Player Matchup

Cerberus
Cerberus
BigCrispy
Cerberus
Level 5
God Stats
0W - 2L
1,649 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Merlin
Merlin
FridericuRex
Merlin
Level 21
God Stats
6W - 22L
1,567 SR
Queue Stats
91W - 103L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
SwabbieTheAI
Cernunnos
Level 18
God Stats
6W - 13L
1,601 SR
Queue Stats
89W - 137L
1,453 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,377 Elo+

VS

Team Averages
Level 43
1,456 SR
1,425 Elo+
Bacchus
Bacchus
Daylan0987
Bacchus
Level 17
God Stats
3W - 6L
1,684 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 2
Neith
Neith
ElianCR
Neith
Level 6
God Stats
3W - 8L
1,331 SR
Queue Stats
5W - 14L
1,289 Elo+
Party 2
King Arthur
King Arthur
Jeroad1245
King Arthur
Level 105
God Stats
1W - 2L
1,352 SR
Queue Stats
13W - 16L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigCrispy
Cerberus
13
0 / 8 / 4
10,939
643
4,923
20,941
13,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
15
5 / 12 / 0
11,722
690
13,260
15,099
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
SwabbieTheAI
Cernunnos
12
1 / 14 / 4
9,749
573
15,636
20,330
6,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daylan0987
Bacchus
16
8 / 0 / 22
12,783
752
8,790
14,095
18,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
ElianCR
Neith
16
7 / 5 / 15
12,253
721
15,628
13,424
5,812
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Jeroad1245
King Arthur
17
19 / 2 / 14
14,319
842
21,794
25,438
21,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
6
Kills
34
34
Deaths
7
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigCrispy
Cerberus
0
8
4
0.25
W
Bacchus
Daylan0987
Bacchus
8
0
22
19
W
Neith
ElianCR
Neith
7
5
15
2.9
L
Merlin
5
12
0
0.42
W
King Arthur
Jeroad1245
King Arthur
19
2
14
13
L
Cernunnos
SwabbieTheAI
Cernunnos
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
46,212
56,370
Taken
52,957
25,335
Mitigated
45,412
3,647
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigCrispy
Cerberus
4,923
732
0
1,941
20,941
13,575
0
3,361
17,580
16,706
0
W
Bacchus
Daylan0987
Bacchus
8,790
1,577
0
733
14,095
18,225
305
5,278
8,343
20,602
0
W
Neith
ElianCR
Neith
15,628
7,915
1,489
2,818
13,424
5,812
1,775
4,260
8,730
0
46,808
L
Merlin
13,260
1,041
0
583
15,099
5,039
264
2,794
12,305
50,426
0
W
King Arthur
Jeroad1245
King Arthur
21,794
3,885
0
7,606
25,438
21,375
701
6,932
17,701
0
65,986
L
Cernunnos
SwabbieTheAI
Cernunnos
15,636
7,976
0
1,123
20,330
6,721
993
2,635
17,695
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
39,355
131
Minions Killed
153
0
Camps Cleared
0
723,069
Distance Traveled
933,000
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,939
643
40
2
0
261,447
2
W
Bacchus
12,783
752
20
1
0
326,191
1
W
Neith
12,253
721
62
4
0
289,295
0
L
Merlin
11,722
690
59
3
0
246,634
4
W
King Arthur
14,319
842
71
4
0
317,514
2
L
Cernunnos
9,749
573
32
2
0
214,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role