Player Matchup

Bastet
Bastet
AnimeForLife194
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,309 Elo+
Solo
Agni
Agni
Destinsenvy
Agni
Level 11
God Stats
26W - 25L
1,391 SR
Queue Stats
122W - 144L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
Mr_P4P011
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iCaptainGeo
Danzaburou
Level 15
God Stats
16W - 18L
1,192 SR
Queue Stats
112W - 129L
1,235 Elo+
Party 1
Fenrir
Fenrir
iHitmanLeo
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,383 Elo+
Party 1
Team Averages
Level 12
1,417 SR
1,342 Elo+

VS

Team Averages
Level 16
1,495 SR
1,350 Elo+
Janus
Janus
Eakers98
Janus
Level 24
God Stats
3W - 4L
1,346 SR
Queue Stats
100W - 93L
1,398 Elo+
Solo
Xbalanque
Xbalanque
REK-Silas
Xbalanque
Level 7
God Stats
5W - 2L
1,585 SR
Queue Stats
19W - 14L
1,241 Elo+
Solo
Khepri
Khepri
Tobyy18
Khepri
Level 27
God Stats
16W - 14L
1,493 SR
Queue Stats
22W - 27L
1,318 Elo+
Solo
Nemesis
Nemesis
kervin202
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xMcLovin23_
Gilgamesh
Level 21
God Stats
16W - 20L
1,551 SR
Queue Stats
69W - 68L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 7 / 4
11,478
425
21,081
17,181
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 6 / 5
12,652
469
14,134
17,931
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Mr_P4P011
Kukulkan
15
3 / 8 / 8
10,794
400
15,540
12,124
6,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
iCaptainGeo
Danzaburou
19
7 / 3 / 1
12,737
472
10,051
13,477
5,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
iHitmanLeo
Fenrir
15
3 / 14 / 7
10,610
393
7,008
22,513
13,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eakers98
Janus
17
6 / 4 / 13
14,424
534
15,777
19,423
6,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
REK-Silas
Xbalanque
20
16 / 6 / 6
14,907
552
17,807
15,420
7,526
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Tobyy18
Khepri
17
3 / 3 / 15
12,606
467
8,410
22,276
26,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
kervin202
Nemesis
16
3 / 12 / 6
11,656
432
5,031
21,227
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
xMcLovin23_
Gilgamesh
18
8 / 7 / 12
13,125
486
11,480
20,179
19,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
29
Kills
36
38
Deaths
32
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
10
7
4
1.71
L
6
6
5
1.42
W
Janus
Eakers98
Janus
6
4
13
3.13
L
Kukulkan
Mr_P4P011
Kukulkan
3
8
8
0.88
W
Xbalanque
REK-Silas
Xbalanque
16
6
6
3.17
W
Khepri
Tobyy18
Khepri
3
3
15
3.5
L
Danzaburou
iCaptainGeo
Danzaburou
7
3
1
2.5
L
Fenrir
iHitmanLeo
Fenrir
3
14
7
0.46
W
Nemesis
kervin202
Nemesis
3
12
6
0.5
W
Gilgamesh
xMcLovin23_
Gilgamesh
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,814
Damage
58,505
83,226
Taken
98,525
43,653
Mitigated
69,953
8,947
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,081
8,195
0
500
17,181
6,690
600
3,915
13,266
0
57,320
L
14,134
1,507
489
2,348
17,931
10,584
2,082
3,417
14,514
67,999
0
W
Janus
Eakers98
Janus
15,777
2,092
612
3,494
19,423
6,698
844
6,878
12,545
63,076
0
L
Kukulkan
Mr_P4P011
Kukulkan
15,540
1,670
0
40
12,124
6,624
951
6,656
5,468
52,592
0
W
Xbalanque
REK-Silas
Xbalanque
17,807
11,255
0
4,154
15,420
7,526
7,932
5,188
10,232
0
84,229
W
Khepri
Tobyy18
Khepri
8,410
975
2,098
4,126
22,276
26,140
794
5,216
17,060
30,204
0
L
Danzaburou
iCaptainGeo
Danzaburou
10,051
5,218
0
3,073
13,477
5,875
2,282
3,309
10,168
0
78,456
L
Fenrir
iHitmanLeo
Fenrir
7,008
2,843
0
2,497
22,513
13,880
240
6,890
15,623
0
35,213
W
Nemesis
kervin202
Nemesis
5,031
1,344
0
2,974
21,227
10,066
1,153
7,469
13,758
0
49,096
W
Gilgamesh
xMcLovin23_
Gilgamesh
11,480
2,758
0
2,788
20,179
19,523
2,271
4,923
15,256
0
66,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,271
Gold Earned
66,718
449
Minions Killed
415
0
Camps Cleared
0
2,123,910
Distance Traveled
2,411,971
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,478
425
77
3
0
416,620
1
L
Agni
12,652
469
97
4
0
440,786
6
W
Janus
14,424
534
86
3
0
473,746
0
L
Kukulkan
10,794
400
96
4
0
361,768
0
W
Xbalanque
14,907
552
127
5
0
415,291
0
W
Khepri
12,606
467
39
1
0
499,539
0
L
Danzaburou
12,737
472
127
5
0
455,768
1
L
Fenrir
10,610
393
52
2
0
448,968
3
W
Nemesis
11,656
432
64
2
0
517,050
3
W
Gilgamesh
13,125
486
99
4
0
506,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role