Player Matchup

Chiron
Chiron
GIUSBOB
Chiron
Level 125
God Stats
20W - 28L
1,480 SR
Queue Stats
203W - 205L
1,446 Elo+
Solo
Bastet
Bastet
Grosnibard
Bastet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,345 Elo+
Solo
Ra
Ra
LOVE_HAZE
Ra
Level 84
God Stats
8W - 12L
1,544 SR
Queue Stats
267W - 290L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tulaviok802
Morgan Le Fay
Level 124
God Stats
5W - 8L
1,427 SR
Queue Stats
246W - 286L
1,405 Elo+
Solo
Merlin
Merlin
willdatboi
Merlin
Level 65
God Stats
4W - 3L
1,623 SR
Queue Stats
429W - 414L
1,467 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,421 Elo+

VS

Team Averages
Level 89
1,503 SR
1,443 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KillerMonster289
Athena
Level 120
God Stats
10W - 10L
1,478 SR
Queue Stats
361W - 358L
1,407 Elo+
Solo
Anubis
Anubis
Mariquilla17
Anubis
Level 65
God Stats
283W - 263L
1,521 SR
Queue Stats
452W - 471L
1,443 Elo+
Solo
Hades
Hades
SwagCityMungo
Hades
Level 67
God Stats
153W - 123L
1,515 SR
Queue Stats
340W - 372L
1,379 Elo+
Solo
Artemis
Artemis
juanso33
Artemis
Level 83
God Stats
8W - 0L
1,500 SR
Queue Stats
159W - 166L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GIUSBOB
Chiron
12
6 / 0 / 0
6,873
625
6,371
6,697
1,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Grosnibard
Bastet
7
0 / 2 / 1
4,835
440
1,107
5,387
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 4
5,720
520
2,065
7,076
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
tulaviok802
Morgan Le Fay
11
1 / 2 / 0
5,920
538
4,431
5,277
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
willdatboi
Merlin
7
0 / 6 / 0
4,569
415
2,852
4,555
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 1
5,847
532
1,863
7,504
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 1
5,733
521
2,926
7,370
2,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
0 / 3 / 0
5,436
494
3,653
6,789
3,115
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 0 / 0
7,225
657
2,417
8,229
3,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
juanso33
Artemis
11
4 / 1 / 3
6,696
609
5,139
6,169
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
10
10
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
1
1.5
L
Chiron
GIUSBOB
Chiron
6
0
0
6
L
Bastet
Grosnibard
Bastet
0
2
1
0.25
W
2
2
1
1.25
L
0
0
4
2
W
Anubis
0
3
0
0
W
3
0
0
3
W
Artemis
juanso33
Artemis
4
1
3
5.5
L
Morgan Le Fay
tulaviok802
Morgan Le Fay
1
2
0
0.5
L
Merlin
willdatboi
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
15,998
28,992
Taken
36,061
8,084
Mitigated
13,946
9,682
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,863
631
0
3,456
7,504
2,309
0
495
6,995
0
30,898
L
Chiron
GIUSBOB
Chiron
6,371
2,936
712
2,185
6,697
1,358
0
3,359
3,338
0
35,597
L
Bastet
Grosnibard
Bastet
1,107
176
0
1,570
5,387
1,331
0
923
4,464
0
14,622
W
2,926
658
0
750
7,370
2,908
0
1,997
5,335
14,725
0
L
2,065
360
453
3,351
7,076
2,485
0
3,012
4,064
20,579
0
W
Anubis
3,653
246
0
2,134
6,789
3,115
0
130
6,659
34,428
0
W
2,417
220
0
5,924
8,229
3,580
448
4,087
4,142
41,405
0
W
Artemis
juanso33
Artemis
5,139
1,967
0
3,181
6,169
2,034
84
2,307
3,582
0
33,688
L
Morgan Le Fay
tulaviok802
Morgan Le Fay
4,431
371
0
1,386
5,277
1,910
0
1,696
3,581
34,319
0
L
Merlin
willdatboi
Merlin
2,852
366
0
25
4,555
1,000
0
6
4,549
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
30,937
241
Minions Killed
355
0
Camps Cleared
0
1,005,412
Distance Traveled
1,052,523
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,847
532
71
6
0
248,295
3
L
Chiron
6,873
625
77
7
0
213,542
1
L
Bastet
4,835
440
35
3
0
232,344
0
W
Athena
5,733
521
32
3
0
222,581
1
L
Ra
5,720
520
29
3
0
215,342
5
W
Anubis
5,436
494
65
6
0
192,928
5
W
Hades
7,225
657
121
11
0
186,888
2
W
Artemis
6,696
609
66
6
0
201,831
3
L
Morgan Le Fay
5,920
538
72
7
0
200,599
1
L
Merlin
4,569
415
28
3
0
143,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role