Player Matchup

Bakasura
Bakasura
FlashyyKillzz
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 20L
1,837 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TOMSK6
Morgan Le Fay
Level 26
God Stats
22W - 3L
1,940 SR
Queue Stats
86W - 21L
1,863 Elo+
Party 2
Mulan
Mulan
Thespaz448
Mulan
Level 18
God Stats
27W - 6L
1,716 SR
Queue Stats
71W - 15L
1,845 Elo+
Party 2
Tyr
Tyr
minatosfool
Tyr
Level 155
God Stats
1W - 0L
1,772 SR
Queue Stats
66W - 17L
1,817 Elo+
Party 2
Team Averages
Level 57
1,732 SR
1,840 Elo+

VS

Team Averages
Level 69
1,605 SR
1,440 Elo+
Pele
Pele
BugShadow
Pele
Level 99
God Stats
0W - 1L
1,477 SR
Queue Stats
44W - 47L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
Firesparkle72
Aphrodite
Level 19
God Stats
1W - 1L
1,597 SR
Queue Stats
4W - 10L
1,241 Elo+
Party 1
Bacchus
Bacchus
RedTyranno
Bacchus
Level 67
God Stats
5W - 3L
1,758 SR
Queue Stats
81W - 97L
1,506 Elo+
Party 1
Chaac
Chaac
TicklePickler
Chaac
Level 92
God Stats
19W - 16L
1,586 SR
Queue Stats
105W - 98L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlashyyKillzz
Bakasura
19
2 / 8 / 13
14,566
728
16,453
21,016
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TOMSK6
Morgan Le Fay
20
16 / 4 / 11
17,939
897
46,055
24,777
15,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
20
14 / 5 / 6
17,434
872
21,331
22,487
30,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 4 / 15
15,079
754
13,022
20,152
13,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 11 / 4
15,532
777
26,383
29,947
12,325
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Firesparkle72
Aphrodite
19
1 / 10 / 7
13,269
663
6,676
18,537
15,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
RedTyranno
Bacchus
19
4 / 7 / 4
15,148
757
13,843
30,901
50,350
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 6 / 6
15,317
766
20,342
32,077
36,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
34
Kills
21
21
Deaths
34
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
9
11
4
1
L
Aphrodite
Firesparkle72
Aphrodite
1
10
7
0.45
W
Bakasura
FlashyyKillzz
Bakasura
2
8
13
1.06
L
Bacchus
RedTyranno
Bacchus
4
7
4
0.86
W
Morgan Le Fay
TOMSK6
Morgan Le Fay
16
4
11
5.38
W
Mulan
14
5
6
3.4
L
7
6
6
1.67
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,861
Damage
67,244
88,432
Taken
111,462
72,881
Mitigated
114,606
32,233
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
26,383
6,861
0
6,026
29,947
12,325
0
11,145
17,874
0
73,649
L
Aphrodite
Firesparkle72
Aphrodite
6,676
690
6,046
3,805
18,537
15,537
82
9,641
8,672
31,726
0
W
Bakasura
FlashyyKillzz
Bakasura
16,453
11,777
0
3,642
21,016
12,573
2,871
8,427
12,589
0
37,221
L
Bacchus
RedTyranno
Bacchus
13,843
1,354
0
0
30,901
50,350
273
11,233
18,632
31,253
0
W
Morgan Le Fay
TOMSK6
Morgan Le Fay
46,055
4,698
1,306
13,651
24,777
15,854
2,302
5,448
19,329
111,170
0
W
Mulan
21,331
4,453
0
7,543
22,487
30,608
932
5,140
17,347
0
58,331
L
20,342
2,491
0
5,961
32,077
36,394
855
14,317
16,935
8,176
76,104
W
13,022
2,921
0
6,091
20,152
13,846
1,374
5,220
14,932
0
60,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,018
Gold Earned
59,266
362
Minions Killed
270
27
Camps Cleared
4
1,577,768
Distance Traveled
1,315,833
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,532
777
75
4
0
306,126
1
L
Aphrodite
13,269
663
53
3
1
302,841
0
W
Bakasura
14,566
728
64
3
9
427,803
1
L
Bacchus
15,148
757
36
2
2
353,914
1
W
Morgan Le Fay
17,939
897
128
6
11
378,403
2
W
Mulan
17,434
872
80
4
3
366,272
2
L
Chaac
15,317
766
106
5
1
352,952
3
W
Tyr
15,079
754
90
5
4
405,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role