Player Matchup

Eset
Eset
Fresh_Cakes4
Eset
Level 79
God Stats
14W - 15L
1,508 SR
Queue Stats
344W - 318L
1,441 Elo+
Solo
Nemesis
Nemesis
MunchingBoo
Nemesis
Level 90
God Stats
3W - 8L
1,325 SR
Queue Stats
344W - 348L
1,441 Elo+
Solo
Jing Wei
Jing Wei
Venom-fate212
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,654 Elo+
Party 1
Ra
Ra
WiseNinjaFox
Ra
Level 55
God Stats
1W - 2L
1,564 SR
Queue Stats
82W - 83L
1,447 Elo+
Solo
Aphrodite
Aphrodite
swiper202
Aphrodite
Level 127
God Stats
1W - 2L
1,955 SR
Queue Stats
26W - 19L
1,532 Elo+
Party 1
Team Averages
Level 90
1,570 SR
1,503 Elo+

VS

Team Averages
Level 96
1,536 SR
1,460 Elo+
Set
Set
 
Set
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
KreigersClones
Bacchus
Level 81
God Stats
28W - 28L
1,531 SR
Queue Stats
380W - 394L
1,439 Elo+
Party 2
Chaac
Chaac
WiredUnknown
Chaac
Level 75
God Stats
55W - 30L
1,666 SR
Queue Stats
262W - 238L
1,455 Elo+
Solo
Sol
Sol
XBLcensoredME
Sol
Level 97
God Stats
26W - 20L
1,554 SR
Queue Stats
554W - 572L
1,452 Elo+
Party 2
Eset
Eset
randalf2018
Eset
Level 129
God Stats
11W - 9L
1,427 SR
Queue Stats
642W - 597L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,008
534
7,695
7,864
2,788
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MunchingBoo
Nemesis
10
3 / 1 / 2
7,094
473
6,214
8,490
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Venom-fate212
Jing Wei
12
2 / 7 / 1
7,264
484
5,965
13,157
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 10 / 0
8,127
542
2,313
12,227
7,645
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
swiper202
Aphrodite
11
1 / 8 / 2
7,057
470
5,348
12,580
5,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 2 / 3
8,268
551
2,513
11,544
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 0 / 8
8,541
569
5,757
7,739
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 3
10,302
687
13,026
14,219
10,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 5
8,867
591
10,342
10,978
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 4 / 3
8,928
595
9,449
9,218
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
30
30
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
2
3
1.75
L
2
4
2
0.75
W
5
0
8
9
L
Nemesis
MunchingBoo
Nemesis
3
1
2
4
L
Jing Wei
Venom-fate212
Jing Wei
2
7
1
0.36
W
9
2
3
5.25
L
2
10
0
0.2
W
6
2
5
4.25
W
8
4
3
2.38
L
Aphrodite
swiper202
Aphrodite
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
41,087
54,318
Taken
53,698
22,736
Mitigated
27,231
12,840
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,513
1,153
0
2,032
11,544
4,478
158
3,422
7,970
0
60,719
L
7,695
250
204
1,556
7,864
2,788
0
4,258
3,242
46,055
0
W
5,757
325
0
2,642
7,739
6,725
117
1,256
6,438
18,482
0
L
Nemesis
MunchingBoo
Nemesis
6,214
3,112
0
1,633
8,490
3,277
0
2,015
6,343
0
35,701
L
Jing Wei
Venom-fate212
Jing Wei
5,965
4,355
0
1,250
13,157
3,956
0
10,647
2,414
0
30,851
W
13,026
2,929
0
5,122
14,219
10,426
0
2,355
11,860
0
64,377
L
2,313
804
163
2,214
12,227
7,645
0
537
11,630
35,335
0
W
10,342
2,771
0
6,505
10,978
2,934
1,997
4,069
6,839
67,425
0
W
9,449
436
674
2,463
9,218
2,668
425
3,675
5,235
41,835
0
L
Aphrodite
swiper202
Aphrodite
5,348
437
1,937
3,883
12,580
5,070
31
7,368
5,141
31,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
44,906
344
Minions Killed
453
0
Camps Cleared
0
1,267,843
Distance Traveled
1,485,140
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,268
551
114
8
0
323,164
5
L
Eset
8,008
534
96
6
0
287,363
2
W
Bacchus
8,541
569
28
2
0
302,723
5
L
Nemesis
7,094
473
68
5
0
213,843
3
L
Jing Wei
7,264
484
56
4
0
302,608
0
W
Chaac
10,302
687
126
8
0
299,022
5
L
Ra
8,127
542
81
5
0
213,412
5
W
Sol
8,867
591
114
8
0
265,737
1
W
Eset
8,928
595
71
5
0
294,494
1
L
Aphrodite
7,057
470
43
3
0
250,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role