Player Matchup

Geb
Geb
Highlifewess
Geb
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 110L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Papitasd
Zhong Kui
Level 11
God Stats
2W - 1L
1,274 SR
Queue Stats
28W - 18L
1,718 Elo+
Party 1
Ra
Ra
RubixDHDD
Ra
Level 18
God Stats
4W - 0L
1,955 SR
Queue Stats
41W - 21L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
RubixDHDHD
Gilgamesh
Level 16
God Stats
14W - 7L
1,681 SR
Queue Stats
38W - 16L
1,791 Elo+
Party 1
Medusa
Medusa
XirQx
Medusa
Level 6
God Stats
1W - 0L
1,779 SR
Queue Stats
1W - 2L
1,154 Elo+
Party 2
Team Averages
Level 36
1,638 SR
1,576 Elo+

VS

Team Averages
Level 21
1,618 SR
1,495 Elo+
Bacchus
Bacchus
DeezAllianz
Bacchus
Level 17
God Stats
1W - 1L
1,804 SR
Queue Stats
71W - 62L
1,582 Elo+
Solo
Izanami
Izanami
Jeffmenansdead
Izanami
Level 17
God Stats
19W - 20L
1,539 SR
Queue Stats
25W - 27L
1,470 Elo+
Solo
Loki
Loki
Kiges
Loki
Level 12
God Stats
2W - 1L
1,718 SR
Queue Stats
7W - 14L
1,365 Elo+
Solo
Ravana
Ravana
Kuschellpulli
Ravana
Level 29
God Stats
3W - 5L
1,405 SR
Queue Stats
146W - 179L
1,468 Elo+
Solo
Agni
Agni
adbaena
Agni
Level 28
God Stats
21W - 20L
1,622 SR
Queue Stats
553W - 530L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
5,710
381
1,142
6,199
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
Papitasd
Zhong Kui
16
5 / 0 / 3
9,565
638
8,326
8,503
7,736
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 3 / 5
9,722
648
6,575
9,084
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
RubixDHDHD
Gilgamesh
15
11 / 0 / 3
9,911
661
11,063
10,613
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
XirQx
Medusa
5
2 / 5 / 1
5,377
358
2,457
4,012
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeezAllianz
Bacchus
12
5 / 2 / 4
8,047
536
7,641
10,954
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
5 / 6 / 2
7,373
492
3,929
9,111
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Kiges
Loki
12
0 / 4 / 1
6,939
463
2,581
10,329
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 4 / 0
6,475
432
1,645
7,926
4,802
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
adbaena
Agni
12
2 / 7 / 1
7,313
488
8,041
10,544
3,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
23
Kills
12
12
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DeezAllianz
Bacchus
5
2
4
3.5
W
0
4
3
0.38
L
5
6
2
1
L
Loki
Kiges
Loki
0
4
1
0.13
L
0
4
0
0
W
Zhong Kui
Papitasd
Zhong Kui
5
0
3
6.5
W
5
3
5
2.5
W
Gilgamesh
RubixDHDHD
Gilgamesh
11
0
3
12.5
W
Medusa
XirQx
Medusa
2
5
1
0.5
L
Agni
adbaena
Agni
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
23,837
38,411
Taken
48,864
18,779
Mitigated
22,223
13,485
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DeezAllianz
Bacchus
7,641
1,783
0
2,875
10,954
9,083
82
2,001
8,953
33,825
0
W
1,142
372
0
435
6,199
2,264
0
2,648
3,551
12,415
0
L
3,929
2,784
0
1,122
9,111
2,510
432
2,200
6,911
0
35,074
L
Loki
Kiges
Loki
2,581
598
0
4,304
10,329
2,677
0
1,677
8,652
0
43,503
L
1,645
159
0
2,143
7,926
4,802
336
5,975
1,951
0
24,204
W
Zhong Kui
Papitasd
Zhong Kui
8,326
1,322
0
6,592
8,503
7,736
83
1,448
7,055
61,230
0
W
6,575
501
799
4,762
9,084
3,916
0
5,505
3,579
72,944
0
W
Gilgamesh
RubixDHDHD
Gilgamesh
11,063
3,090
0
852
10,613
4,034
0
4,623
5,990
0
62,411
W
Medusa
XirQx
Medusa
2,457
1,604
0
45
4,012
829
0
1,458
2,554
0
8,271
L
Agni
adbaena
Agni
8,041
1,109
0
2,918
10,544
3,151
600
4,190
6,354
45,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
36,147
424
Minions Killed
353
0
Camps Cleared
0
1,204,711
Distance Traveled
1,297,352
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,047
536
48
3
0
279,234
7
W
Geb
5,710
381
24
2
0
160,495
0
L
Izanami
7,373
492
70
5
0
235,835
6
L
Loki
6,939
463
94
6
0
250,462
2
L
Ravana
6,475
432
59
4
0
267,298
2
W
Zhong Kui
9,565
638
139
9
0
253,639
4
W
Ra
9,722
648
147
10
0
310,467
5
W
Gilgamesh
9,911
661
103
7
0
363,439
1
W
Medusa
5,377
358
11
1
0
116,671
0
L
Agni
7,313
488
82
5
0
264,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role