Player Matchup

Hun Batz
Hun Batz
Mokushotaar
Hun Batz
Level 106
God Stats
8W - 6L
1,299 SR
Queue Stats
425W - 434L
1,455 Elo+
Solo
Kukulkan
Kukulkan
PastorSpoonr
Kukulkan
Level 82
God Stats
12W - 17L
1,502 SR
Queue Stats
24W - 30L
1,456 Elo+
Solo
Mercury
Mercury
The_xB1GDx
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,842 Elo+
Solo
Team Averages
Level 72
1,434 SR
1,584 Elo+

VS

Team Averages
Level 80
1,671 SR
1,587 Elo+
Neith
Neith
PiedPirate
Neith
Level 8
God Stats
3W - 3L
1,685 SR
Queue Stats
3W - 5L
1,793 Elo+
Solo
Kuzenbo
Kuzenbo
ilyjunnior
Kuzenbo
Level 84
God Stats
1W - 1L
1,786 SR
Queue Stats
81W - 52L
1,508 Elo+
Solo
Merlin
Merlin
nitedrago
Merlin
Level 149
God Stats
18W - 24L
1,543 SR
Queue Stats
436W - 444L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mokushotaar
Hun Batz
12
1 / 3 / 3
7,567
631
5,869
8,577
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PastorSpoonr
Kukulkan
13
3 / 0 / 4
8,765
730
14,465
5,538
1,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
The_xB1GDx
Mercury
12
3 / 4 / 2
8,352
696
8,299
10,512
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 4 / 5
7,565
630
3,310
8,671
5,039
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
ilyjunnior
Kuzenbo
11
2 / 1 / 5
8,533
711
6,905
17,975
11,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
nitedrago
Merlin
13
3 / 2 / 2
8,409
701
6,955
6,750
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
7
7
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Mokushotaar
Hun Batz
1
3
3
0.83
W
Kukulkan
PastorSpoonr
Kukulkan
3
0
4
5
L
Neith
2
4
5
1.13
W
Mercury
The_xB1GDx
Mercury
3
4
2
1
L
Kuzenbo
ilyjunnior
Kuzenbo
2
1
5
4.5
L
Merlin
nitedrago
Merlin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
17,170
24,627
Taken
33,396
8,644
Mitigated
19,472
555
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Mokushotaar
Hun Batz
5,869
1,658
0
0
8,577
2,897
0
4,242
4,335
0
21,519
W
Kukulkan
PastorSpoonr
Kukulkan
14,465
668
0
0
5,538
1,847
0
4,111
1,427
46,608
0
L
Neith
3,310
1,598
0
480
8,671
5,039
384
3,724
4,947
0
9,049
W
Mercury
The_xB1GDx
Mercury
8,299
3,588
0
555
10,512
3,900
0
5,507
5,005
0
34,048
L
Kuzenbo
ilyjunnior
Kuzenbo
6,905
2,097
0
7,017
17,975
11,834
246
7,439
10,536
19,870
0
L
Merlin
nitedrago
Merlin
6,955
196
966
1,321
6,750
2,599
0
3,302
3,448
37,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
24,507
173
Minions Killed
122
0
Camps Cleared
0
681,269
Distance Traveled
593,167
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,567
631
36
3
0
229,942
1
W
Kukulkan
8,765
730
82
7
0
216,806
1
L
Neith
7,565
630
22
2
0
172,703
0
W
Mercury
8,352
696
55
5
0
234,521
1
L
Kuzenbo
8,533
711
24
2
0
242,603
2
L
Merlin
8,409
701
76
6
0
177,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role