Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ARANID
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,045 SR
Queue Stats
112W - 169L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
MyCatToby1
Baron Samedi
Level 84
God Stats
3W - 0L
1,492 SR
Queue Stats
80W - 83L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
aggiebuck17
Cthulhu
Level 110
God Stats
3W - 1L
1,695 SR
Queue Stats
154W - 158L
1,472 Elo+
Party 1
Team Averages
Level 108
1,411 SR
1,396 Elo+

VS

Team Averages
Level 46
1,380 SR
1,387 Elo+
Thoth
Thoth
BappoVeryBlacko
Thoth
Level 73
God Stats
8W - 17L
1,297 SR
Queue Stats
132W - 155L
1,361 Elo+
Party 2
Khepri
Khepri
StraitMostro
Khepri
Level 59
God Stats
5W - 4L
1,436 SR
Queue Stats
54W - 61L
1,429 Elo+
Party 2
Loki
Loki
slurpy1022
Loki
Level 7
God Stats
3W - 6L
1,405 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARANID
Ah Muzen Cab
16
7 / 0 / 5
12,008
706
17,981
12,356
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MyCatToby1
Baron Samedi
14
1 / 4 / 10
10,569
622
8,064
11,889
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
aggiebuck17
Cthulhu
16
4 / 1 / 6
11,063
651
11,744
18,721
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
10,771
634
15,718
12,418
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
14
0 / 2 / 4
10,781
634
5,564
17,931
22,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 7 / 3
9,870
581
5,190
14,782
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ARANID
Ah Muzen Cab
7
0
5
9.5
L
4
3
1
1.5
W
Baron Samedi
MyCatToby1
Baron Samedi
1
4
10
1.5
L
Khepri
0
2
4
1
W
Cthulhu
aggiebuck17
Cthulhu
4
1
6
7
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
26,472
42,966
Taken
45,131
20,362
Mitigated
34,336
20,151
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ARANID
Ah Muzen Cab
17,981
9,892
0
6,552
12,356
4,137
2,284
6,684
5,672
0
63,941
L
15,718
293
0
745
12,418
5,032
0
5,457
6,561
54,909
0
W
Baron Samedi
MyCatToby1
Baron Samedi
8,064
689
1,362
3,721
11,889
4,622
668
7,914
3,975
30,728
0
L
Khepri
5,564
158
0
730
17,931
22,188
0
7,328
10,207
26,829
0
W
Cthulhu
aggiebuck17
Cthulhu
11,744
792
212
8,304
18,721
11,603
78
6,684
12,037
34,600
0
L
5,190
724
0
1,491
14,782
7,116
0
5,900
8,555
0
26,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
31,422
181
Minions Killed
169
0
Camps Cleared
0
934,800
Distance Traveled
898,031
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,008
706
93
5
0
319,322
1
L
Thoth
10,771
634
88
5
0
294,755
2
W
Baron Samedi
10,569
622
34
2
0
278,969
1
L
Khepri
10,781
634
47
3
0
302,439
2
W
Cthulhu
11,063
651
54
3
0
336,509
3
L
Loki
9,870
581
34
2
0
300,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role