Player Matchup

Arachne
Arachne
IHauntedSoul
Arachne
Level 104
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 49L
1,440 Elo+
Party 1
Odin
Odin
MinoSharkey
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,551 Elo+
Party 1
Scylla
Scylla
Snaccaroni
Scylla
Level 56
God Stats
8W - 14L
1,402 SR
Queue Stats
216W - 233L
1,475 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,489 Elo+

VS

Team Averages
Level 102
1,522 SR
1,481 Elo+
Cerberus
Cerberus
Casadee
Cerberus
Level 152
God Stats
8W - 4L
1,612 SR
Queue Stats
464W - 383L
1,488 Elo+
Solo
Thor
Thor
HavenChild
Thor
Level 88
God Stats
52W - 54L
1,453 SR
Queue Stats
126W - 150L
1,450 Elo+
Solo
Apollo
Apollo
andriybey
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IHauntedSoul
Arachne
19
4 / 13 / 14
16,905
650
16,290
27,838
14,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 2 / 11
18,671
718
31,485
24,794
24,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Snaccaroni
Scylla
20
13 / 10 / 7
18,387
707
23,736
20,521
6,881
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Casadee
Cerberus
20
6 / 7 / 14
17,563
676
22,112
34,482
55,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 11 / 11
16,686
642
16,727
23,805
17,675
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
andriybey
Apollo
20
11 / 10 / 7
17,683
680
19,360
28,285
13,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
28
Kills
24
25
Deaths
28
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Casadee
Cerberus
6
7
14
1.86
W
7
11
11
1.14
L
Arachne
IHauntedSoul
Arachne
4
13
14
0.85
L
11
2
11
8.25
L
Scylla
Snaccaroni
Scylla
13
10
7
1.65
W
Apollo
andriybey
Apollo
11
10
7
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,511
Damage
58,199
73,153
Taken
86,572
45,798
Mitigated
86,575
5,344
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Casadee
Cerberus
22,112
808
0
4,885
34,482
55,398
388
9,581
24,425
63,517
0
W
16,727
1,586
0
5,469
23,805
17,675
1,137
6,396
17,143
0
40,691
L
Arachne
IHauntedSoul
Arachne
16,290
10,119
0
1,752
27,838
14,568
180
8,990
18,848
0
40,212
L
31,485
8,480
0
0
24,794
24,349
1,129
8,533
16,261
0
96,559
L
Scylla
Snaccaroni
Scylla
23,736
1,326
0
3,592
20,521
6,881
563
4,589
15,932
83,782
0
W
Apollo
andriybey
Apollo
19,360
15,512
0
9,045
28,285
13,502
1,788
6,650
21,268
0
84,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
51,932
253
Minions Killed
262
0
Camps Cleared
0
1,346,067
Distance Traveled
1,226,707
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,563
676
75
3
0
456,936
0
W
Thor
16,686
642
38
1
0
392,150
4
L
Arachne
16,905
650
36
1
0
429,894
1
L
Odin
18,671
718
113
4
0
490,346
3
L
Scylla
18,387
707
104
4
0
425,827
1
W
Apollo
17,683
680
149
6
0
377,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role