Player Matchup

Baron Samedi
Baron Samedi
B4rkingSpydr
Baron Samedi
Level 86
God Stats
29W - 24L
1,578 SR
Queue Stats
197W - 226L
1,321 Elo+
Party 2
Izanami
Izanami
RescueButton38
Izanami
Level 25
God Stats
5W - 7L
1,465 SR
Queue Stats
26W - 27L
1,266 Elo+
Solo
Artemis
Artemis
adcelt199
Artemis
Level 18
God Stats
12W - 9L
1,502 SR
Queue Stats
19W - 29L
1,137 Elo+
Party 2
Team Averages
Level 43
1,515 SR
1,241 Elo+

VS

Team Averages
Level 16
1,165 SR
1,273 Elo+
Neith
Neith
BuppaPhump09
Neith
Level 6
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Fly_on_keyboard
Set
Level 12
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Eset
Eset
Frost_king_yt
Eset
Level 29
God Stats
0W - 5L
1,105 SR
Queue Stats
51W - 76L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B4rkingSpydr
Baron Samedi
15
9 / 1 / 14
10,868
776
15,504
12,315
7,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
14 / 3 / 10
11,971
855
18,375
12,834
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
adcelt199
Artemis
13
4 / 2 / 13
9,927
709
10,100
7,385
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 3
9,585
685
6,383
17,402
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 9 / 3
8,251
589
3,920
18,839
6,795
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 6 / 3
10,577
756
10,525
15,269
5,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
27
Kills
6
6
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B4rkingSpydr
Baron Samedi
9
1
14
16
L
2
12
3
0.29
L
1
9
3
0.28
L
3
6
3
0.75
W
14
3
10
6.33
W
Artemis
adcelt199
Artemis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
20,828
32,534
Taken
51,510
14,705
Mitigated
17,937
9,482
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B4rkingSpydr
Baron Samedi
15,504
284
2,244
3,789
12,315
7,035
28
2,782
9,533
36,787
0
L
6,383
3,217
0
2,158
17,402
5,788
173
4,648
12,754
0
22,524
L
3,920
1,339
183
4,370
18,839
6,795
0
5,488
13,351
0
15,852
L
10,525
829
596
2,006
15,269
5,354
0
5,368
9,901
36,257
0
W
18,375
13,927
0
2,300
12,834
5,297
2,032
4,637
8,197
0
61,643
W
Artemis
adcelt199
Artemis
10,100
5,419
379
770
7,385
2,373
356
3,106
4,279
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
28,413
165
Minions Killed
94
0
Camps Cleared
0
651,139
Distance Traveled
583,613
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,868
776
45
3
0
245,542
1
L
Neith
9,585
685
34
2
0
159,585
0
L
Set
8,251
589
21
2
0
192,919
0
L
Eset
10,577
756
39
3
0
231,109
3
W
Izanami
11,971
855
103
7
0
193,029
2
W
Artemis
9,927
709
17
1
0
212,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role