Player Matchup

Cerberus
Cerberus
Acelouu
Cerberus
Level 24
God Stats
9W - 16L
1,411 SR
Queue Stats
42W - 66L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
TomahawkBear
Baron Samedi
Level 22
God Stats
5W - 13L
1,413 SR
Queue Stats
36W - 51L
1,432 Elo+
Solo
Neith
Neith
xSynthec
Neith
Level 4
God Stats
2W - 9L
1,500 SR
Queue Stats
2W - 11L
1,256 Elo+
Party 1
Team Averages
Level 17
1,441 SR
1,362 Elo+

VS

Team Averages
Level 59
1,731 SR
1,454 Elo+
Bakasura
Bakasura
KyraUwU
Bakasura
Level 14
God Stats
1W - 0L
1,538 SR
Queue Stats
27W - 35L
1,296 Elo+
Party 2
Zeus
Zeus
LeftistsGetJob1
Zeus
Level 29
God Stats
26W - 13L
1,776 SR
Queue Stats
163W - 111L
1,611 Elo+
Solo
Chernobog
Chernobog
YoruOkami02
Chernobog
Level 135
God Stats
2W - 0L
1,880 SR
Queue Stats
69W - 77L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acelouu
Cerberus
16
6 / 6 / 3
12,003
706
12,315
26,668
29,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TomahawkBear
Baron Samedi
17
4 / 7 / 3
11,956
703
13,042
17,121
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xSynthec
Neith
14
1 / 11 / 7
10,746
632
4,797
13,145
5,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KyraUwU
Bakasura
14
4 / 3 / 15
11,836
696
10,070
9,376
2,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 4 / 6
13,366
786
25,630
14,579
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
YoruOkami02
Chernobog
16
7 / 4 / 15
13,095
770
13,465
13,299
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
24
24
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Acelouu
Cerberus
6
6
3
1.25
W
Bakasura
KyraUwU
Bakasura
4
3
15
3.83
W
13
4
6
4
L
Baron Samedi
TomahawkBear
Baron Samedi
4
7
3
0.79
W
Chernobog
YoruOkami02
Chernobog
7
4
15
3.63
L
Neith
xSynthec
Neith
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
49,165
56,934
Taken
37,254
43,442
Mitigated
11,392
6,733
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Acelouu
Cerberus
12,315
1,352
0
2,384
26,668
29,641
0
14,341
12,041
39,859
0
W
Bakasura
KyraUwU
Bakasura
10,070
6,317
0
1,040
9,376
2,926
0
5,773
3,427
0
21,281
W
25,630
3,391
88
4,143
14,579
3,790
1,509
10,901
3,414
69,628
0
L
Baron Samedi
TomahawkBear
Baron Samedi
13,042
659
208
3,323
17,121
8,776
0
4,746
11,725
46,508
0
W
Chernobog
YoruOkami02
Chernobog
13,465
8,990
0
2,063
13,299
4,676
1,010
7,767
5,056
0
50,068
L
Neith
xSynthec
Neith
4,797
2,617
0
818
13,145
5,025
0
6,543
6,269
0
22,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
38,297
162
Minions Killed
191
0
Camps Cleared
0
746,894
Distance Traveled
828,653
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,003
706
76
4
0
280,915
4
W
Bakasura
11,836
696
34
2
0
311,981
2
W
Zeus
13,366
786
100
6
0
238,537
1
L
Baron Samedi
11,956
703
46
3
0
245,703
0
W
Chernobog
13,095
770
57
3
0
278,135
4
L
Neith
10,746
632
40
2
0
220,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role