Player Matchup

Bacchus
Bacchus
CornySugar
Bacchus
Level 40
God Stats
16W - 17L
1,448 SR
Queue Stats
37W - 44L
1,406 Elo+
Party 2
Izanami
Izanami
Kai Okami4913
Izanami
Level 18
God Stats
8W - 17L
1,301 SR
Queue Stats
13W - 31L
1,202 Elo+
Party 1
Chaac
Chaac
Shako009
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,414 Elo+
Party 2
Arachne
Arachne
Stove6362
Arachne
Level 48
God Stats
22W - 24L
1,649 SR
Queue Stats
218W - 230L
1,446 Elo+
Solo
Kukulkan
Kukulkan
WXLLYnotHERE
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 184L
1,338 Elo+
Party 1
Team Averages
Level 51
1,480 SR
1,361 Elo+

VS

Team Averages
Level 62
1,478 SR
1,396 Elo+
Discordia
Discordia
AGENTNSED
Discordia
Level 99
God Stats
6W - 1L
1,518 SR
Queue Stats
150W - 157L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
Asphyxioo
Danzaburou
Level 39
God Stats
36W - 46L
1,482 SR
Queue Stats
79W - 93L
1,427 Elo+
Party 3
Bellona
Bellona
Ellak96
Bellona
Level 47
God Stats
32W - 48L
1,461 SR
Queue Stats
164W - 307L
1,336 Elo+
Party 4
Kuzenbo
Kuzenbo
EnosWolfsbane
Kuzenbo
Level 60
God Stats
5W - 5L
1,437 SR
Queue Stats
245W - 360L
1,405 Elo+
Party 4
Da Ji
Da Ji
wildjosi
Da Ji
Level 63
God Stats
22W - 20L
1,493 SR
Queue Stats
217W - 324L
1,372 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CornySugar
Bacchus
15
0 / 7 / 2
9,534
433
6,792
15,718
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
0 / 7 / 1
9,512
432
2,039
11,356
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Shako009
Chaac
16
1 / 2 / 1
10,180
463
9,592
17,757
12,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Stove6362
Arachne
18
4 / 8 / 1
11,776
535
13,078
22,107
11,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WXLLYnotHERE
Kukulkan
17
3 / 8 / 2
11,433
520
11,120
16,497
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AGENTNSED
Discordia
20
5 / 3 / 7
12,460
566
16,083
12,989
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Asphyxioo
Danzaburou
19
14 / 1 / 6
13,848
629
18,245
11,437
5,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ellak96
Bellona
17
2 / 2 / 5
11,051
502
10,868
22,368
18,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
18
5 / 0 / 9
12,955
589
5,927
11,898
14,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
wildjosi
Da Ji
19
6 / 2 / 8
12,425
565
11,997
16,288
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
8
Kills
32
32
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
AGENTNSED
Discordia
5
3
7
2.83
W
Danzaburou
Asphyxioo
Danzaburou
14
1
6
17
L
Bacchus
CornySugar
Bacchus
0
7
2
0.14
W
Bellona
Ellak96
Bellona
2
2
5
2.25
W
Kuzenbo
5
0
9
9.5
L
Izanami
0
7
1
0.07
L
Chaac
Shako009
Chaac
1
2
1
0.75
L
Arachne
Stove6362
Arachne
4
8
1
0.56
L
Kukulkan
WXLLYnotHERE
Kukulkan
3
8
2
0.5
W
Da Ji
wildjosi
Da Ji
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,621
Damage
63,120
83,435
Taken
74,980
47,543
Mitigated
50,701
21,057
Healing
23,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AGENTNSED
Discordia
16,083
1,230
374
3,203
12,989
5,053
1,349
7,023
5,498
87,219
0
W
Danzaburou
Asphyxioo
Danzaburou
18,245
10,179
0
5,975
11,437
5,181
8,533
3,933
7,480
0
86,699
L
Bacchus
CornySugar
Bacchus
6,792
71
0
2,369
15,718
13,487
252
2,954
12,675
36,595
0
W
Bellona
Ellak96
Bellona
10,868
6,452
0
8,596
22,368
18,302
1,690
634
21,718
0
71,146
W
Kuzenbo
5,927
1,894
0
850
11,898
14,597
1,320
2,835
9,038
35,040
0
L
Izanami
2,039
1,536
0
1,145
11,356
3,772
2,138
1,643
9,687
0
57,386
L
Chaac
Shako009
Chaac
9,592
2,226
0
7,934
17,757
12,228
579
3,986
13,659
0
65,210
L
Arachne
Stove6362
Arachne
13,078
9,280
0
6,712
22,107
11,121
0
4,374
17,673
0
87,032
L
Kukulkan
WXLLYnotHERE
Kukulkan
11,120
1,090
0
2,897
16,497
6,935
81
8,172
7,731
64,819
0
W
Da Ji
wildjosi
Da Ji
11,997
4,058
0
4,592
16,288
7,568
735
2,886
13,334
0
80,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
62,739
558
Minions Killed
619
0
Camps Cleared
0
1,965,938
Distance Traveled
2,049,009
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,460
566
153
7
0
408,937
1
W
Danzaburou
13,848
629
150
7
0
376,988
4
L
Bacchus
9,534
433
54
2
0
392,075
6
W
Bellona
11,051
502
120
5
0
403,872
2
W
Kuzenbo
12,955
589
52
2
0
416,643
6
L
Izanami
9,512
432
137
6
0
409,921
0
L
Chaac
10,180
463
119
5
0
403,723
1
L
Arachne
11,776
535
121
6
0
414,162
0
L
Kukulkan
11,433
520
127
6
0
346,057
1
W
Da Ji
12,425
565
144
7
0
442,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role