,655
29,537
357
13,662
8,731
18,077
0
W
Cthulhu
shwa1
Cthulhu
12,786
577
4,178
3,616
17,222
20,525
236
10,373
6,795
29,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
55,027
113
Minions Killed
147
0
Camps Cleared
0
1,024,236
Distance Traveled
1,157,190
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,908
762
15
1
0
166,506
0
L
Hera
11,328
871
37
3
0
200,627
0
L
Artio
9,476
729
7
1
0
220,899
3
L
Tiamat
9,727
748
34
3
0
231,226
1
W
Zhong Kui
10,693
823
34
3
0
213,228
0
W
Gilgamesh
10,950
842
16
1
0
230,795
0
L
Nike
9,830
756
20
2
0
204,978
1
W
Chernobog
12,170
936
37
3
0
205,032
0
W
Sobek
10,701
823
15
1
0
245,981
0
W
Cthulhu
10,513
809
45
3
0
262,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role