Player Matchup

Hachiman
Hachiman
Rasatorul
Hachiman
Level 66
God Stats
17W - 27L
1,446 SR
Queue Stats
149W - 193L
1,426 Elo+
Party 2
Tiamat
Tiamat
VexxatuVex
Tiamat
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
98W - 112L
1,458 Elo+
Party 2
Merlin
Merlin
winter3333
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,354 Elo+
Party 2
Team Averages
Level 29
1,482 SR
1,413 Elo+

VS

Team Averages
Level 17
1,531 SR
1,581 Elo+
Danzaburou
Danzaburou
AngelTwoasco
Danzaburou
Level 6
God Stats
10W - 4L
1,773 SR
Queue Stats
284W - 183L
1,961 Elo+
Party 1
Ymir
Ymir
LukDyC
Ymir
Level 42
God Stats
2W - 8L
1,321 SR
Queue Stats
441W - 275L
1,632 Elo+
Party 1
Eset
Eset
QUEST4DOMINATION
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rasatorul
Hachiman
14
1 / 3 / 5
9,678
691
9,819
10,739
3,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
VexxatuVex
Tiamat
11
1 / 9 / 1
8,106
579
5,553
10,784
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
winter3333
Merlin
11
2 / 9 / 1
9,002
643
5,849
12,939
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelTwoasco
Danzaburou
14
8 / 2 / 10
11,344
810
8,072
8,824
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
LukDyC
Ymir
15
3 / 0 / 16
10,346
739
5,842
14,597
15,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
10 / 4 / 4
11,248
803
14,648
8,645
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
21
21
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelTwoasco
Danzaburou
8
2
10
6.5
W
Ymir
LukDyC
Ymir
3
0
16
11
W
10
4
4
3
L
Hachiman
Rasatorul
Hachiman
1
3
5
1.17
L
Tiamat
VexxatuVex
Tiamat
1
9
1
0.17
L
Merlin
winter3333
Merlin
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
28,562
34,462
Taken
32,066
13,893
Mitigated
20,928
2,668
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelTwoasco
Danzaburou
8,072
2,740
0
2,035
8,824
2,912
1,676
3,899
3,841
0
39,351
W
Ymir
LukDyC
Ymir
5,842
466
0
3,930
14,597
15,152
76
4,130
9,739
18,228
0
W
14,648
1,345
434
2,326
8,645
2,864
852
2,056
6,383
43,289
0
L
Hachiman
Rasatorul
Hachiman
9,819
4,621
219
881
10,739
3,843
425
7,841
2,898
0
42,051
L
Tiamat
VexxatuVex
Tiamat
5,553
551
0
943
10,784
5,305
70
6,282
4,502
15,613
0
L
Merlin
winter3333
Merlin
5,849
510
0
625
12,939
4,745
360
6,367
6,572
27,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
32,938
126
Minions Killed
157
0
Camps Cleared
0
634,115
Distance Traveled
654,695
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,344
810
74
5
0
214,738
1
W
Ymir
10,346
739
21
2
0
271,790
2
W
Eset
11,248
803
62
4
0
168,167
0
L
Hachiman
9,678
691
52
4
0
238,764
0
L
Tiamat
8,106
579
24
2
0
195,623
0
L
Merlin
9,002
643
50
4
0
199,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role