Player Matchup

Hou Yi
Hou Yi
Diamond V
DudeWith1kPing
Hou Yi
Diamond V
Level 157
God Stats
3W - 4L
1,361 SR
Queue Stats
307W - 299L
2,028 MMR
Party 1
Discordia
Discordia
Gold II
Lmoj
Discordia
Gold II
Level 46
God Stats
47W - 27L
1,694 SR
Queue Stats
150W - 147L
1,714 MMR
Party 3
Hercules
Hercules
Diamond V
MrPablσ17
Hercules
Diamond V
Level 156
God Stats
27W - 30L
1,615 SR
Queue Stats
161W - 153L
1,941 MMR
Solo
Nemesis
Nemesis
Platinum I
Neyouno
Nemesis
Platinum I
Level 155
God Stats
13W - 11L
1,635 SR
Queue Stats
544W - 534L
1,701 MMR
Party 1
Fenrir
Fenrir
Gold I
ScyllaPlayer27
Fenrir
Gold I
Level 48
God Stats
4W - 1L
1,919 SR
Queue Stats
32W - 17L
1,823 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,645 SR
1,841 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,684 SR
1,830 MMR
Apollo
Apollo
Gold II
Dogmum
Apollo
Gold II
Level 159
God Stats
10W - 14L
1,521 SR
Queue Stats
613W - 630L
1,695 MMR
Solo
Tiamat
Tiamat
Platinum IV
SCKYLLEM
Tiamat
Platinum IV
Level 88
God Stats
4W - 3L
1,589 SR
Queue Stats
197W - 194L
1,842 MMR
Party 2
King Arthur
King Arthur
Diamond V
TheSexySeagull
King Arthur
Diamond V
Level 114
God Stats
14W - 22L
1,549 SR
Queue Stats
1,032W - 997L
2,053 MMR
Party 2
Ares
Ares
Platinum IV
Worlik
Ares
Platinum IV
Level 160
God Stats
4W - 8L
1,768 SR
Queue Stats
184W - 173L
1,781 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
babuin25
Gilgamesh
Platinum V
Level 122
God Stats
2W - 0L
1,993 SR
Queue Stats
44W - 36L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
4,870
609
2,598
2,006
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Lmoj
Discordia
8
1 / 0 / 4
4,682
585
1,786
2,432
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
MrPablσ17
Hercules
6
1 / 4 / 0
4,410
551
1,692
4,892
1,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Neyouno
Nemesis
9
3 / 1 / 1
5,034
629
3,542
3,882
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 4
4,583
573
4,205
5,854
2,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetPersephoneTsukuyomiSolAthena

VS

Bans
JanusHeraSobekThe MorriganGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dogmum
Apollo
9
0 / 1 / 0
4,869
609
707
3,135
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
SCKYLLEM
Tiamat
8
0 / 2 / 4
4,579
572
1,937
2,939
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TheSexySeagull
King Arthur
9
4 / 1 / 2
5,378
672
4,765
5,451
2,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
Worlik
Ares
7
2 / 3 / 2
4,636
580
1,756
5,279
1,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
babuin25
Gilgamesh
7
0 / 2 / 2
4,250
531
2,141
7,403
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
6
6
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dogmum
Apollo
0
1
0
0
L
2
0
2
3
L
Discordia
Lmoj
Discordia
1
0
4
3
L
Hercules
MrPablσ17
Hercules
1
4
0
0.25
L
Nemesis
Neyouno
Nemesis
3
1
1
3.5
W
Tiamat
SCKYLLEM
Tiamat
0
2
4
1
L
2
1
4
4
W
King Arthur
TheSexySeagull
King Arthur
4
1
2
5
W
Ares
Worlik
Ares
2
3
2
1
W
Gilgamesh
babuin25
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
11,306
19,066
Taken
24,207
6,376
Mitigated
8,261
5,385
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dogmum
Apollo
707
507
0
1,761
3,135
583
0
0
3,135
0
27,942
L
2,598
1,134
0
1,026
2,006
557
0
103
1,903
0
24,190
L
Discordia
Lmoj
Discordia
1,786
380
0
424
2,432
588
0
494
1,834
23,838
0
L
Hercules
MrPablσ17
Hercules
1,692
955
0
736
4,892
1,957
0
921
3,899
0
15,018
L
Nemesis
Neyouno
Nemesis
3,542
1,929
0
438
3,882
1,197
0
662
3,208
0
27,470
W
Tiamat
SCKYLLEM
Tiamat
1,937
0
0
574
2,939
1,255
4
512
2,427
21,336
0
L
4,205
1,960
0
2,761
5,854
2,077
0
1,263
4,529
0
12,729
W
King Arthur
TheSexySeagull
King Arthur
4,765
928
0
1,312
5,451
2,070
0
187
5,264
0
25,114
W
Ares
Worlik
Ares
1,756
210
0
901
5,279
1,636
0
248
5,031
9,114
0
W
Gilgamesh
babuin25
Gilgamesh
2,141
626
0
555
7,403
2,717
0
839
6,564
0
17,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
23,712
233
Minions Killed
237
0
Camps Cleared
0
771,346
Distance Traveled
771,677
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,869
609
64
8
0
137,556
2
L
Hou Yi
4,870
609
62
8
0
142,110
1
L
Discordia
4,682
585
53
7
0
157,913
1
L
Hercules
4,410
551
38
5
0
111,576
3
L
Nemesis
5,034
629
61
8
0
190,815
0
W
Tiamat
4,579
572
57
7
0
150,045
3
L
Fenrir
4,583
573
19
2
0
168,932
4
W
King Arthur
5,378
672
54
7
0
165,219
2
W
Ares
4,636
580
18
2
0
150,007
3
W
Gilgamesh
4,250
531
44
6
0
168,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role