Player Matchup

Medusa
Medusa
Jnam
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
XRagnar32
Poseidon
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Chaac
Chaac
ggWinchester
Chaac
Level 124
God Stats
3W - 4L
1,562 SR
Queue Stats
19W - 33L
1,458 Elo+
Party 2
Team Averages
Level 85
1,521 SR
1,486 Elo+

VS

Team Averages
Level 106
1,629 SR
1,755 Elo+
Scylla
Scylla
Briathosmyth
Scylla
Level 160
God Stats
7W - 2L
1,674 SR
Queue Stats
572W - 184L
1,840 Elo+
Party 1
Terra
Terra
PhoenixPersons
Terra
Level 109
God Stats
3W - 5L
1,303 SR
Queue Stats
12W - 16L
1,462 Elo+
Solo
Arachne
Arachne
apertaTporfavor
Arachne
Level 48
God Stats
5W - 0L
1,908 SR
Queue Stats
187W - 36L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jnam
Medusa
12
1 / 16 / 4
10,595
589
6,409
18,993
7,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
XRagnar32
Poseidon
14
1 / 11 / 3
10,976
610
5,708
17,697
6,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 2
13,416
745
13,470
23,865
21,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 2 / 10
14,895
828
38,117
16,375
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
0 / 4 / 12
10,826
601
1,368
11,619
14,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 4 / 12
14,933
830
15,406
21,170
10,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
32
32
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
19
2
10
12
L
Medusa
Jnam
Medusa
1
16
4
0.19
W
0
4
12
1.5
L
Poseidon
XRagnar32
Poseidon
1
11
3
0.23
W
13
4
12
4.75
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
54,891
60,555
Taken
49,164
35,485
Mitigated
31,510
8,995
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
38,117
3,930
0
6,438
16,375
6,687
1,721
2,338
14,037
89,236
0
L
Medusa
Jnam
Medusa
6,409
3,610
0
817
18,993
7,653
565
11,323
7,224
0
24,482
W
1,368
89
1,332
1,878
11,619
14,491
600
1,869
9,750
17,197
0
L
Poseidon
XRagnar32
Poseidon
5,708
332
0
0
17,697
6,374
264
11,478
5,769
36,763
0
W
15,406
10,280
0
4,144
21,170
10,332
16
1,501
19,669
1,498
39,984
L
13,470
1,216
0
8,178
23,865
21,458
389
15,546
7,699
0
41,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
40,654
162
Minions Killed
163
0
Camps Cleared
0
818,859
Distance Traveled
861,164
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,895
828
93
5
0
330,379
3
L
Medusa
10,595
589
36
2
0
219,033
3
W
Terra
10,826
601
20
1
0
165,374
5
L
Poseidon
10,976
610
66
4
0
281,767
0
W
Arachne
14,933
830
50
3
0
365,411
1
L
Chaac
13,416
745
60
3
0
318,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role