Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BlasterBurn9
Osiris
Level 103
God Stats
1W - 0L
1,224 SR
Queue Stats
24W - 11L
1,651 Elo+
Party 2
Ah Puch
Ah Puch
DaddyGusta
Ah Puch
Level 119
God Stats
5W - 3L
1,449 SR
Queue Stats
293W - 287L
1,609 Elo+
Party 4
Skadi
Skadi
justguts
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,544 Elo+
Party 4
Camazotz
Camazotz
vMEMEDADDYv
Camazotz
Level 128
God Stats
1W - 0L
1,600 SR
Queue Stats
64W - 36L
1,628 Elo+
Party 2
Team Averages
Level 82
1,455 SR
1,586 Elo+

VS

Team Averages
Level 50
1,502 SR
1,492 Elo+
Chaac
Chaac
Logan The Cool
Chaac
Level 101
God Stats
0W - 1L
1,832 SR
Queue Stats
62W - 41L
1,617 Elo+
Party 3
Tiamat
Tiamat
Tsuwano
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
jayjaybelitt
Sun Wukong
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 228L
1,358 Elo+
Solo
Ymir
Ymir
lushlord
Ymir
Level 28
God Stats
0W - 2L
1,180 SR
Queue Stats
12W - 17L
1,434 Elo+
Party 1
Cerberus
Cerberus
xXHityaXx
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 7 / 15
12,257
721
15,415
15,771
7,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
19
4 / 4 / 15
11,911
701
12,673
20,026
17,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
DaddyGusta
Ah Puch
20
7 / 3 / 17
14,702
865
34,340
24,635
10,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
justguts
Skadi
19
3 / 7 / 16
11,555
680
17,843
15,162
6,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
vMEMEDADDYv
Camazotz
19
9 / 4 / 6
12,914
760
21,821
43,896
27,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 18
12,540
738
23,838
30,477
38,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Tsuwano
Tiamat
20
15 / 6 / 8
13,926
819
43,031
23,631
21,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
jayjaybelitt
Sun Wukong
19
4 / 5 / 10
11,952
703
12,088
17,974
9,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
0 / 8 / 9
9,650
568
6,171
23,550
17,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
xXHityaXx
Cerberus
16
1 / 6 / 12
10,395
611
13,049
24,528
16,476
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
80
30
Kills
23
25
Deaths
30
69
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
7
15
2.07
W
Osiris
4
4
15
2.88
W
Ah Puch
DaddyGusta
Ah Puch
7
3
17
5.17
L
3
5
18
2.4
L
Tiamat
Tsuwano
Tiamat
15
6
8
3.17
L
Sun Wukong
jayjaybelitt
Sun Wukong
4
5
10
1.8
W
Skadi
justguts
Skadi
3
7
16
1.57
L
Ymir
0
8
9
0.56
W
Camazotz
vMEMEDADDYv
Camazotz
9
4
6
3
L
Cerberus
xXHityaXx
Cerberus
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,092
Damage
98,177
119,490
Taken
120,160
67,860
Mitigated
103,798
51,480
Healing
50,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,415
4,193
2,898
2,507
15,771
7,018
632
9,549
6,004
0
22,925
W
Osiris
12,673
3,432
1,856
6,078
20,026
17,026
1,108
8,753
11,047
0
23,684
W
Ah Puch
DaddyGusta
Ah Puch
34,340
2,012
1,449
11,067
24,635
10,158
555
14,845
9,406
83,459
0
L
23,838
5,153
2,895
13,337
30,477
38,436
1,792
7,619
22,295
329
45,956
L
Tiamat
Tsuwano
Tiamat
43,031
5,651
2,390
8,079
23,631
21,137
1,242
7,698
15,714
64,039
0
L
Sun Wukong
jayjaybelitt
Sun Wukong
12,088
2,708
2,714
6,468
17,974
9,995
1,293
6,200
11,774
0
22,841
W
Skadi
justguts
Skadi
17,843
9,285
849
1,702
15,162
6,051
1,257
8,280
6,593
0
29,042
L
Ymir
6,171
703
2,030
2,959
23,550
17,754
318
7,893
15,657
11,132
0
W
Camazotz
vMEMEDADDYv
Camazotz
21,821
8,434
435
22,639
43,896
27,607
995
19,428
23,870
2,338
36,200
L
Cerberus
xXHityaXx
Cerberus
13,049
596
2,341
7,744
24,528
16,476
563
5,904
18,624
20,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,339
Gold Earned
58,463
197
Minions Killed
173
0
Camps Cleared
0
1,442,005
Distance Traveled
1,442,297
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,257
721
14
1
0
265,270
2
W
Osiris
11,911
701
21
1
0
310,827
1
W
Ah Puch
14,702
865
117
7
0
330,028
1
L
Chaac
12,540
738
49
3
0
299,395
0
L
Tiamat
13,926
819
59
3
0
283,085
4
L
Sun Wukong
11,952
703
23
1
0
289,908
1
W
Skadi
11,555
680
23
1
0
257,739
0
L
Ymir
9,650
568
13
1
0
279,593
0
W
Camazotz
12,914
760
22
1
0
278,141
1
L
Cerberus
10,395
611
29
2
0
290,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role