Player Matchup

Yemoja
Yemoja
Nelf
Yemoja
Level 46
God Stats
15W - 4L
1,512 SR
Queue Stats
86W - 45L
1,579 Elo+
Party 1
Ullr
Ullr
SaintVici
Ullr
Level 24
God Stats
3W - 3L
1,539 SR
Queue Stats
71W - 39L
1,476 Elo+
Party 1
Ra
Ra
TheReaper163
Ra
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
32W - 32L
1,465 Elo+
Party 1
Team Averages
Level 33
1,588 SR
1,507 Elo+

VS

Team Averages
Level 47
1,510 SR
1,567 Elo+
Xbalanque
Xbalanque
Carmel_D3L1GHT
Xbalanque
Level 100
God Stats
1W - 4L
1,543 SR
Queue Stats
16W - 17L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
FolksyPopcorn
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,795 Elo+
Party 2
Kukulkan
Kukulkan
waffleguy101
Kukulkan
Level 29
God Stats
9W - 12L
1,486 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nelf
Yemoja
18
7 / 1 / 15
14,987
749
12,467
19,079
22,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
18
10 / 5 / 11
13,973
699
19,334
19,366
9,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 16
13,432
672
15,009
14,701
10,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Carmel_D3L1GHT
Xbalanque
16
3 / 8 / 3
12,862
643
13,481
17,437
6,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
16
2 / 7 / 5
11,811
591
12,421
21,313
19,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
waffleguy101
Kukulkan
16
2 / 8 / 3
11,894
595
13,583
13,411
5,972
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
23
Kills
7
7
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Carmel_D3L1GHT
Xbalanque
3
8
3
0.56
L
Cthulhu
2
7
5
0.64
W
Yemoja
Nelf
Yemoja
7
1
15
14.5
W
Ullr
10
5
11
3.1
W
6
1
16
14
L
Kukulkan
waffleguy101
Kukulkan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,810
Damage
39,485
53,146
Taken
52,161
43,405
Mitigated
31,960
26,684
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Carmel_D3L1GHT
Xbalanque
13,481
7,796
644
3,399
17,437
6,973
1,456
8,305
8,930
0
44,206
L
Cthulhu
12,421
509
104
20
21,313
19,015
0
11,529
9,380
30,809
0
W
Yemoja
Nelf
Yemoja
12,467
2,096
6,777
6,409
19,079
22,899
453
9,329
9,750
40,829
0
W
Ullr
19,334
13,397
0
4,637
19,366
9,995
1,603
8,600
10,766
0
54,653
W
15,009
2,529
4,681
4,180
14,701
10,511
827
8,075
6,626
72,376
0
L
Kukulkan
waffleguy101
Kukulkan
13,583
301
1,059
1,625
13,411
5,972
0
6,924
6,375
57,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
36,567
226
Minions Killed
193
0
Camps Cleared
0
997,145
Distance Traveled
866,732
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,862
643
48
2
0
310,025
1
L
Cthulhu
11,811
591
44
2
0
271,646
0
W
Yemoja
14,987
749
37
2
0
328,810
5
W
Ullr
13,973
699
70
4
0
335,108
3
W
Ra
13,432
672
119
6
0
333,227
2
L
Kukulkan
11,894
595
101
5
0
285,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role