Player Matchup

Hera
Hera
BlaseSole12
Hera
Level 64
God Stats
11W - 4L
1,594 SR
Queue Stats
74W - 69L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
P R Y N C E6759
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Thetokengayone
Khepri
Level 29
God Stats
5W - 2L
1,782 SR
Queue Stats
60W - 105L
1,386 Elo+
Party 2
Team Averages
Level 34
1,626 SR
1,475 Elo+

VS

Team Averages
Level 21
1,378 SR
1,355 Elo+
King Arthur
King Arthur
Allnightlong
King Arthur
Level 23
God Stats
0W - 3L
1,233 SR
Queue Stats
82W - 79L
1,251 Elo+
Party 1
Ra
Ra
Frolodon
Ra
Level 22
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Cernunnos
Cernunnos
McBigBalls
Cernunnos
Level 18
God Stats
30W - 31L
1,405 SR
Queue Stats
48W - 50L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 6
14,744
867
38,244
11,987
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
P R Y N C E6759
Morgan Le Fay
12
1 / 14 / 11
10,833
637
3,244
14,924
5,797
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
5 / 5 / 14
13,251
779
8,860
23,759
26,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Allnightlong
King Arthur
15
8 / 6 / 9
12,197
717
9,865
26,311
17,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 9 / 12
10,961
645
7,072
16,851
6,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
McBigBalls
Cernunnos
17
11 / 9 / 7
13,768
810
21,256
19,420
7,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
24
Kills
21
21
Deaths
24
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Allnightlong
King Arthur
8
6
9
2.08
W
18
2
6
10.5
L
2
9
12
0.89
L
Cernunnos
McBigBalls
Cernunnos
11
9
7
1.61
W
Morgan Le Fay
P R Y N C E6759
Morgan Le Fay
1
14
11
0.46
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
38,193
50,670
Taken
62,582
38,161
Mitigated
31,262
7,811
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Allnightlong
King Arthur
9,865
2,845
0
6,246
26,311
17,748
506
19,265
6,619
0
27,023
W
38,244
8,792
578
4,925
11,987
5,854
2,332
1,802
10,185
104,411
0
L
7,072
1,236
2,174
3,705
16,851
6,095
760
15,171
1,188
38,647
0
L
Cernunnos
McBigBalls
Cernunnos
21,256
13,030
0
3,708
19,420
7,419
1,917
14,529
4,427
0
57,608
W
Morgan Le Fay
P R Y N C E6759
Morgan Le Fay
3,244
621
0
224
14,924
5,797
184
2,442
12,482
10,544
0
W
8,860
808
179
1,905
23,759
26,510
858
2,828
20,931
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
36,926
177
Minions Killed
170
0
Camps Cleared
0
833,180
Distance Traveled
772,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,197
717
31
2
0
274,846
0
W
Hera
14,744
867
151
9
0
306,264
1
L
Ra
10,961
645
76
4
0
243,188
0
L
Cernunnos
13,768
810
63
4
0
254,556
0
W
Morgan Le Fay
10,833
637
6
0
0
246,242
0
W
Khepri
13,251
779
20
1
0
280,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role