Player Matchup

Kukulkan
Kukulkan
Checho1_0
Kukulkan
Level 29
God Stats
80W - 79L
1,484 SR
Queue Stats
95W - 123L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
JFK_Exp
Gilgamesh
Level 28
God Stats
3W - 2L
1,177 SR
Queue Stats
69W - 68L
1,166 Elo+
Solo
Fenrir
Fenrir
MarcoJZ
Fenrir
Level 15
God Stats
15W - 19L
1,272 SR
Queue Stats
22W - 31L
1,271 Elo+
Party 1
Team Averages
Level 24
1,311 SR
1,253 Elo+

VS

Team Averages
Level 15
1,245 SR
1,342 Elo+
Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Leadeath
Olorun
Level 4
God Stats
0W - 1L
1,160 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Ullr
Ullr
PKG pumkin
Ullr
Level 29
God Stats
4W - 8L
1,076 SR
Queue Stats
95W - 110L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Checho1_0
Kukulkan
16
10 / 0 / 10
11,534
769
19,808
4,899
1,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JFK_Exp
Gilgamesh
15
6 / 0 / 16
11,259
751
11,713
11,001
11,056
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
MarcoJZ
Fenrir
14
6 / 3 / 15
10,941
729
5,492
7,091
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 6 / 1
8,880
592
4,611
16,374
16,638
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Leadeath
Olorun
10
0 / 10 / 3
8,238
549
4,580
13,338
4,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 1
8,349
557
4,152
13,775
5,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
22
Kills
2
3
Deaths
22
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
1
0.25
W
Kukulkan
Checho1_0
Kukulkan
10
0
10
15
W
Gilgamesh
JFK_Exp
Gilgamesh
6
0
16
14
L
Olorun
Leadeath
Olorun
0
10
3
0.15
W
Fenrir
MarcoJZ
Fenrir
6
3
15
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
13,343
22,991
Taken
43,487
15,705
Mitigated
26,575
3,226
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,611
313
0
614
16,374
16,638
0
8,523
7,851
23,180
0
W
Kukulkan
Checho1_0
Kukulkan
19,808
1,001
123
1,725
4,899
1,921
1,673
2,413
2,486
71,835
0
W
Gilgamesh
JFK_Exp
Gilgamesh
11,713
3,722
0
1,015
11,001
11,056
647
3,372
7,629
0
46,796
L
Olorun
Leadeath
Olorun
4,580
2,061
388
994
13,338
4,653
0
5,877
7,461
15,412
0
W
Fenrir
MarcoJZ
Fenrir
5,492
1,530
0
363
7,091
2,728
540
3,406
3,685
0
17,020
L
4,152
1,392
123
1,440
13,775
5,284
0
5,408
8,367
0
24,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
25,467
176
Minions Killed
107
0
Camps Cleared
0
849,876
Distance Traveled
663,007
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,880
592
34
2
0
206,889
0
W
Kukulkan
11,534
769
115
8
0
286,944
1
W
Gilgamesh
11,259
751
40
3
0
297,474
2
L
Olorun
8,238
549
24
2
0
223,815
0
W
Fenrir
10,941
729
21
1
0
265,458
0
L
Ullr
8,349
557
49
3
0
232,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role