Player Matchup

Medusa
Medusa
Icemakker21
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,799 Elo+
Party 3
Hercules
Hercules
Phelips_45005
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Thirteenthorder
Nu Wa
Level 46
God Stats
38W - 40L
1,526 SR
Queue Stats
56W - 60L
1,482 Elo+
Party 1
Persephone
Persephone
UrbanUnicorn414
Persephone
Level 125
God Stats
1W - 0L
1,244 SR
Queue Stats
3W - 3L
1,759 Elo+
Party 3
Cthulhu
Cthulhu
WellHelloMaMa
Cthulhu
Level 14
God Stats
2W - 0L
1,544 SR
Queue Stats
4W - 2L
1,799 Elo+
Party 3
Team Averages
Level 67
1,463 SR
1,670 Elo+

VS

Team Averages
Level 37
1,590 SR
1,448 Elo+
Zeus
Zeus
MrDrkAngel
Zeus
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 56L
1,486 Elo+
Party 2
Vulcan
Vulcan
OMeGaBR3003
Vulcan
Level 40
God Stats
20W - 18L
1,514 SR
Queue Stats
544W - 569L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Shardzz-
Danzaburou
Level 29
God Stats
60W - 44L
1,590 SR
Queue Stats
219W - 226L
1,464 Elo+
Party 2
Kali
Kali
SuperBeavers
Kali
Level 45
God Stats
2W - 1L
1,846 SR
Queue Stats
176W - 192L
1,450 Elo+
Party 2
Ymir
Ymir
l_Omarr_l
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 1 / 10
13,199
1,200
21,996
10,549
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Phelips_45005
Hercules
17
0 / 5 / 13
10,225
930
5,102
18,306
17,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
16 / 6 / 8
13,668
1,243
26,579
10,314
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
UrbanUnicorn414
Persephone
18
4 / 0 / 14
12,086
1,099
14,353
6,996
3,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
2 / 5 / 11
10,442
949
4,912
12,373
4,947
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

222

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
11,107
1,010
13,898
14,144
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
17
4 / 9 / 8
11,028
1,003
10,862
14,118
4,357
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Shardzz-
Danzaburou
17
5 / 8 / 7
11,538
1,049
14,976
18,824
6,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 6
10,364
942
4,967
11,465
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
1 / 6 / 13
10,391
945
9,092
18,646
16,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
32
Kills
17
17
Deaths
32
56
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
1
10
15
L
4
7
7
1.07
L
Vulcan
4
9
8
0.89
W
Hercules
Phelips_45005
Hercules
0
5
13
1.3
L
Danzaburou
Shardzz-
Danzaburou
5
8
7
1.06
L
3
2
6
3
W
16
6
8
3.33
W
Persephone
UrbanUnicorn414
Persephone
4
0
14
11
W
Cthulhu
2
5
11
1.5
L
Ymir
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,942
Damage
53,795
58,538
Taken
77,197
35,201
Mitigated
36,017
5,955
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,996
11,744
0
425
10,549
5,394
0
4,589
5,960
0
47,666
L
13,898
1,051
0
754
14,144
4,144
0
8,800
5,344
39,786
0
L
Vulcan
10,862
3,381
0
296
14,118
4,357
0
8,859
5,259
25,162
0
W
Hercules
Phelips_45005
Hercules
5,102
2,369
0
3,130
18,306
17,961
0
9,807
8,499
0
11,891
L
Danzaburou
Shardzz-
Danzaburou
14,976
4,147
0
1,819
18,824
6,911
0
9,924
8,900
0
46,236
L
4,967
1,263
0
771
11,465
4,021
0
6,220
5,245
0
14,025
W
26,579
7,560
0
0
10,314
3,896
0
6,143
4,171
39,409
0
W
Persephone
UrbanUnicorn414
Persephone
14,353
263
383
1,933
6,996
3,003
0
4,088
2,908
47,500
0
W
Cthulhu
4,912
144
84
0
12,373
4,947
0
9,225
3,148
12,666
0
L
Ymir
9,092
1,549
0
0
18,646
16,584
0
12,041
6,605
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,620
Gold Earned
54,428
200
Minions Killed
181
12
Camps Cleared
3
904,923
Distance Traveled
963,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,199
1,200
59
5
10
197,863
0
L
Zeus
11,107
1,010
56
5
2
157,904
0
L
Vulcan
11,028
1,003
28
3
0
162,860
0
W
Hercules
10,225
930
21
2
1
193,825
0
L
Danzaburou
11,538
1,049
48
4
0
214,590
0
L
Kali
10,364
942
13
1
1
249,601
1
W
Nu Wa
13,668
1,243
16
1
1
178,989
0
W
Persephone
12,086
1,099
84
8
0
171,319
0
W
Cthulhu
10,442
949
20
2
0
162,927
0
L
Ymir
10,391
945
36
3
0
178,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role