Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
XBD
The Morrigan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
475W - 422L
1,532 Elo+
Solo
Bacchus
Bacchus
alalk0
Bacchus
Level 88
God Stats
109W - 84L
1,619 SR
Queue Stats
149W - 128L
1,558 Elo+
Party 1
Chang'e
Chang'e
solar9057
Chang'e
Level 103
God Stats
58W - 35L
1,677 SR
Queue Stats
203W - 167L
1,599 Elo+
Solo
Nemesis
Nemesis
vaporized5024
Nemesis
Level 125
God Stats
6W - 7L
1,479 SR
Queue Stats
562W - 541L
1,570 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,552 Elo+

VS

Team Averages
Level 119
1,581 SR
1,536 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HobbleScotch
Nemesis
Level 106
God Stats
114W - 135L
1,525 SR
Queue Stats
720W - 803L
1,528 Elo+
Solo
Anubis
Anubis
RamOlimp29
Anubis
Level 112
God Stats
7W - 5L
1,728 SR
Queue Stats
174W - 152L
1,587 Elo+
Solo
King Arthur
King Arthur
sLc WooK
King Arthur
Level 153
God Stats
137W - 105L
1,651 SR
Queue Stats
793W - 758L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 3 / 3
7,664
511
9,664
7,661
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
XBD
The Morrigan
13
5 / 3 / 4
8,211
547
7,367
4,954
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
alalk0
Bacchus
11
2 / 7 / 4
7,418
495
10,043
13,023
6,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
solar9057
Chang'e
13
0 / 5 / 2
7,026
468
4,509
10,138
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
13
3 / 4 / 4
7,381
492
7,105
12,254
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 2 / 6
8,150
543
6,781
19,562
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
 
Chiron
13
2 / 3 / 2
7,540
503
6,283
9,591
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
HobbleScotch
Nemesis
15
6 / 2 / 6
8,923
595
6,678
10,617
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RamOlimp29
Anubis
13
5 / 6 / 7
7,881
525
7,850
7,596
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sLc WooK
King Arthur
15
5 / 1 / 1
9,026
602
7,531
12,044
9,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
22
22
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
3
3
1.83
W
Cerberus
 
Cerberus
4
2
6
3.5
W
Chiron
 
Chiron
2
3
2
1
W
Nemesis
HobbleScotch
Nemesis
6
2
6
4.5
W
Anubis
RamOlimp29
Anubis
5
6
7
1.42
L
The Morrigan
XBD
The Morrigan
5
3
4
2.33
L
Bacchus
alalk0
Bacchus
2
7
4
0.57
W
King Arthur
sLc WooK
King Arthur
5
1
1
5.5
L
Chang'e
solar9057
Chang'e
0
5
2
0.2
L
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
35,123
48,030
Taken
59,410
16,633
Mitigated
29,194
12,966
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,664
5,123
0
277
7,661
1,696
0
2,985
4,586
0
50,759
W
Cerberus
 
Cerberus
6,781
1,111
381
8,928
19,562
10,377
0
6,376
13,170
30,895
0
W
Chiron
 
Chiron
6,283
2,369
406
2,744
9,591
2,913
176
3,933
5,643
0
54,854
W
Nemesis
HobbleScotch
Nemesis
6,678
3,503
0
2,329
10,617
3,783
907
2,645
7,964
0
66,853
W
Anubis
RamOlimp29
Anubis
7,850
191
0
0
7,596
2,971
0
4,419
3,157
30,469
0
L
The Morrigan
XBD
The Morrigan
7,367
1,110
0
1,052
4,954
1,091
20
2,511
2,181
39,349
0
L
Bacchus
alalk0
Bacchus
10,043
1,079
333
3,122
13,023
6,523
0
4,814
8,011
24,554
0
W
King Arthur
sLc WooK
King Arthur
7,531
797
0
3,572
12,044
9,150
0
4,502
7,542
0
56,785
L
Chang'e
solar9057
Chang'e
4,509
260
120
3,313
10,138
3,584
0
361
9,777
38,916
0
L
Nemesis
7,105
3,523
0
4,749
12,254
3,739
0
3,380
8,706
0
39,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
41,520
364
Minions Killed
467
0
Camps Cleared
0
1,285,033
Distance Traveled
1,356,124
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,664
511
93
6
0
249,653
1
W
Cerberus
8,150
543
77
5
0
264,454
2
W
Chiron
7,540
503
104
7
0
275,882
6
W
Nemesis
8,923
595
125
8
0
305,115
6
W
Anubis
7,881
525
51
3
0
243,381
4
L
The Morrigan
8,211
547
88
6
0
251,448
4
L
Bacchus
7,418
495
32
2
0
274,855
4
W
King Arthur
9,026
602
110
7
0
267,292
5
L
Chang'e
7,026
468
79
5
0
244,958
4
L
Nemesis
7,381
492
72
5
0
264,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role