Player Matchup

Bakasura
Bakasura
Misko__Jones99
Bakasura
Level 26
God Stats
20W - 13L
1,488 SR
Queue Stats
95W - 91L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
Neerochaan
Amaterasu
Level 26
God Stats
0W - 4L
1,283 SR
Queue Stats
156W - 212L
1,311 Elo+
Party 1
Chronos
Chronos
WNG_scorpion
Chronos
Level 10
God Stats
1W - 1L
1,696 SR
Queue Stats
25W - 22L
1,302 Elo+
Party 1
Cupid
Cupid
besertun_69
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,281 Elo+
Party 1
Ares
Ares
xuaaan3
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,680 Elo+
Party 1
Team Averages
Level 22
1,493 SR
1,377 Elo+

VS

Team Averages
Level 25
1,487 SR
1,503 Elo+
King Arthur
King Arthur
Amónbones
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EnddY37
Cerberus
Level 26
God Stats
5W - 2L
1,758 SR
Queue Stats
19W - 15L
1,616 Elo+
Solo
Heimdallr
Heimdallr
Khadys15
Heimdallr
Level 29
God Stats
3W - 4L
1,483 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeRenarde
Morgan Le Fay
Level 28
God Stats
12W - 6L
1,365 SR
Queue Stats
37W - 34L
1,453 Elo+
Solo
Fenrir
Fenrir
Striker12659
Fenrir
Level 16
God Stats
11W - 20L
1,331 SR
Queue Stats
106W - 128L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 6 / 1
10,607
461
5,860
22,600
8,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Neerochaan
Amaterasu
15
0 / 5 / 2
8,480
369
3,606
21,617
14,937
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
WNG_scorpion
Chronos
16
2 / 7 / 2
10,206
444
3,801
19,770
9,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
1 / 8 / 3
9,859
429
7,292
17,548
5,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
xuaaan3
Ares
14
1 / 12 / 3
9,487
412
3,181
24,093
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amónbones
King Arthur
19
1 / 2 / 2
12,765
555
7,468
11,661
9,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
EnddY37
Cerberus
18
12 / 1 / 14
13,518
588
13,825
21,316
29,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Khadys15
Heimdallr
18
12 / 2 / 10
12,998
565
20,211
13,508
6,297
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
LeRenarde
Morgan Le Fay
18
7 / 1 / 12
12,427
540
26,046
10,591
5,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
5 / 2 / 9
12,402
539
10,592
14,750
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
6
Kills
37
38
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Amónbones
King Arthur
1
2
2
1
W
Cerberus
EnddY37
Cerberus
12
1
14
19
W
Heimdallr
Khadys15
Heimdallr
12
2
10
8.5
W
Morgan Le Fay
LeRenarde
Morgan Le Fay
7
1
12
13
L
Bakasura
2
6
1
0.42
L
Amaterasu
Neerochaan
Amaterasu
0
5
2
0.2
W
Fenrir
5
2
9
4.75
L
Chronos
WNG_scorpion
Chronos
2
7
2
0.43
L
1
8
3
0.31
L
Ares
xuaaan3
Ares
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
78,142
105,628
Taken
71,826
58,502
Mitigated
57,979
16,647
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Amónbones
King Arthur
7,468
467
0
250
11,661
9,091
2,507
1,717
9,864
0
81,646
W
Cerberus
EnddY37
Cerberus
13,825
798
0
6,666
21,316
29,686
1,284
3,518
17,518
35,051
0
W
Heimdallr
Khadys15
Heimdallr
20,211
11,926
770
6,292
13,508
6,297
5,156
2,525
10,703
0
68,239
W
Morgan Le Fay
LeRenarde
Morgan Le Fay
26,046
2,618
0
4,616
10,591
5,334
4,210
2,641
7,810
103,465
0
L
Bakasura
5,860
4,781
0
7,873
22,600
8,747
195
6,099
16,501
0
48,196
L
Amaterasu
Neerochaan
Amaterasu
3,606
513
0
4,325
21,617
14,937
0
6,330
15,287
0
39,399
W
Fenrir
10,592
4,580
0
2,142
14,750
7,571
1,854
2,587
12,163
0
81,935
L
Chronos
WNG_scorpion
Chronos
3,801
1,232
0
618
19,770
9,009
473
13,284
6,486
38,721
0
L
7,292
3,687
244
1,656
17,548
5,670
570
5,546
11,999
0
63,799
L
Ares
xuaaan3
Ares
3,181
373
0
1,931
24,093
20,139
88
8,612
15,481
26,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
64,110
407
Minions Killed
579
0
Camps Cleared
0
2,040,764
Distance Traveled
2,146,711
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,765
555
155
7
0
428,133
1
W
Cerberus
13,518
588
55
2
0
439,267
1
W
Heimdallr
12,998
565
98
4
0
396,320
0
W
Morgan Le Fay
12,427
540
142
6
0
442,900
4
L
Bakasura
10,607
461
134
6
0
451,640
0
L
Amaterasu
8,480
369
60
3
0
427,755
5
W
Fenrir
12,402
539
129
6
0
440,091
0
L
Chronos
10,206
444
66
3
0
348,602
1
L
Cupid
9,859
429
113
5
0
426,489
2
L
Ares
9,487
412
34
1
0
386,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role