Player Matchup

Ares
Ares
AEgsjalmur
Ares
Level 24
God Stats
0W - 1L
1,473 SR
Queue Stats
27W - 22L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
Grillmultiflavor
Hou Yi
Level 13
God Stats
11W - 7L
1,672 SR
Queue Stats
16W - 19L
1,332 Elo+
Party 1
Ra
Ra
MaxElitex3
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,475 Elo+
Solo
Thor
Thor
Nikoolas
Thor
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 2L
1,358 Elo+
Solo
Chang'e
Chang'e
frazplk
Chang'e
Level 27
God Stats
76W - 74L
1,528 SR
Queue Stats
87W - 96L
1,362 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,369 Elo+

VS

Team Averages
Level 14
1,463 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
ArsolidGames
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,521 SR
Queue Stats
8W - 15L
1,191 Elo+
Solo
Yemoja
Yemoja
Megeltti
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 87L
1,449 Elo+
Solo
Bakasura
Bakasura
PacDacK
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 95L
1,589 Elo+
Solo
Sol
Sol
burgen_tro
Sol
Level 14
God Stats
3W - 2L
1,295 SR
Queue Stats
27W - 25L
1,275 Elo+
Solo
Amaterasu
Amaterasu
cuscuzcearense
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
10,034
502
10,193
15,668
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,890
395
4,705
9,657
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,142
357
1,734
8,472
2,944
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
0 / 6 / 0
8,474
424
1,196
13,753
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
frazplk
Chang'e
14
5 / 3 / 0
8,999
450
6,546
13,280
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArsolidGames
Morgan Le Fay
14
7 / 2 / 1
8,853
443
12,648
12,653
4,762
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Megeltti
Yemoja
14
1 / 1 / 5
8,735
437
4,679
6,438
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
PacDacK
Bakasura
20
8 / 1 / 0
11,912
596
10,294
10,957
5,263
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 1
8,075
404
5,278
4,846
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
cuscuzcearense
Amaterasu
14
1 / 5 / 4
8,688
434
4,901
10,258
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
10
Kills
20
20
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Morgan Le Fay
ArsolidGames
Morgan Le Fay
7
2
1
3.75
L
0
3
2
0.33
L
0
4
0
0
W
Yemoja
Megeltti
Yemoja
1
1
5
3.5
L
Thor
0
6
0
0
W
Bakasura
PacDacK
Bakasura
8
1
0
8
W
3
1
1
3.5
W
Amaterasu
cuscuzcearense
Amaterasu
1
5
4
0.6
L
Chang'e
frazplk
Chang'e
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
37,800
60,830
Taken
45,152
29,848
Mitigated
21,521
19,004
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,193
1,241
0
2,197
15,668
13,258
413
2,665
12,422
38,078
0
W
Morgan Le Fay
ArsolidGames
Morgan Le Fay
12,648
1,859
0
3,919
12,653
4,762
1,079
3,426
9,061
55,744
0
L
4,705
623
0
2,745
9,657
3,486
539
7,146
2,511
0
38,378
L
1,734
159
901
2,748
8,472
2,944
596
4,925
3,547
25,896
0
W
Yemoja
Megeltti
Yemoja
4,679
1,102
1,254
1,351
6,438
4,932
168
2,420
3,884
21,766
0
L
Thor
1,196
191
0
2,913
13,753
5,541
0
1,440
11,894
0
50,589
W
Bakasura
PacDacK
Bakasura
10,294
7,788
0
2,981
10,957
5,263
0
3,628
7,303
0
95,637
W
5,278
2,093
0
1,942
4,846
1,531
2,051
2,554
2,176
30,873
0
W
Amaterasu
cuscuzcearense
Amaterasu
4,901
1,723
0
1,900
10,258
5,033
931
5,907
4,255
0
30,025
L
Chang'e
frazplk
Chang'e
6,546
392
2,431
5,069
13,280
4,619
1,549
6,429
6,276
39,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
46,263
360
Minions Killed
423
0
Camps Cleared
0
1,609,822
Distance Traveled
1,665,723
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,034
502
59
3
0
322,089
2
W
Morgan Le Fay
8,853
443
90
5
0
291,685
3
L
Hou Yi
7,890
395
82
4
0
334,202
0
L
Ra
7,142
357
48
2
0
302,176
0
W
Yemoja
8,735
437
29
1
0
371,801
0
L
Thor
8,474
424
100
5
0
279,936
1
W
Bakasura
11,912
596
187
9
0
439,550
2
W
Sol
8,075
404
60
3
0
181,856
4
W
Amaterasu
8,688
434
57
3
0
380,831
2
L
Chang'e
8,999
450
71
4
0
371,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role