Player Matchup

Cthulhu
Cthulhu
RoyalAce0090
Cthulhu
Level 61
God Stats
3W - 1L
1,878 SR
Queue Stats
18W - 5L
1,747 Elo+
Party 1
Ullr
Ullr
S1Espio
Ullr
Level 9
God Stats
2W - 4L
1,530 SR
Queue Stats
30W - 26L
1,576 Elo+
Solo
Tiamat
Tiamat
lChainWardenl
Tiamat
Level 29
God Stats
10W - 3L
1,694 SR
Queue Stats
57W - 21L
1,726 Elo+
Party 1
Team Averages
Level 33
1,701 SR
1,683 Elo+

VS

Team Averages
Level 101
1,605 SR
1,527 Elo+
Da Ji
Da Ji
O0alonexX
Da Ji
Level 158
God Stats
3W - 0L
1,604 SR
Queue Stats
53W - 28L
1,690 Elo+
Party 2
Bellona
Bellona
Seiriko
Bellona
Level 15
God Stats
3W - 2L
1,747 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
ivylace2017
Nu Wa
Level 129
God Stats
13W - 15L
1,463 SR
Queue Stats
216W - 245L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RoyalAce0090
Cthulhu
16
4 / 2 / 4
12,500
694
10,533
19,260
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
S1Espio
Ullr
15
3 / 8 / 6
11,457
637
10,184
15,910
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 6 / 7
11,746
653
14,151
17,653
13,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
O0alonexX
Da Ji
18
12 / 1 / 2
13,257
737
22,644
16,002
7,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Seiriko
Bellona
15
4 / 6 / 6
11,568
643
8,950
15,898
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 3 / 8
12,482
693
14,931
12,243
6,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
16
16
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
O0alonexX
Da Ji
12
1
2
13
L
Cthulhu
RoyalAce0090
Cthulhu
4
2
4
3
L
Ullr
S1Espio
Ullr
3
8
6
0.75
W
Bellona
Seiriko
Bellona
4
6
6
1.17
W
0
3
8
1.33
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
46,525
52,823
Taken
44,143
32,923
Mitigated
28,375
16,281
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
O0alonexX
Da Ji
22,644
6,833
0
603
16,002
7,165
0
9,062
6,940
0
50,880
L
Cthulhu
RoyalAce0090
Cthulhu
10,533
478
804
8,507
19,260
14,601
0
9,223
9,916
38,997
0
L
Ullr
S1Espio
Ullr
10,184
4,557
0
1,788
15,910
5,082
61
1,368
14,302
0
52,233
W
Bellona
Seiriko
Bellona
8,950
2,723
0
959
15,898
15,175
0
6,245
9,653
0
41,262
W
14,931
8,691
0
0
12,243
6,035
0
9,377
2,866
59,223
0
L
14,151
1,579
0
5,182
17,653
13,240
445
4,340
13,139
67,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
37,307
244
Minions Killed
204
0
Camps Cleared
0
889,017
Distance Traveled
1,003,834
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,257
737
61
3
0
387,877
2
L
Cthulhu
12,500
694
32
2
0
305,728
2
L
Ullr
11,457
637
109
6
0
284,996
4
W
Bellona
11,568
643
48
3
0
310,288
3
W
Nu Wa
12,482
693
95
5
0
305,669
4
L
Tiamat
11,746
653
103
6
0
298,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role