Player Matchup

King Arthur
King Arthur
LEXELPRO
King Arthur
Level 68
God Stats
33W - 22L
1,585 SR
Queue Stats
60W - 62L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
MercySinManos_
Nu Wa
Level 11
God Stats
42W - 10L
1,941 SR
Queue Stats
120W - 37L
1,791 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nawa03_
Tsukuyomi
Level 66
God Stats
29W - 12L
1,651 SR
Queue Stats
240W - 162L
1,561 Elo+
Party 1
Bakasura
Bakasura
PharahSinManos
Bakasura
Level 16
God Stats
7W - 0L
1,974 SR
Queue Stats
284W - 108L
1,733 Elo+
Party 1
Bellona
Bellona
djrubenmartinez
Bellona
Level 18
God Stats
17W - 1L
2,061 SR
Queue Stats
89W - 17L
1,803 Elo+
Party 1
Team Averages
Level 36
1,842 SR
1,672 Elo+

VS

Team Averages
Level 22
1,524 SR
1,477 Elo+
Nemesis
Nemesis
SalvadorFG03
Nemesis
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
57W - 60L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Vortex--75
Heimdallr
Level 26
God Stats
2W - 2L
1,400 SR
Queue Stats
38W - 28L
1,596 Elo+
Solo
Guan Yu
Guan Yu
cebollacoindepac
Guan Yu
Level 27
God Stats
0W - 1L
1,163 SR
Queue Stats
35W - 48L
1,356 Elo+
Solo
Pele
Pele
josejwear8
Pele
Level 8
God Stats
3W - 7L
1,538 SR
Queue Stats
15W - 41L
1,349 Elo+
Solo
Nox
Nox
pandacaat
Nox
Level 20
God Stats
1W - 1L
1,770 SR
Queue Stats
120W - 78L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LEXELPRO
King Arthur
11
2 / 0 / 0
6,564
597
2,970
4,006
1,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 0 / 4
6,985
635
7,658
3,766
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Nawa03_
Tsukuyomi
11
6 / 1 / 1
6,926
630
3,493
4,752
1,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
11
3 / 0 / 3
6,932
630
5,110
7,589
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 5
5,857
532
4,473
8,335
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SalvadorFG03
Nemesis
8
1 / 3 / 1
5,101
464
2,678
7,309
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Vortex--75
Heimdallr
11
1 / 1 / 0
6,207
564
3,327
5,278
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,680
425
3,551
6,908
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 7 / 1
4,415
401
1,459
8,118
1,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,467
497
4,838
6,692
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LEXELPRO
King Arthur
2
0
0
2
W
4
0
4
6
W
Tsukuyomi
Nawa03_
Tsukuyomi
6
1
1
6.5
W
Bakasura
3
0
3
4.5
L
Nemesis
SalvadorFG03
Nemesis
1
3
1
0.5
L
Heimdallr
Vortex--75
Heimdallr
1
1
0
1
L
0
2
0
0
W
0
2
5
1.25
L
0
7
1
0.07
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
15,853
28,448
Taken
34,305
9,784
Mitigated
10,385
6,620
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LEXELPRO
King Arthur
2,970
483
0
1,595
4,006
1,411
14
76
3,722
0
35,774
W
7,658
1,548
0
281
3,766
1,195
176
1,503
2,263
40,478
0
W
Tsukuyomi
Nawa03_
Tsukuyomi
3,493
472
0
374
4,752
1,228
0
0
4,722
0
33,365
W
Bakasura
5,110
3,831
0
2,094
7,589
2,405
0
1,051
6,418
0
36,891
L
Nemesis
SalvadorFG03
Nemesis
2,678
505
0
2,002
7,309
1,766
0
1,134
5,730
0
17,966
L
Heimdallr
Vortex--75
Heimdallr
3,327
1,947
0
1,200
5,278
1,730
782
617
4,423
0
40,529
L
3,551
436
180
1,717
6,908
3,531
0
1,279
5,370
0
19,548
W
4,473
1,238
0
2,276
8,335
3,545
0
2,208
6,037
0
18,865
L
1,459
406
99
916
8,118
1,247
0
1,138
6,579
0
11,748
L
4,838
391
0
853
6,692
2,111
0
2,447
3,937
32,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
25,870
359
Minions Killed
248
0
Camps Cleared
0
1,196,684
Distance Traveled
1,056,053
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,564
597
82
7
0
243,055
3
W
Nu Wa
6,985
635
81
7
0
215,435
3
W
Tsukuyomi
6,926
630
74
7
0
238,535
3
W
Bakasura
6,932
630
93
8
0
261,836
1
L
Nemesis
5,101
464
49
4
0
218,236
0
L
Heimdallr
6,207
564
78
7
0
183,082
4
L
Guan Yu
4,680
425
36
3
0
242,333
1
W
Bellona
5,857
532
29
3
0
237,823
4
L
Pele
4,415
401
20
2
0
204,358
0
L
Nox
5,467
497
65
6
0
208,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role