Player Matchup

Merlin
Merlin
DeathAkuOnikisu
Merlin
Level 8
God Stats
1W - 1L
1,280 SR
Queue Stats
13W - 21L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
EnDeRReborn
Tsukuyomi
Level 24
God Stats
2W - 0L
1,661 SR
Queue Stats
51W - 31L
1,476 Elo+
Solo
Anubis
Anubis
UltraEvil
Anubis
Level 6
God Stats
24W - 16L
1,654 SR
Queue Stats
204W - 198L
1,624 Elo+
Solo
Fenrir
Fenrir
XenorZeruin
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fer789
Morgan Le Fay
Level 24
God Stats
28W - 23L
1,500 SR
Queue Stats
37W - 39L
1,278 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,434 Elo+

VS

Team Averages
Level 57
1,468 SR
1,583 Elo+
Gilgamesh
Gilgamesh
BowedSummer0327
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
ChillinKillin17
Baron Samedi
Level 21
God Stats
16W - 22L
1,423 SR
Queue Stats
41W - 57L
1,325 Elo+
Solo
Cthulhu
Cthulhu
LoboSolitario54
Cthulhu
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 37L
1,708 Elo+
Party 1
Fenrir
Fenrir
Skilot
Fenrir
Level 129
God Stats
0W - 1L
1,417 SR
Queue Stats
30W - 24L
1,671 Elo+
Party 1
Artemis
Artemis
voraz170canguro
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 17
14,308
954
17,076
11,406
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
EnDeRReborn
Tsukuyomi
20
7 / 10 / 15
15,679
1,045
27,401
24,906
11,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
UltraEvil
Anubis
20
14 / 10 / 13
17,488
1,166
45,267
34,775
18,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
7 / 6 / 18
15,650
1,043
12,247
25,553
15,376
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
fer789
Morgan Le Fay
20
6 / 8 / 13
14,542
969
21,476
20,840
9,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BowedSummer0327
Gilgamesh
20
3 / 12 / 14
15,004
1,000
14,882
30,109
15,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ChillinKillin17
Baron Samedi
20
5 / 8 / 11
15,174
1,012
21,248
23,992
7,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
8 / 7 / 19
16,746
1,116
28,996
33,181
33,334
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Skilot
Fenrir
20
19 / 1 / 12
18,850
1,257
28,600
28,824
34,221
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 7 / 21
13,875
925
15,571
15,958
6,084
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
35
Kills
35
35
Deaths
35
76
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BowedSummer0327
Gilgamesh
3
12
14
0.83
L
Baron Samedi
ChillinKillin17
Baron Samedi
5
8
11
1.31
W
1
1
17
9.5
W
Tsukuyomi
EnDeRReborn
Tsukuyomi
7
10
15
1.45
L
8
7
19
2.5
L
Fenrir
Skilot
Fenrir
19
1
12
25
W
Anubis
UltraEvil
Anubis
14
10
13
2.05
W
Fenrir
7
6
18
2.67
W
Morgan Le Fay
fer789
Morgan Le Fay
6
8
13
1.56
L
0
7
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,467
Damage
109,297
117,480
Taken
132,064
59,838
Mitigated
96,617
20,145
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BowedSummer0327
Gilgamesh
14,882
3,940
0
275
30,109
15,878
0
19,836
10,273
948
19,129
L
Baron Samedi
ChillinKillin17
Baron Samedi
21,248
3,338
2,318
3,279
23,992
7,100
0
16,111
7,881
47,374
0
W
17,076
1,030
0
281
11,406
5,081
0
3,811
7,399
56,056
0
W
Tsukuyomi
EnDeRReborn
Tsukuyomi
27,401
8,260
0
1,427
24,906
11,413
0
8,820
15,131
0
48,834
L
28,996
1,126
1,928
1,235
33,181
33,334
0
22,117
11,064
65,503
0
L
Fenrir
Skilot
Fenrir
28,600
8,068
0
5,587
28,824
34,221
0
13,826
14,998
0
43,661
W
Anubis
UltraEvil
Anubis
45,267
2,087
0
13,670
34,775
18,640
0
16,553
17,474
90,101
0
W
Fenrir
12,247
3,666
0
1,289
25,553
15,376
0
12,957
11,687
0
25,804
W
Morgan Le Fay
fer789
Morgan Le Fay
21,476
3,246
675
2,803
20,840
9,328
0
7,789
12,633
39,300
0
L
15,571
4,013
0
84
15,958
6,084
0
11,929
4,029
0
36,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,667
Gold Earned
79,649
303
Minions Killed
239
17
Camps Cleared
3
1,347,295
Distance Traveled
1,343,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,004
1,000
12
1
1
212,749
4
L
Baron Samedi
15,174
1,012
66
4
0
243,472
0
W
Merlin
14,308
954
77
5
1
265,522
2
W
Tsukuyomi
15,679
1,045
38
3
5
316,477
0
L
Cthulhu
16,746
1,116
85
6
1
320,702
0
L
Fenrir
18,850
1,257
39
3
1
337,653
0
W
Anubis
17,488
1,166
106
7
6
227,902
0
W
Fenrir
15,650
1,043
33
2
5
306,312
0
W
Morgan Le Fay
14,542
969
49
3
0
231,082
1
L
Artemis
13,875
925
37
2
0
228,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role