Player Matchup

Yemoja
Yemoja
BabyBuffalo10101
Yemoja
Level 14
God Stats
6W - 2L
1,451 SR
Queue Stats
59W - 59L
1,337 Elo+
Solo
Bellona
Bellona
GrumpGabby
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 2
Fenrir
Fenrir
Skinitf1
Fenrir
Level 21
God Stats
17W - 20L
1,384 SR
Queue Stats
46W - 62L
1,298 Elo+
Solo
Izanami
Izanami
StormXCross
Izanami
Level 23
God Stats
6W - 2L
1,635 SR
Queue Stats
282W - 264L
1,606 Elo+
Solo
Chang'e
Chang'e
xeleanxr
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 2
Team Averages
Level 16
1,494 SR
1,377 Elo+

VS

Team Averages
Level 16
1,497 SR
1,314 Elo+
Ra
Ra
GojoSensai
Ra
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,257 Elo+
Solo
Jing Wei
Jing Wei
Simulati0ns
Jing Wei
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 20L
1,390 Elo+
Party 1
Artio
Artio
Tactic500
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
Whhysoserious
Sun Wukong
Level 26
God Stats
2W - 5L
1,506 SR
Queue Stats
31W - 56L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mulatin
Morgan Le Fay
Level 29
God Stats
5W - 6L
1,482 SR
Queue Stats
81W - 128L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
7,875
563
3,370
3,550
2,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
GrumpGabby
Bellona
12
3 / 4 / 2
7,448
532
2,846
10,144
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Skinitf1
Fenrir
13
9 / 2 / 2
8,383
599
7,070
6,878
2,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
StormXCross
Izanami
14
8 / 2 / 3
8,208
586
15,005
9,350
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xeleanxr
Chang'e
10
0 / 2 / 2
5,740
410
1,498
5,414
1,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
8,176
584
6,571
7,477
2,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Simulati0ns
Jing Wei
10
1 / 5 / 1
5,737
410
3,227
9,171
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Tactic500
Artio
9
0 / 4 / 2
6,234
445
1,668
11,942
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Whhysoserious
Sun Wukong
11
3 / 5 / 3
7,109
508
7,021
10,231
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
mulatin
Morgan Le Fay
6
0 / 3 / 0
5,043
360
583
2,803
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
10
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
6
4
1
1.63
W
Bellona
GrumpGabby
Bellona
3
4
2
1
L
Jing Wei
Simulati0ns
Jing Wei
1
5
1
0.3
W
Fenrir
Skinitf1
Fenrir
9
2
2
5
W
Izanami
StormXCross
Izanami
8
2
3
4.75
L
Artio
Tactic500
Artio
0
4
2
0.25
L
Sun Wukong
Whhysoserious
Sun Wukong
3
5
3
0.9
L
Morgan Le Fay
mulatin
Morgan Le Fay
0
3
0
0
W
Chang'e
xeleanxr
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
19,070
35,336
Taken
41,624
14,868
Mitigated
17,286
9,115
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,370
469
1,208
518
3,550
2,100
440
577
2,973
18,140
0
L
6,571
947
81
1,992
7,477
2,606
694
1,042
6,435
39,325
0
W
Bellona
GrumpGabby
Bellona
2,846
959
0
3,009
10,144
5,700
927
1,861
8,281
0
31,471
L
Jing Wei
Simulati0ns
Jing Wei
3,227
2,681
0
500
9,171
2,141
0
1,356
7,815
0
20,940
W
Fenrir
Skinitf1
Fenrir
7,070
1,066
0
715
6,878
2,299
875
2,390
4,406
286
29,110
W
Izanami
StormXCross
Izanami
15,005
9,962
0
2,297
9,350
3,024
1,816
1,445
7,905
0
67,489
L
Artio
Tactic500
Artio
1,668
294
67
312
11,942
4,991
0
1,830
10,112
10,869
0
L
Sun Wukong
Whhysoserious
Sun Wukong
7,021
1,756
0
1,749
10,231
6,795
0
921
9,310
0
32,079
L
Morgan Le Fay
mulatin
Morgan Le Fay
583
0
0
60
2,803
753
231
0
2,803
7,637
0
W
Chang'e
xeleanxr
Chang'e
1,498
289
245
1,123
5,414
1,745
497
2,465
2,949
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
32,299
284
Minions Killed
221
0
Camps Cleared
0
1,254,712
Distance Traveled
1,081,582
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,875
563
35
3
0
254,861
2
L
Ra
8,176
584
77
6
0
231,340
4
W
Bellona
7,448
532
60
4
0
255,274
1
L
Jing Wei
5,737
410
36
3
0
226,507
1
W
Fenrir
8,383
599
54
4
0
297,472
0
W
Izanami
8,208
586
107
8
0
222,814
0
L
Artio
6,234
445
22
2
0
237,384
1
L
Sun Wukong
7,109
508
77
6
0
302,093
3
L
Morgan Le Fay
5,043
360
9
1
0
84,258
1
W
Chang'e
5,740
410
28
2
0
224,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role