Player Matchup

Ymir
Ymir
FirthNand
Ymir
Level 13
God Stats
2W - 5L
1,286 SR
Queue Stats
5W - 11L
1,253 Elo+
Solo
Scylla
Scylla
Primeofera
Scylla
Level 28
God Stats
2W - 1L
1,920 SR
Queue Stats
52W - 47L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
hectorpajas
Cu Chulainn
Level 27
God Stats
2W - 8L
1,188 SR
Queue Stats
53W - 51L
1,324 Elo+
Solo
Loki
Loki
ozomaki159
Loki
Level 29
God Stats
6W - 4L
1,624 SR
Queue Stats
120W - 140L
1,377 Elo+
Party 1
Chiron
Chiron
runaway_sugar51
Chiron
Level 17
God Stats
1W - 5L
1,466 SR
Queue Stats
20W - 30L
1,364 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,357 Elo+

VS

Team Averages
Level 22
1,410 SR
1,398 Elo+
Scylla
Scylla
JaeLaD
Scylla
Level 28
God Stats
1W - 1L
1,327 SR
Queue Stats
16W - 13L
1,467 Elo+
Solo
Jormungandr
Jormungandr
NeoNewSawatari
Jormungandr
Level 4
God Stats
3W - 2L
1,250 SR
Queue Stats
3W - 3L
1,233 Elo+
Solo
Erlang Shen
Erlang Shen
SeñorF
Erlang Shen
Level 21
God Stats
39W - 47L
1,364 SR
Queue Stats
61W - 73L
1,366 Elo+
Solo
Izanami
Izanami
Upa24
Izanami
Level 29
God Stats
31W - 15L
1,687 SR
Queue Stats
80W - 59L
1,571 Elo+
Solo
Ares
Ares
beastmastersven
Ares
Level 26
God Stats
10W - 11L
1,421 SR
Queue Stats
144W - 149L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 1
7,883
292
1,893
6,298
1,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Primeofera
Scylla
20
17 / 5 / 3
14,569
540
24,952
17,902
6,635
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cu Chulainn
hectorpajas
Cu Chulainn
18
1 / 8 / 11
11,523
427
12,355
27,300
25,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 8 / 7
11,892
440
9,929
22,699
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 7 / 3
13,966
517
14,828
25,723
11,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JaeLaD
Scylla
20
9 / 5 / 5
15,443
572
17,649
17,497
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jormungandr
NeoNewSawatari
Jormungandr
18
0 / 7 / 5
12,124
449
7,364
17,624
17,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
SeñorF
Erlang Shen
19
6 / 6 / 7
13,684
507
16,047
22,784
13,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Upa24
Izanami
20
13 / 6 / 5
16,716
619
25,282
24,151
11,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 3 / 12
13,697
507
9,258
22,024
22,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
26
Kills
29
31
Deaths
27
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
1
0.5
W
Scylla
JaeLaD
Scylla
9
5
5
2.3
W
Jormungandr
NeoNewSawatari
Jormungandr
0
7
5
0.36
L
Scylla
Primeofera
Scylla
17
5
3
3.7
W
Erlang Shen
SeñorF
Erlang Shen
6
6
7
1.58
W
Izanami
Upa24
Izanami
13
6
5
2.58
W
1
3
12
2.33
L
Cu Chulainn
hectorpajas
Cu Chulainn
1
8
11
0.81
L
3
8
7
0.81
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,957
Damage
75,600
99,922
Taken
104,080
53,274
Mitigated
71,069
23,689
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,893
377
0
1,921
6,298
1,991
0
2,610
3,688
9,210
0
W
Scylla
JaeLaD
Scylla
17,649
1,545
277
3,405
17,497
7,101
5,412
4,841
12,282
93,740
0
W
Jormungandr
NeoNewSawatari
Jormungandr
7,364
1,710
352
1,153
17,624
17,567
1,301
3,022
14,446
62,087
0
L
Scylla
Primeofera
Scylla
24,952
2,378
0
2,110
17,902
6,635
583
7,541
10,141
78,642
0
W
Erlang Shen
SeñorF
Erlang Shen
16,047
8,135
0
7,461
22,784
13,004
2,140
7,720
14,632
0
83,306
W
Izanami
Upa24
Izanami
25,282
21,333
1,335
7,724
24,151
11,021
6,906
7,025
16,382
0
141,191
W
9,258
709
0
6,086
22,024
22,376
566
6,722
15,029
56,963
0
L
Cu Chulainn
hectorpajas
Cu Chulainn
12,355
1,648
0
3,632
27,300
25,174
165
7,813
19,283
388
56,829
L
9,929
1,638
219
4,805
22,699
8,362
0
4,108
18,497
0
78,967
L
14,828
6,011
405
10,597
25,723
11,112
583
11,507
14,042
0
110,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,833
Gold Earned
71,664
525
Minions Killed
631
0
Camps Cleared
0
1,984,949
Distance Traveled
2,442,475
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,883
292
10
0
0
165,787
0
W
Scylla
15,443
572
167
6
0
476,182
3
W
Jormungandr
12,124
449
94
3
0
446,339
0
L
Scylla
14,569
540
137
5
0
467,131
4
W
Erlang Shen
13,684
507
111
4
0
533,804
0
W
Izanami
16,716
619
183
7
0
444,123
3
W
Ares
13,697
507
76
3
0
542,027
0
L
Cu Chulainn
11,523
427
86
3
0
434,638
7
L
Loki
11,892
440
118
4
0
447,186
3
L
Chiron
13,966
517
174
6
0
470,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role