Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FaytalForsaken
Baron Samedi
Level 117
God Stats
2W - 2L
1,220 SR
Queue Stats
38W - 45L
1,308 Elo+
Party 1
Skadi
Skadi
SlothMonke
Skadi
Level 81
God Stats
27W - 22L
1,592 SR
Queue Stats
66W - 81L
1,437 Elo+
Party 1
Artio
Artio
XToxicDragon420
Artio
Level 127
God Stats
6W - 5L
1,682 SR
Queue Stats
111W - 116L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
xYozzerx
Gilgamesh
Level 159
God Stats
3W - 1L
1,881 SR
Queue Stats
21W - 21L
1,506 Elo+
Party 1
Team Averages
Level 122
1,575 SR
1,462 Elo+

VS

Team Averages
Level 103
1,515 SR
1,448 Elo+
Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gonxothegreat
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,445 Elo+
Solo
Bakasura
Bakasura
Manelillu88
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NahuelDL-43
Morgan Le Fay
Level 141
God Stats
7W - 7L
1,541 SR
Queue Stats
49W - 58L
1,502 Elo+
Solo
Cupid
Cupid
SweetAstryy
Cupid
Level 62
God Stats
2W - 2L
1,534 SR
Queue Stats
11W - 13L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 22
10,743
977
9,342
7,271
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
FaytalForsaken
Baron Samedi
19
5 / 3 / 27
11,506
1,046
14,668
12,127
5,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
19
12 / 1 / 20
13,214
1,201
22,593
12,083
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 1 / 28
12,200
1,109
11,604
16,001
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
xYozzerx
Gilgamesh
19
19 / 1 / 12
13,797
1,254
20,702
12,609
9,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 10 / 3
10,177
925
8,904
22,364
23,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 8 / 3
10,209
928
12,827
12,689
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Manelillu88
Bakasura
16
2 / 11 / 3
10,507
955
7,450
22,845
9,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NahuelDL-43
Morgan Le Fay
16
2 / 8 / 5
10,493
954
16,272
16,126
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 4
9,693
881
5,562
9,117
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
25
41
Kills
7
7
Deaths
41
109
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
22
13
L
Ganesha
 
Ganesha
0
10
3
0.15
W
Baron Samedi
FaytalForsaken
Baron Samedi
5
3
27
6.17
L
2
8
3
0.44
L
Bakasura
Manelillu88
Bakasura
2
11
3
0.32
L
Morgan Le Fay
NahuelDL-43
Morgan Le Fay
2
8
5
0.56
W
Skadi
12
1
20
22
L
1
4
4
0.75
W
3
1
28
17
W
Gilgamesh
xYozzerx
Gilgamesh
19
1
12
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,909
Damage
51,015
60,091
Taken
83,141
37,777
Mitigated
49,007
21,379
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,342
2,512
0
1,322
7,271
2,528
0
5,698
1,533
28,009
0
L
Ganesha
 
Ganesha
8,904
401
0
0
22,364
23,557
0
8,236
14,128
20,537
0
W
Baron Samedi
FaytalForsaken
Baron Samedi
14,668
2,474
2,032
4,073
12,127
5,662
0
8,828
3,274
32,676
0
L
12,827
1,427
0
0
12,689
5,098
0
6,447
6,242
41,701
0
L
Bakasura
Manelillu88
Bakasura
7,450
5,863
0
886
22,845
9,976
0
9,510
13,335
0
10,017
L
Morgan Le Fay
NahuelDL-43
Morgan Le Fay
16,272
1,041
0
587
16,126
6,800
0
6,243
9,883
35,665
0
W
Skadi
22,593
12,805
516
4,007
12,083
4,293
0
8,372
3,531
0
46,992
L
5,562
2,385
603
228
9,117
3,576
0
5,571
3,546
0
23,967
W
11,604
535
2,938
5,607
16,001
15,477
0
8,425
7,290
21,430
0
W
Gilgamesh
xYozzerx
Gilgamesh
20,702
7,675
0
884
12,609
9,817
0
6,680
5,809
573
35,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,460
Gold Earned
51,079
207
Minions Killed
168
7
Camps Cleared
4
948,255
Distance Traveled
855,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,743
977
43
4
0
192,963
0
L
Ganesha
10,177
925
0
0
0
162,087
1
W
Baron Samedi
11,506
1,046
55
5
0
153,290
0
L
Merlin
10,209
928
74
7
3
156,372
0
L
Bakasura
10,507
955
23
2
1
190,854
0
L
Morgan Le Fay
10,493
954
31
3
0
171,126
2
W
Skadi
13,214
1,201
67
6
5
187,526
0
L
Cupid
9,693
881
40
4
0
175,325
0
W
Artio
12,200
1,109
16
1
0
208,527
0
W
Gilgamesh
13,797
1,254
26
2
2
205,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role