Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Luis_Felipe88
Danzaburou
Level 26
God Stats
33W - 25L
1,491 SR
Queue Stats
40W - 43L
1,379 Elo+
Party 1
Loki
Loki
SilenceZxZ_
Loki
Level 29
God Stats
3W - 4L
1,291 SR
Queue Stats
38W - 38L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
keoyr
Morgan Le Fay
Level 17
God Stats
12W - 8L
1,237 SR
Queue Stats
158W - 152L
1,463 Elo+
Party 2
Ymir
Ymir
yDiibs
Ymir
Level 16
God Stats
9W - 6L
1,280 SR
Queue Stats
568W - 576L
1,437 Elo+
Party 2
Team Averages
Level 32
1,360 SR
1,432 Elo+

VS

Team Averages
Level 18
1,520 SR
1,334 Elo+
Cerberus
Cerberus
CAXxTIAGOxX0800
Cerberus
Level 7
God Stats
3W - 7L
1,512 SR
Queue Stats
6W - 21L
1,235 Elo+
Party 3
Sun Wukong
Sun Wukong
SEB I InSiD3
Sun Wukong
Level 42
God Stats
5W - 18L
1,262 SR
Queue Stats
38W - 60L
1,295 Elo+
Party 4
Mulan
Mulan
Slappkbomb
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Artemis
Artemis
Tiagopro1502
Artemis
Level 8
God Stats
4W - 2L
1,884 SR
Queue Stats
10W - 28L
1,331 Elo+
Party 3
Skadi
Skadi
Tsukasa chan991
Skadi
Level 17
God Stats
17W - 24L
1,444 SR
Queue Stats
29W - 47L
1,311 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 5
7,170
598
3,408
6,574
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Luis_Felipe88
Danzaburou
12
7 / 0 / 1
7,573
631
7,154
5,113
1,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
5,749
479
2,620
5,738
1,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
keoyr
Morgan Le Fay
10
4 / 2 / 6
6,413
534
5,985
4,918
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
yDiibs
Ymir
10
2 / 1 / 8
6,564
547
2,172
6,235
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
2 / 5 / 0
5,300
442
2,100
8,432
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SEB I InSiD3
Sun Wukong
10
2 / 2 / 0
6,067
506
6,176
8,840
4,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
8
0 / 7 / 2
5,016
418
806
6,736
2,898
Artemis
Tiagopro1502
Artemis
5
0 / 2 / 0
4,390
366
1,098
3,698
1,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 1
5,439
453
2,434
4,985
1,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
6
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
5
8.5
L
Cerberus
2
5
0
0.4
W
Danzaburou
Luis_Felipe88
Danzaburou
7
0
1
7.5
L
Sun Wukong
SEB I InSiD3
Sun Wukong
2
2
0
1
W
1
2
1
0.75
L
Mulan
0
7
2
0.14
L
Artemis
Tiagopro1502
Artemis
0
2
0
0
L
0
4
1
0.13
W
Morgan Le Fay
keoyr
Morgan Le Fay
4
2
6
3.5
W
Ymir
yDiibs
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
12,614
28,578
Taken
32,691
9,984
Mitigated
13,697
9,717
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,408
1,075
0
1,825
6,574
2,429
318
129
6,445
0
42,359
L
Cerberus
2,100
190
0
873
8,432
4,171
360
2,485
5,947
10,915
0
W
Danzaburou
Luis_Felipe88
Danzaburou
7,154
3,335
0
1,244
5,113
1,701
2,047
183
4,930
0
39,026
L
Sun Wukong
SEB I InSiD3
Sun Wukong
6,176
605
0
2,439
8,840
4,409
0
632
8,208
0
27,819
W
2,620
460
0
2,010
5,738
1,527
214
155
5,583
0
17,133
L
Mulan
806
56
0
0
6,736
2,898
132
3,048
3,688
0
11,271
L
Artemis
Tiagopro1502
Artemis
1,098
496
0
0
3,698
1,016
255
1,266
2,432
0
7,972
L
2,434
597
0
0
4,985
1,203
782
726
4,259
0
23,544
W
Morgan Le Fay
keoyr
Morgan Le Fay
5,985
647
0
1,807
4,918
1,616
1,045
596
4,322
30,118
0
W
Ymir
yDiibs
Ymir
2,172
732
0
2,831
6,235
2,711
304
1,037
5,198
17,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
26,212
283
Minions Killed
174
0
Camps Cleared
0
1,160,890
Distance Traveled
904,619
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,170
598
89
7
0
254,216
1
L
Cerberus
5,300
442
20
2
0
219,811
0
W
Danzaburou
7,573
631
78
7
0
205,499
3
L
Sun Wukong
6,067
506
55
5
0
185,448
0
W
Loki
5,749
479
37
3
0
235,516
1
L
Mulan
5,016
418
26
2
0
178,116
0
L
Artemis
4,390
366
18
2
0
148,862
0
L
Skadi
5,439
453
55
5
0
172,382
0
W
Morgan Le Fay
6,413
534
50
4
0
229,804
3
W
Ymir
6,564
547
29
2
0
235,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role