Player Matchup

Sun Wukong
Sun Wukong
Apul_Juse
Sun Wukong
Level 128
God Stats
2W - 0L
1,519 SR
Queue Stats
20W - 14L
1,658 Elo+
Party 1
Ra
Ra
F0rtn1t3_G0d2008
Ra
Level 24
God Stats
2W - 0L
1,785 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1
Discordia
Discordia
JorgeTheSweege
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 1
Fenrir
Fenrir
Spyguy246
Fenrir
Level 9
God Stats
2W - 1L
1,680 SR
Queue Stats
6W - 6L
1,601 Elo+
Party 1
Artemis
Artemis
niceguy622
Artemis
Level 65
God Stats
3W - 2L
1,745 SR
Queue Stats
14W - 8L
1,685 Elo+
Party 1
Team Averages
Level 55
1,646 SR
1,638 Elo+

VS

Team Averages
Level 88
1,688 SR
1,695 Elo+
Amaterasu
Amaterasu
Lunab00
Amaterasu
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 4L
1,820 Elo+
Party 2
Hachiman
Hachiman
ToXiCxxNuKe
Hachiman
Level 49
God Stats
10W - 12L
1,724 SR
Queue Stats
237W - 232L
1,516 Elo+
Solo
Merlin
Merlin
UnderCookd
Merlin
Level 128
God Stats
5W - 10L
1,538 SR
Queue Stats
376W - 264L
1,698 Elo+
Party 2
Cernunnos
Cernunnos
ZeeGlizzyGobbler
Cernunnos
Level 126
God Stats
8W - 6L
1,982 SR
Queue Stats
586W - 377L
1,720 Elo+
Party 2
Kuzenbo
Kuzenbo
thegingrr
Kuzenbo
Level 109
God Stats
26W - 18L
1,481 SR
Queue Stats
476W - 315L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apul_Juse
Sun Wukong
19
6 / 3 / 1
11,488
638
8,094
14,147
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 20
9,610
534
9,675
15,412
7,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
JorgeTheSweege
Discordia
16
3 / 3 / 7
9,468
526
8,253
8,476
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Spyguy246
Fenrir
17
6 / 3 / 5
10,336
574
6,114
15,809
8,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
niceguy622
Artemis
17
10 / 3 / 10
10,988
610
15,233
13,310
5,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lunab00
Amaterasu
15
3 / 4 / 0
9,422
523
11,648
12,618
10,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
ToXiCxxNuKe
Hachiman
14
2 / 7 / 1
8,559
476
6,087
11,563
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
UnderCookd
Merlin
15
4 / 3 / 2
9,152
508
7,447
8,706
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
14
1 / 5 / 5
8,903
495
8,197
14,718
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
thegingrr
Kuzenbo
14
3 / 8 / 3
8,962
498
7,849
14,590
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
27
Kills
13
13
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Apul_Juse
Sun Wukong
6
3
1
2.17
W
2
1
20
12
W
Discordia
JorgeTheSweege
Discordia
3
3
7
2.17
L
Amaterasu
Lunab00
Amaterasu
3
4
0
0.75
W
Fenrir
Spyguy246
Fenrir
6
3
5
2.83
L
Hachiman
ToXiCxxNuKe
Hachiman
2
7
1
0.36
L
Merlin
UnderCookd
Merlin
4
3
2
1.67
L
Cernunnos
1
5
5
0.7
W
Artemis
niceguy622
Artemis
10
3
10
5
L
Kuzenbo
thegingrr
Kuzenbo
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,369
Damage
41,228
67,154
Taken
62,195
34,460
Mitigated
35,786
34,930
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Apul_Juse
Sun Wukong
8,094
1,746
0
7,777
14,147
10,808
438
692
13,381
0
70,842
W
9,675
1,018
6,801
9,130
15,412
7,184
1,432
4,840
10,426
41,017
0
W
Discordia
JorgeTheSweege
Discordia
8,253
144
0
1,739
8,476
3,085
1,188
2,904
5,430
43,601
0
L
Amaterasu
Lunab00
Amaterasu
11,648
4,144
0
2,998
12,618
10,121
0
1,685
10,205
99
59,589
W
Fenrir
Spyguy246
Fenrir
6,114
1,922
0
6,382
15,809
8,234
0
3,244
12,475
0
72,089
L
Hachiman
ToXiCxxNuKe
Hachiman
6,087
3,223
0
2,427
11,563
3,493
0
2,588
8,903
0
48,748
L
Merlin
UnderCookd
Merlin
7,447
625
0
884
8,706
2,972
192
3,483
4,747
53,708
0
L
Cernunnos
8,197
2,688
0
2,128
14,718
5,206
0
2,845
11,759
0
70,815
W
Artemis
niceguy622
Artemis
15,233
7,660
0
3,101
13,310
5,149
3,508
3,113
10,047
0
80,179
L
Kuzenbo
thegingrr
Kuzenbo
7,849
1,902
0
745
14,590
13,994
142
6,314
7,908
33,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,890
Gold Earned
44,998
565
Minions Killed
473
0
Camps Cleared
0
1,809,225
Distance Traveled
1,636,166
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,488
638
154
9
0
376,470
4
W
Ra
9,610
534
63
4
0
388,652
2
W
Discordia
9,468
526
92
5
0
306,435
1
L
Amaterasu
9,422
523
116
6
0
362,382
1
W
Fenrir
10,336
574
121
7
0
390,065
5
L
Hachiman
8,559
476
83
5
0
291,166
5
L
Merlin
9,152
508
110
6
0
298,175
6
L
Cernunnos
8,903
495
115
6
0
350,180
1
W
Artemis
10,988
610
135
8
0
347,603
2
L
Kuzenbo
8,962
498
49
3
0
334,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role